Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Adrianex7000
Poseidon
Level 158
God Stats
29W - 20L
1,612 SR
Queue Stats
517W - 524L
1,431 Elo+
Solo
Sylvanus
Sylvanus
Ima80sbaby4970
Sylvanus
Level 46
God Stats
1W - 1L
1,695 SR
Queue Stats
24W - 53L
1,289 Elo+
Solo
Amaterasu
Amaterasu
Roberocha
Amaterasu
Level 96
God Stats
0W - 1L
1,527 SR
Queue Stats
42W - 32L
1,488 Elo+
Party 1
Ratatoskr
Ratatoskr
guiapple574bold
Ratatoskr
Level 40
God Stats
14W - 7L
1,537 SR
Queue Stats
35W - 26L
1,471 Elo+
Party 1
Team Averages
Level 84
1,574 SR
1,436 Elo+

VS

Team Averages
Level 99
1,505 SR
1,476 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RampageRafa
Neith
Level 89
God Stats
19W - 24L
1,411 SR
Queue Stats
361W - 368L
1,432 Elo+
Solo
Lancelot
Lancelot
Wraiilth
Lancelot
Level 109
God Stats
11W - 8L
1,624 SR
Queue Stats
555W - 541L
1,522 Elo+
Solo
Sol
Sol
romi0walker
Sol
Level 101
God Stats
24W - 31L
1,457 SR
Queue Stats
347W - 357L
1,441 Elo+
Solo
Surtr
Surtr
sleptonKarma
Surtr
Level 86
God Stats
13W - 9L
1,534 SR
Queue Stats
71W - 55L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 1
5,285
480
3,814
8,521
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Adrianex7000
Poseidon
10
3 / 3 / 1
6,153
559
2,073
3,841
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
9
0 / 1 / 2
5,200
473
2,604
6,789
3,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Roberocha
Amaterasu
10
0 / 1 / 0
5,529
503
4,035
9,566
7,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
guiapple574bold
Ratatoskr
9
2 / 4 / 1
5,303
482
3,249
6,963
2,475
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 4
5,609
510
3,790
8,609
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 1 / 1
5,400
491
6,181
5,326
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
Wraiilth
Lancelot
11
9 / 0 / 0
6,985
635
5,113
5,094
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 4
6,627
602
1,739
6,266
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 1
6,563
597
6,311
6,815
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Kuzenbo
 
Kuzenbo
0
1
4
2
L
Poseidon
Adrianex7000
Poseidon
3
3
1
1.17
L
Sylvanus
0
1
2
1
W
0
1
1
0.5
L
Amaterasu
Roberocha
Amaterasu
0
1
0
0
W
Lancelot
Wraiilth
Lancelot
9
0
0
9
L
Ratatoskr
guiapple574bold
Ratatoskr
2
4
1
0.63
W
0
3
4
0.67
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,775
Damage
23,134
35,680
Taken
32,110
17,748
Mitigated
15,905
12,769
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,814
583
0
3,331
8,521
2,488
0
1,596
6,925
0
44,376
W
Kuzenbo
 
Kuzenbo
3,790
1,501
0
2,180
8,609
6,521
0
2,249
6,295
17,137
0
L
Poseidon
Adrianex7000
Poseidon
2,073
160
0
467
3,841
988
0
1,545
2,296
29,280
1,626
L
Sylvanus
2,604
686
2,388
3,047
6,789
3,895
0
1,159
5,630
12,812
0
W
6,181
1,903
0
1,860
5,326
1,604
0
379
4,947
0
39,203
L
Amaterasu
Roberocha
Amaterasu
4,035
1,717
0
2,603
9,566
7,902
0
575
8,468
0
38,896
W
Lancelot
Wraiilth
Lancelot
5,113
664
0
2,740
5,094
1,615
0
463
4,631
0
29,428
L
Ratatoskr
guiapple574bold
Ratatoskr
3,249
1,202
0
933
6,963
2,475
0
929
5,966
0
28,995
W
1,739
410
0
2,348
6,266
1,568
444
1,357
4,807
54,061
1,795
W
6,311
2,297
0
2,873
6,815
4,597
32
0
6,815
1,047
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
31,184
308
Minions Killed
288
0
Camps Cleared
0
990,440
Distance Traveled
1,099,034
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,285
480
78
7
0
183,861
0
W
Kuzenbo
5,609
510
20
2
0
206,708
4
L
Poseidon
6,153
559
71
6
0
136,925
2
L
Sylvanus
5,200
473
24
2
0
181,893
4
W
Neith
5,400
491
59
5
0
193,750
2
L
Amaterasu
5,529
503
86
8
0
234,671
0
W
Lancelot
6,985
635
58
5
0
287,932
0
L
Ratatoskr
5,303
482
49
4
0
253,090
0
W
Sol
6,627
602
82
7
0
193,845
0
W
Surtr
6,563
597
69
6
0
216,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role