Player Matchup

Jormungandr
Jormungandr
Aquijas_NADE
Jormungandr
Level 22
God Stats
4W - 2L
1,497 SR
Queue Stats
11W - 13L
1,503 Elo+
Party 1
Scylla
Scylla
BUXO33
Scylla
Level 61
God Stats
9W - 17L
1,366 SR
Queue Stats
33W - 52L
1,343 Elo+
Party 1
King Arthur
King Arthur
TWS4169
King Arthur
Level 117
God Stats
4W - 3L
1,497 SR
Queue Stats
333W - 323L
1,436 Elo+
Solo
Artemis
Artemis
frangoneiro_Nade
Artemis
Level 59
God Stats
1W - 1L
1,343 SR
Queue Stats
43W - 54L
1,436 Elo+
Party 1
Nemesis
Nemesis
tiagovalentim05
Nemesis
Level 60
God Stats
4W - 8L
1,500 SR
Queue Stats
36W - 38L
1,461 Elo+
Party 1
Team Averages
Level 64
1,441 SR
1,436 Elo+

VS

Team Averages
Level 118
1,486 SR
1,473 Elo+
Susano
Susano
 
Susano
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
H__Colonel
Vulcan
Level 123
God Stats
129W - 131L
1,512 SR
Queue Stats
671W - 664L
1,462 Elo+
Party 2
Arachne
Arachne
Larzen_91
Arachne
Level 203
God Stats
20W - 22L
1,453 SR
Queue Stats
608W - 615L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Stepan9999
Aphrodite
Level 64
God Stats
2W - 5L
1,352 SR
Queue Stats
47W - 51L
1,438 Elo+
Solo
Izanami
Izanami
h_colonel
Izanami
Level 144
God Stats
23W - 15L
1,613 SR
Queue Stats
917W - 933L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aquijas_NADE
Jormungandr
11
2 / 1 / 2
6,410
583
1,757
6,918
3,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
BUXO33
Scylla
12
1 / 1 / 1
6,211
565
2,250
5,104
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TWS4169
King Arthur
12
1 / 0 / 1
6,921
629
3,844
6,151
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 4
5,778
525
2,216
3,000
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 4
6,235
567
4,772
6,827
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 2 / 2
4,874
443
2,651
8,120
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
H__Colonel
Vulcan
11
0 / 0 / 1
6,043
549
3,646
2,727
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Larzen_91
Arachne
12
0 / 1 / 0
6,440
585
1,918
7,390
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Stepan9999
Aphrodite
5
0 / 2 / 0
4,137
376
1,502
3,441
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
h_colonel
Izanami
11
1 / 2 / 0
5,846
531
3,484
6,304
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
1
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
2
0.5
W
Jormungandr
Aquijas_NADE
Jormungandr
2
1
2
3
W
Scylla
BUXO33
Scylla
1
1
1
1.5
L
Vulcan
H__Colonel
Vulcan
0
0
1
0.5
L
Arachne
Larzen_91
Arachne
0
1
0
0
L
Aphrodite
Stepan9999
Aphrodite
0
2
0
0
W
King Arthur
TWS4169
King Arthur
1
0
1
1.5
W
1
0
4
3
L
Izanami
h_colonel
Izanami
1
2
0
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
13,201
28,000
Taken
27,982
12,800
Mitigated
8,780
5,961
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,651
720
0
3,140
8,120
2,272
0
593
7,527
0
31,325
W
Jormungandr
Aquijas_NADE
Jormungandr
1,757
498
0
1,348
6,918
3,303
65
826
6,092
27,961
2,591
W
Scylla
BUXO33
Scylla
2,250
0
0
250
5,104
1,165
0
3,160
1,670
45,961
0
L
Vulcan
H__Colonel
Vulcan
3,646
0
0
776
2,727
818
0
1,408
1,319
36,784
791
L
Arachne
Larzen_91
Arachne
1,918
1,736
0
2,982
7,390
2,874
0
0
7,390
0
48,807
L
Aphrodite
Stepan9999
Aphrodite
1,502
347
621
1,399
3,441
885
0
577
2,864
10,522
0
W
King Arthur
TWS4169
King Arthur
3,844
490
0
972
6,151
4,988
0
0
6,151
0
54,783
W
2,216
820
0
1,115
3,000
866
420
573
2,427
0
28,090
L
Izanami
h_colonel
Izanami
3,484
2,071
0
1,575
6,304
1,931
0
1,276
5,028
0
41,964
W
4,772
1,686
0
2,276
6,827
2,478
0
311
6,512
0
51,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
27,340
395
Minions Killed
316
0
Camps Cleared
0
1,159,493
Distance Traveled
1,165,471
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,874
443
33
3
0
263,817
2
W
Jormungandr
6,410
583
49
4
0
211,027
0
W
Scylla
6,211
565
82
7
0
232,753
0
L
Vulcan
6,043
549
78
7
0
222,480
0
L
Arachne
6,440
585
103
9
0
242,671
0
L
Aphrodite
4,137
376
25
2
0
236,705
1
W
King Arthur
6,921
629
116
11
0
232,896
0
W
Artemis
5,778
525
54
5
0
204,103
0
L
Izanami
5,846
531
77
7
0
199,798
2
W
Nemesis
6,235
567
94
9
0
278,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role