Player Matchup

Morgan Le Fay
Morgan Le Fay
DeathSytheZero
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,382 SR
Queue Stats
173W - 109L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Drjuicyvibess
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 3L
1,980 Elo+
Party 1
Hel
Hel
Gloomу
Hel
Level 221
God Stats
170W - 45L
1,930 SR
Queue Stats
1,221W - 399L
1,866 Elo+
Party 1
Team Averages
Level 176
1,604 SR
1,771 Elo+

VS

Team Averages
Level 152
1,623 SR
1,569 Elo+
Nemesis
Nemesis
PINTUBA2716
Nemesis
Level 115
God Stats
9W - 3L
1,710 SR
Queue Stats
308W - 286L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Show stoppa6506
Nu Wa
Level 153
God Stats
3W - 4L
1,572 SR
Queue Stats
115W - 123L
1,436 Elo+
Solo
Surtr
Surtr
tsmunited
Surtr
Level 189
God Stats
15W - 11L
1,586 SR
Queue Stats
736W - 431L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathSytheZero
Morgan Le Fay
14
1 / 0 / 13
8,353
928
4,463
6,188
2,201
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Drjuicyvibess
Gilgamesh
13
3 / 2 / 8
8,447
939
6,323
10,089
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hel
16
12 / 0 / 3
10,185
1,132
14,370
7,315
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PINTUBA2716
Nemesis
11
1 / 8 / 0
6,852
761
3,147
13,366
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 2 / 1
5,945
661
2,964
3,417
819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
tsmunited
Surtr
11
0 / 6 / 1
6,774
753
4,101
13,122
10,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
2
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeathSytheZero
Morgan Le Fay
1
0
13
7.5
W
Gilgamesh
Drjuicyvibess
Gilgamesh
3
2
8
3.5
W
Hel
12
0
3
13.5
L
Nemesis
PINTUBA2716
Nemesis
1
8
0
0.13
L
0
2
1
0.25
L
Surtr
tsmunited
Surtr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
10,212
23,592
Taken
29,905
13,601
Mitigated
15,401
11,285
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeathSytheZero
Morgan Le Fay
4,463
105
0
1,204
6,188
2,201
947
552
5,636
27,543
0
W
Gilgamesh
Drjuicyvibess
Gilgamesh
6,323
1,585
0
2,065
10,089
8,745
610
1,017
8,060
0
24,663
W
Hel
14,370
263
3,116
4,900
7,315
2,655
1,334
1,682
5,633
52,250
0
L
Nemesis
PINTUBA2716
Nemesis
3,147
219
0
1,357
13,366
4,429
0
8,658
4,011
0
13,942
L
2,964
657
158
194
3,417
819
0
2,372
788
8,585
0
L
Surtr
tsmunited
Surtr
4,101
1,026
0
1,232
13,122
10,153
0
6,379
5,709
1,048
19,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
19,571
181
Minions Killed
55
0
Camps Cleared
0
543,764
Distance Traveled
354,382
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,353
928
43
5
0
172,990
0
W
Gilgamesh
8,447
939
34
4
0
162,688
0
W
Hel
10,185
1,132
104
12
0
208,086
0
L
Nemesis
6,852
761
19
2
0
141,395
0
L
Nu Wa
5,945
661
4
0
0
74,929
2
L
Surtr
6,774
753
32
4
0
138,058
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role