Player Matchup

Ix Chel
Ix Chel
CoachPistolero
Ix Chel
Level 157
God Stats
51W - 48L
1,570 SR
Queue Stats
346W - 379L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
MiamiMarkus
Hou Yi
Level 155
God Stats
1W - 6L
1,425 SR
Queue Stats
344W - 375L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
autoriko1986
Nu Wa
Level 78
God Stats
11W - 13L
1,450 SR
Queue Stats
61W - 71L
1,462 Elo+
Solo
Nemesis
Nemesis
kettaneh
Nemesis
Level 31
God Stats
8W - 18L
1,303 SR
Queue Stats
15W - 32L
1,248 Elo+
Solo
Bacchus
Bacchus
schepperl
Bacchus
Level 158
God Stats
30W - 27L
1,577 SR
Queue Stats
525W - 558L
1,489 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,435 Elo+

VS

Team Averages
Level 137
1,538 SR
1,471 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fausel
Osiris
Level 140
God Stats
22W - 10L
1,673 SR
Queue Stats
321W - 315L
1,429 Elo+
Solo
Hercules
Hercules
Le_bulbi
Hercules
Level 100
God Stats
1W - 3L
1,148 SR
Queue Stats
264W - 267L
1,490 Elo+
Solo
Nu Wa
Nu Wa
MaBoshiii
Nu Wa
Level 125
God Stats
27W - 18L
1,602 SR
Queue Stats
190W - 183L
1,470 Elo+
Solo
Nut
Nut
sebou-du69
Nut
Level 146
God Stats
3W - 0L
1,768 SR
Queue Stats
118W - 121L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,847
485
2,092
4,574
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
7
0 / 3 / 0
4,352
435
1,469
5,325
1,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,464
446
1,669
3,596
1,395
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
kettaneh
Nemesis
8
0 / 2 / 1
4,537
454
2,853
6,211
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
schepperl
Bacchus
9
2 / 1 / 0
5,374
537
2,703
7,868
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 1 / 3
5,384
538
4,558
6,420
3,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
Fausel
Osiris
11
4 / 0 / 4
6,623
662
4,535
6,769
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Le_bulbi
Hercules
12
4 / 0 / 3
6,146
615
4,034
8,169
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
MaBoshiii
Nu Wa
9
1 / 1 / 3
5,257
526
3,923
1,792
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,025
603
2,402
2,591
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
3
1.5
L
0
4
0
0
W
Osiris
Fausel
Osiris
4
0
4
6
W
Hercules
Le_bulbi
Hercules
4
0
3
5.5
W
Nu Wa
MaBoshiii
Nu Wa
1
1
3
2.5
L
Hou Yi
0
3
0
0
L
0
2
0
0
L
Nemesis
kettaneh
Nemesis
0
2
1
0.25
L
Bacchus
schepperl
Bacchus
2
1
0
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,786
Damage
19,452
27,574
Taken
25,741
12,509
Mitigated
11,995
5,178
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,558
883
0
2,019
6,420
3,376
0
1,402
5,018
25,074
1,218
L
2,092
450
0
811
4,574
1,151
0
273
4,237
28,596
0
W
Osiris
Fausel
Osiris
4,535
642
0
2,694
6,769
4,295
0
1,947
4,822
0
40,009
W
Hercules
Le_bulbi
Hercules
4,034
1,400
0
1,796
8,169
3,107
0
2,425
5,744
0
41,562
W
Nu Wa
MaBoshiii
Nu Wa
3,923
491
0
139
1,792
437
130
438
1,354
24,226
818
L
Hou Yi
1,469
1,148
0
1,467
5,325
1,468
0
1,492
3,697
0
25,377
L
1,669
398
0
185
3,596
1,395
0
1,457
1,856
18,802
0
L
Nemesis
kettaneh
Nemesis
2,853
1,309
0
56
6,211
2,056
0
787
5,292
0
23,964
L
Bacchus
schepperl
Bacchus
2,703
259
0
2,659
7,868
6,439
0
3,475
4,183
14,704
0
W
2,402
1,267
0
707
2,591
780
279
252
2,339
0
37,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
29,435
218
Minions Killed
311
0
Camps Cleared
0
914,155
Distance Traveled
993,883
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,384
538
40
4
0
196,662
1
L
Ix Chel
4,847
485
61
6
0
195,008
1
W
Osiris
6,623
662
78
8
0
179,381
0
W
Hercules
6,146
615
69
7
0
243,774
2
W
Nu Wa
5,257
526
53
5
0
184,981
0
L
Hou Yi
4,352
435
47
5
0
154,552
0
L
Nu Wa
4,464
446
35
4
0
175,541
0
L
Nemesis
4,537
454
48
5
0
181,512
0
L
Bacchus
5,374
537
27
3
0
207,542
4
W
Nut
6,025
603
71
7
0
189,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role