Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver IV
HEAR-BREAcKER
Heimdallr
Silver IV
Level 159
God Stats
17W - 29L
1,390 SR
Queue Stats
20W - 35L
969 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
MrZcavenger
Zhong Kui
Silver III
Level 77
God Stats
9W - 7L
1,506 SR
Queue Stats
211W - 239L
840 MMR
Solo
Bacchus
Bacchus
Bronze III
Name_rino
Bacchus
Bronze III
Level 111
God Stats
2W - 3L
1,499 SR
Queue Stats
86W - 133L
874 MMR
Solo
Ah Puch
Ah Puch
Silver II
remilson1
Ah Puch
Silver II
Level 313
God Stats
5W - 19L
1,308 SR
Queue Stats
546W - 599L
947 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 180
1,441 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,564 SR
914 MMR
Xbalanque
Xbalanque
Bronze II
Lash_Hole
Xbalanque
Bronze II
Level 80
God Stats
5W - 11L
1,452 SR
Queue Stats
16W - 32L
908 MMR
Solo
Awilix
Awilix
Silver III
ShadowG8mz
Awilix
Silver III
Level 103
God Stats
4W - 4L
1,437 SR
Queue Stats
166W - 200L
884 MMR
Solo
Poseidon
Poseidon
Silver II
Thuggoz-
Poseidon
Silver II
Level 127
God Stats
97W - 78L
1,520 SR
Queue Stats
405W - 420L
915 MMR
Solo
Cerberus
Cerberus
Silver III
disLake_
Cerberus
Silver III
Level 129
God Stats
9W - 2L
1,771 SR
Queue Stats
446W - 482L
781 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
naughhtybear
Baron Samedi
Silver I
Level 149
God Stats
7W - 3L
1,641 SR
Queue Stats
232W - 267L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 6 / 3
7,388
435
7,693
11,992
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
HEAR-BREAcKER
Heimdallr
11
3 / 4 / 2
7,436
437
9,783
13,120
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
MrZcavenger
Zhong Kui
15
0 / 4 / 1
8,974
528
9,044
19,854
17,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Name_rino
Bacchus
13
2 / 2 / 3
8,340
491
3,958
12,871
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
remilson1
Ah Puch
16
4 / 6 / 1
9,132
537
10,673
14,566
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThanatosDanzaburouNu Wa

VS

Bans
KumbhakarnaFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lash_Hole
Xbalanque
15
1 / 3 / 7
8,791
517
6,579
8,523
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
ShadowG8mz
Awilix
16
8 / 1 / 2
9,693
570
7,388
10,997
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Thuggoz-
Poseidon
18
3 / 1 / 1
10,670
628
14,717
13,507
5,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cerberus
disLake_
Cerberus
15
2 / 2 / 8
9,214
542
9,560
15,553
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
naughhtybear
Baron Samedi
17
7 / 3 / 3
10,190
599
9,876
12,446
10,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
21
22
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
3
0.42
L
Heimdallr
HEAR-BREAcKER
Heimdallr
3
4
2
1
W
Xbalanque
Lash_Hole
Xbalanque
1
3
7
1.5
L
Zhong Kui
MrZcavenger
Zhong Kui
0
4
1
0.13
L
Bacchus
Name_rino
Bacchus
2
2
3
1.75
W
Awilix
ShadowG8mz
Awilix
8
1
2
9
W
Poseidon
Thuggoz-
Poseidon
3
1
1
3.5
W
Cerberus
disLake_
Cerberus
2
2
8
3
W
Baron Samedi
naughhtybear
Baron Samedi
7
3
3
2.83
L
Ah Puch
remilson1
Ah Puch
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,151
Damage
48,120
72,403
Taken
61,026
43,295
Mitigated
34,404
18,837
Healing
19,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,693
1,455
0
476
11,992
4,121
0
3,509
8,483
0
50,687
L
Heimdallr
HEAR-BREAcKER
Heimdallr
9,783
5,617
0
3,013
13,120
4,457
324
3,879
9,241
0
57,148
W
Xbalanque
Lash_Hole
Xbalanque
6,579
3,423
0
1,413
8,523
2,628
1,205
539
7,984
0
56,006
L
Zhong Kui
MrZcavenger
Zhong Kui
9,044
1,389
0
10,597
19,854
17,459
277
13,622
6,232
71,052
2,702
L
Bacchus
Name_rino
Bacchus
3,958
391
0
2,668
12,871
12,658
0
3,813
9,058
25,898
679
W
Awilix
ShadowG8mz
Awilix
7,388
3,161
0
1,041
10,997
3,988
1,099
3,121
7,876
0
61,904
W
Poseidon
Thuggoz-
Poseidon
14,717
3,337
0
9,433
13,507
5,047
491
8,454
5,053
90,713
284
W
Cerberus
disLake_
Cerberus
9,560
539
367
4,974
15,553
12,604
355
4,062
11,491
40,922
4,016
W
Baron Samedi
naughhtybear
Baron Samedi
9,876
552
278
2,435
12,446
10,137
189
6,949
5,497
67,054
0
L
Ah Puch
remilson1
Ah Puch
10,673
505
0
2,083
14,566
4,600
0
8,715
5,851
70,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
48,558
415
Minions Killed
575
0
Camps Cleared
0
1,459,438
Distance Traveled
1,732,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,388
435
73
4
0
312,465
1
L
Heimdallr
7,436
437
79
5
0
244,281
7
W
Xbalanque
8,791
517
103
6
0
288,492
0
L
Zhong Kui
8,974
528
122
7
0
269,805
2
L
Bacchus
8,340
491
34
2
0
326,266
0
W
Awilix
9,693
570
89
5
0
431,050
4
W
Poseidon
10,670
628
165
10
0
323,071
0
W
Cerberus
9,214
542
81
5
0
378,616
2
W
Baron Samedi
10,190
599
137
8
0
311,362
2
L
Ah Puch
9,132
537
107
6
0
306,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role