Player Matchup

Horus
Horus
DAVID_SRL
Horus
Level 173
God Stats
67W - 42L
1,644 SR
Queue Stats
537W - 501L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Naddler
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 1
Zhong Kui
Zhong Kui
danielrr750
Zhong Kui
Level 127
God Stats
4W - 1L
1,748 SR
Queue Stats
37W - 54L
1,454 Elo+
Party 1
Janus
Janus
izam_cloud
Janus
Level 158
God Stats
25W - 24L
1,494 SR
Queue Stats
415W - 397L
1,467 Elo+
Party 2
Loki
Loki
tiffany_Twisted9
Loki
Level 42
God Stats
7W - 11L
1,411 SR
Queue Stats
64W - 78L
1,429 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,408 Elo+

VS

Team Averages
Level 112
1,548 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CONZY_420
Loki
Level 157
God Stats
16W - 12L
1,556 SR
Queue Stats
114W - 107L
1,502 Elo+
Solo
Cupid
Cupid
Gold_friend01
Cupid
Level 61
God Stats
4W - 6L
1,320 SR
Queue Stats
170W - 176L
1,453 Elo+
Solo
Arachne
Arachne
Nev0x
Arachne
Level 86
God Stats
40W - 22L
1,669 SR
Queue Stats
321W - 291L
1,476 Elo+
Solo
Hades
Hades
bzolyomi
Hades
Level 118
God Stats
7W - 0L
1,696 SR
Queue Stats
109W - 105L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DAVID_SRL
Horus
10
4 / 1 / 2
6,965
633
4,691
7,463
5,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Naddler
Heimdallr
10
2 / 3 / 3
6,027
548
7,644
7,778
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
danielrr750
Zhong Kui
11
0 / 2 / 0
5,758
523
1,959
9,673
7,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
11
0 / 4 / 1
5,700
518
4,087
5,563
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 3
5,473
498
1,638
6,083
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 0 / 0
7,807
710
6,354
3,904
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
12
4 / 0 / 2
6,746
613
3,543
6,301
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 5
5,362
487
3,493
6,149
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nev0x
Arachne
12
4 / 1 / 5
6,728
612
6,829
7,507
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
bzolyomi
Hades
10
2 / 3 / 1
5,754
523
4,332
9,381
4,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
13
13
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
0
0
2
W
Loki
4
0
2
5
L
Horus
DAVID_SRL
Horus
4
1
2
5
W
1
2
5
1.75
L
Heimdallr
Naddler
Heimdallr
2
3
3
1.17
W
Arachne
Nev0x
Arachne
4
1
5
6.5
W
Hades
bzolyomi
Hades
2
3
1
0.83
L
Zhong Kui
danielrr750
Zhong Kui
0
2
0
0
L
Janus
0
4
1
0.13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
24,551
36,560
Taken
33,242
18,692
Mitigated
12,180
16,369
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,354
1,912
0
2,989
3,904
1,196
0
1,729
2,175
64,372
1,197
W
Loki
3,543
577
0
1,534
6,301
1,744
0
1,633
4,429
0
43,614
L
Horus
DAVID_SRL
Horus
4,691
2,033
765
4,647
7,463
5,079
0
1,896
5,567
0
15,330
W
3,493
1,327
328
2,337
6,149
1,738
0
0
6,149
0
23,212
L
Heimdallr
Naddler
Heimdallr
7,644
2,592
0
2,806
7,778
2,717
340
2,436
5,342
0
42,769
W
Arachne
Nev0x
Arachne
6,829
5,125
0
2,686
7,507
2,781
0
1,389
5,876
0
49,650
W
Hades
bzolyomi
Hades
4,332
449
450
3,378
9,381
4,721
0
599
8,715
23,552
0
L
Zhong Kui
danielrr750
Zhong Kui
1,959
254
0
4,556
9,673
7,680
0
5,651
3,552
38,073
2,390
L
Janus
4,087
228
0
740
5,563
1,471
0
0
5,563
39,681
0
L
1,638
319
0
2,855
6,083
1,745
0
0
6,083
0
34,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
32,397
321
Minions Killed
361
0
Camps Cleared
0
1,085,154
Distance Traveled
1,210,565
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,807
710
135
12
0
226,879
0
W
Loki
6,746
613
64
6
0
249,674
3
L
Horus
6,965
633
13
1
0
230,132
4
W
Cupid
5,362
487
43
4
0
261,779
0
L
Heimdallr
6,027
548
78
7
0
215,640
0
W
Arachne
6,728
612
87
8
0
252,038
0
W
Hades
5,754
523
32
3
0
220,195
5
L
Zhong Kui
5,758
523
74
7
0
201,141
0
L
Janus
5,700
518
87
8
0
215,498
0
L
Loki
5,473
498
69
6
0
222,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role