Player Matchup

Baron Samedi
Baron Samedi
MOSSTEEN
Baron Samedi
Level 118
God Stats
11W - 10L
1,629 SR
Queue Stats
90W - 101L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
TokeNsmok3zs
Ne Zha
Level 127
God Stats
2W - 1L
1,617 SR
Queue Stats
85W - 92L
1,496 Elo+
Party 2
Medusa
Medusa
lRecker
Medusa
Level 128
God Stats
2W - 0L
1,537 SR
Queue Stats
13W - 6L
1,599 Elo+
Solo
Team Averages
Level 124
1,594 SR
1,527 Elo+

VS

Team Averages
Level 83
1,450 SR
1,517 Elo+
Ne Zha
Ne Zha
AJCrazy13Hm
Ne Zha
Level 87
God Stats
4W - 2L
1,580 SR
Queue Stats
46W - 35L
1,583 Elo+
Party 1
Janus
Janus
IJeffTheKillerII
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,553 Elo+
Party 1
Izanami
Izanami
turquhart93
Izanami
Level 37
God Stats
0W - 1L
1,269 SR
Queue Stats
19W - 23L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MOSSTEEN
Baron Samedi
18
8 / 0 / 7
11,479
957
9,313
7,985
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
16
2 / 4 / 12
9,894
825
10,828
13,847
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
lRecker
Medusa
17
8 / 2 / 9
11,296
941
9,754
10,356
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 8 / 2
8,067
672
5,563
11,462
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 6 / 2
9,712
809
6,570
9,206
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
turquhart93
Izanami
14
2 / 4 / 2
9,250
771
3,796
11,335
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
5
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
8
2
0.13
L
3
6
2
0.67
W
Baron Samedi
MOSSTEEN
Baron Samedi
8
0
7
11.5
W
Ne Zha
2
4
12
2
W
Medusa
lRecker
Medusa
8
2
9
6.25
L
Izanami
turquhart93
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,895
Damage
15,929
32,188
Taken
32,003
16,294
Mitigated
10,113
10,102
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,563
412
0
1,125
11,462
5,100
0
2,965
8,410
0
20,243
L
6,570
279
0
538
9,206
2,206
0
1,820
7,386
31,151
0
W
Baron Samedi
MOSSTEEN
Baron Samedi
9,313
166
1,029
2,555
7,985
4,613
1,526
1,538
6,223
48,394
0
W
Ne Zha
10,828
1,358
139
3,788
13,847
8,289
589
2,152
11,552
0
31,882
W
Medusa
lRecker
Medusa
9,754
4,334
0
2,591
10,356
3,392
1,519
2,922
7,310
0
34,897
L
Izanami
turquhart93
Izanami
3,796
2,377
0
993
11,335
2,807
0
4,452
6,839
0
18,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
27,029
169
Minions Killed
115
0
Camps Cleared
0
671,128
Distance Traveled
580,885
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,067
672
18
2
0
188,042
0
L
Janus
9,712
809
55
5
0
192,726
3
W
Baron Samedi
11,479
957
90
8
0
224,621
0
W
Ne Zha
9,894
825
33
3
0
239,370
0
W
Medusa
11,296
941
46
4
0
207,137
0
L
Izanami
9,250
771
42
4
0
200,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role