Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze IV
Lash_Hole
Hercules
Bronze IV
Level 80
God Stats
1W - 2L
1,389 SR
Queue Stats
21W - 37L
862 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
aikeido
Baron Samedi
Gold V
Level 191
God Stats
214W - 288L
1,587 SR
Queue Stats
963W - 999L
1,241 MMR
Solo
Danzaburou
Danzaburou
Silver I
yashka93
Danzaburou
Silver I
Level 143
God Stats
149W - 144L
1,532 SR
Queue Stats
266W - 279L
1,135 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 168
1,502 SR
1,247 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,467 SR
1,053 MMR
Charybdis
Charybdis
Silver IV
AshCashMitch
Charybdis
Silver IV
Level 83
God Stats
5W - 6L
1,498 SR
Queue Stats
257W - 295L
774 MMR
Solo
Aphrodite
Aphrodite
Gold V
Aviel5539
Aphrodite
Gold V
Level 126
God Stats
61W - 55L
1,647 SR
Queue Stats
118W - 120L
1,241 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
MrZcavenger
Zhong Kui
Silver II
Level 77
God Stats
9W - 7L
1,583 SR
Queue Stats
211W - 239L
886 MMR
Solo
Jormungandr
Jormungandr
Silver II
Roonical
Jormungandr
Silver II
Level 102
God Stats
0W - 1L
1,215 SR
Queue Stats
27W - 36L
1,235 MMR
Solo
Poseidon
Poseidon
Silver I
naughhtybear
Poseidon
Silver I
Level 149
God Stats
1W - 3L
1,394 SR
Queue Stats
234W - 268L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 1
8,881
592
8,618
14,668
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
 
Vulcan
14
1 / 1 / 4
7,811
521
11,327
5,956
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Lash_Hole
Hercules
13
0 / 1 / 2
7,016
468
2,376
7,649
4,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
aikeido
Baron Samedi
13
6 / 0 / 4
7,709
514
9,020
13,848
12,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
yashka93
Danzaburou
16
4 / 2 / 5
9,318
621
9,002
11,149
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AgniBacchusNu Wa

VS

Bans
RavanaAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshCashMitch
Charybdis
12
0 / 6 / 1
7,311
487
3,958
11,036
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Aviel5539
Aphrodite
13
2 / 3 / 1
7,893
526
7,384
12,231
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MrZcavenger
Zhong Kui
13
1 / 3 / 1
8,133
542
7,160
13,349
13,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Roonical
Jormungandr
9
0 / 5 / 2
6,320
421
4,205
11,538
7,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
naughhtybear
Poseidon
14
2 / 1 / 2
7,871
525
7,151
8,348
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
5
6
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
1
3.75
W
Vulcan
 
Vulcan
1
1
4
3
L
Charybdis
AshCashMitch
Charybdis
0
6
1
0.08
L
Aphrodite
Aviel5539
Aphrodite
2
3
1
0.83
W
Hercules
Lash_Hole
Hercules
0
1
2
1
L
Zhong Kui
MrZcavenger
Zhong Kui
1
3
1
0.5
L
Jormungandr
Roonical
Jormungandr
0
5
2
0.2
W
Baron Samedi
aikeido
Baron Samedi
6
0
4
8
L
Poseidon
naughhtybear
Poseidon
2
1
2
3
W
Danzaburou
yashka93
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
29,858
53,270
Taken
56,502
29,834
Mitigated
30,935
23,102
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,618
1,591
0
6,796
14,668
6,569
512
7,574
7,094
0
77,147
W
Vulcan
 
Vulcan
11,327
126
0
530
5,956
2,090
124
3,837
2,119
55,346
0
L
Charybdis
AshCashMitch
Charybdis
3,958
1,856
0
3,862
11,036
3,006
981
1,370
9,666
0
56,849
L
Aphrodite
Aviel5539
Aphrodite
7,384
248
3,222
6,666
12,231
4,297
0
8,812
3,419
55,919
0
W
Hercules
Lash_Hole
Hercules
2,376
959
0
2,954
7,649
4,472
45
3,256
4,393
0
27,878
L
Zhong Kui
MrZcavenger
Zhong Kui
7,160
636
0
4,846
13,349
13,436
343
2,313
11,036
50,773
4,440
L
Jormungandr
Roonical
Jormungandr
4,205
1,251
0
2,533
11,538
7,348
0
5,642
5,896
19,422
1,353
W
Baron Samedi
aikeido
Baron Samedi
9,020
1,088
590
7,743
13,848
12,840
0
7,844
6,004
31,872
2,632
L
Poseidon
naughhtybear
Poseidon
7,151
1,002
0
1,190
8,348
2,848
0
1,886
6,462
67,715
0
W
Danzaburou
yashka93
Danzaburou
9,002
2,449
0
4,489
11,149
3,863
1,483
2,952
8,197
0
81,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
37,528
448
Minions Killed
429
0
Camps Cleared
0
1,455,166
Distance Traveled
1,310,030
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,881
592
113
8
0
323,391
0
W
Vulcan
7,811
521
104
7
0
311,752
6
L
Charybdis
7,311
487
104
7
0
258,641
0
L
Aphrodite
7,893
526
108
7
0
290,470
0
W
Hercules
7,016
468
61
4
0
256,437
0
L
Zhong Kui
8,133
542
85
6
0
227,014
1
L
Jormungandr
6,320
421
31
2
0
203,094
6
W
Baron Samedi
7,709
514
35
2
0
283,557
0
L
Poseidon
7,871
525
101
7
0
330,811
1
W
Danzaburou
9,318
621
135
9
0
280,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role