Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fluctl1ght
Poseidon
Level 135
God Stats
4W - 1L
1,682 SR
Queue Stats
33W - 43L
1,419 Elo+
Solo
Nu Wa
Nu Wa
FreakinEpic9
Nu Wa
Level 147
God Stats
47W - 41L
1,565 SR
Queue Stats
360W - 364L
1,543 Elo+
Solo
Chaac
Chaac
SammyySam
Chaac
Level 124
God Stats
16W - 15L
1,551 SR
Queue Stats
227W - 201L
1,515 Elo+
Solo
Osiris
Osiris
TrueBren
Osiris
Level 106
God Stats
17W - 13L
1,685 SR
Queue Stats
242W - 225L
1,491 Elo+
Solo
Team Averages
Level 132
1,597 SR
1,494 Elo+

VS

Team Averages
Level 151
1,551 SR
1,466 Elo+
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ShockOz
Nu Wa
Level 198
God Stats
1W - 0L
1,777 SR
Queue Stats
7W - 3L
1,307 Elo+
Solo
Thanatos
Thanatos
StarburstMe69
Thanatos
Level 164
God Stats
1W - 0L
1,085 SR
Queue Stats
11W - 11L
1,476 Elo+
Solo
Nut
Nut
Unknown48131
Nut
Level 129
God Stats
10W - 11L
1,708 SR
Queue Stats
317W - 313L
1,550 Elo+
Solo
Bellona
Bellona
natadekoko0113
Bellona
Level 105
God Stats
13W - 5L
1,687 SR
Queue Stats
682W - 688L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
3 / 0 / 1
4,994
624
2,835
3,342
810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Fluctl1ght
Poseidon
6
0 / 1 / 0
3,853
482
1,215
1,339
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
4,870
609
3,828
3,683
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
SammyySam
Chaac
6
0 / 4 / 1
4,079
510
3,673
7,435
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Osiris
TrueBren
Osiris
10
1 / 0 / 0
4,924
616
2,548
6,117
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 3
5,149
644
1,758
5,164
2,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
ShockOz
Nu Wa
9
0 / 2 / 2
4,979
622
2,492
4,297
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
StarburstMe69
Thanatos
10
3 / 1 / 1
5,307
663
2,139
7,179
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
2 / 0 / 1
5,494
687
2,219
4,038
1,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,464
683
4,102
5,965
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
5
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
0
1
3.5
W
Ganesha
 
Ganesha
0
1
3
1.5
L
Poseidon
Fluctl1ght
Poseidon
0
1
0
0
L
1
2
2
1
L
Chaac
SammyySam
Chaac
0
4
1
0.13
W
Nu Wa
ShockOz
Nu Wa
0
2
2
0.5
W
Thanatos
StarburstMe69
Thanatos
3
1
1
3.5
L
Osiris
TrueBren
Osiris
1
0
0
1
W
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
12,710
21,916
Taken
26,643
9,332
Mitigated
10,650
6,342
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,835
491
0
2,036
3,342
810
0
233
3,034
0
25,906
W
Ganesha
 
Ganesha
1,758
655
0
1,247
5,164
2,308
241
867
4,269
11,212
615
L
Poseidon
Fluctl1ght
Poseidon
1,215
40
0
0
1,339
193
0
183
1,156
14,947
455
L
3,828
906
0
934
3,683
778
0
2,023
1,499
29,406
0
L
Chaac
SammyySam
Chaac
3,673
1,001
83
1,698
7,435
2,720
0
1,564
5,871
0
18,673
W
Nu Wa
ShockOz
Nu Wa
2,492
850
0
750
4,297
650
0
1,746
2,408
29,207
0
W
Thanatos
StarburstMe69
Thanatos
2,139
258
0
5,163
7,179
2,214
0
1,503
5,534
0
34,312
L
Osiris
TrueBren
Osiris
2,548
210
0
1,591
6,117
4,831
0
0
5,509
0
24,818
W
2,219
1,313
573
1,289
4,038
1,060
426
352
3,658
0
37,123
W
4,102
664
0
2,502
5,965
4,418
0
176
5,120
0
32,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
26,393
223
Minions Killed
282
0
Camps Cleared
0
729,405
Distance Traveled
814,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,994
624
50
6
0
145,934
2
W
Ganesha
5,149
644
5
1
0
143,212
0
L
Poseidon
3,853
482
41
5
0
121,149
0
L
Nu Wa
4,870
609
53
7
0
146,828
0
L
Chaac
4,079
510
25
3
0
146,436
3
W
Nu Wa
4,979
622
58
7
0
148,955
2
W
Thanatos
5,307
663
71
9
0
197,753
0
L
Osiris
4,924
616
54
7
0
169,058
0
W
Nut
5,494
687
87
11
0
146,359
0
W
Bellona
5,464
683
61
8
0
177,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role