Player Matchup

Zhong Kui
Zhong Kui
Bonomi
Zhong Kui
Level 121
God Stats
1W - 1L
1,504 SR
Queue Stats
16W - 27L
1,378 Elo+
Party 1
Hercules
Hercules
DiroJMen
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,320 Elo+
Party 1
Awilix
Awilix
R1FLeX
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,458 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,386 Elo+

VS

Team Averages
Level 131
1,458 SR
1,430 Elo+
Izanami
Izanami
ElHerny
Izanami
Level 129
God Stats
1W - 1L
1,465 SR
Queue Stats
11W - 17L
1,442 Elo+
Solo
Ra
Ra
Hellds689
Ra
Level 126
God Stats
1W - 0L
1,178 SR
Queue Stats
23W - 21L
1,420 Elo+
Solo
Osiris
Osiris
ZionRen
Osiris
Level 139
God Stats
1W - 0L
1,731 SR
Queue Stats
58W - 79L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bonomi
Zhong Kui
18
3 / 2 / 3
11,016
787
7,504
15,830
11,307
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DiroJMen
Hercules
14
1 / 4 / 3
9,339
667
7,198
14,783
12,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
R1FLeX
Awilix
16
3 / 6 / 3
10,845
775
10,534
14,756
5,654
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElHerny
Izanami
19
6 / 2 / 4
12,325
880
12,698
10,509
4,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 4 / 9
10,839
774
9,565
9,270
3,534
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
ZionRen
Osiris
19
6 / 1 / 5
12,154
868
11,093
13,531
18,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bonomi
Zhong Kui
3
2
3
2.25
L
Hercules
DiroJMen
Hercules
1
4
3
0.63
W
Izanami
ElHerny
Izanami
6
2
4
4
W
0
4
9
1.13
L
Awilix
R1FLeX
Awilix
3
6
3
0.75
W
Osiris
ZionRen
Osiris
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
33,356
45,369
Taken
33,310
29,085
Mitigated
26,216
7,365
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bonomi
Zhong Kui
7,504
1,146
0
4,586
15,830
11,307
760
2,301
13,283
43,164
731
L
Hercules
DiroJMen
Hercules
7,198
1,850
0
1,590
14,783
12,124
47
4,141
10,293
0
16,172
W
Izanami
ElHerny
Izanami
12,698
8,051
0
2,388
10,509
4,184
2,377
1,903
8,606
0
66,142
W
9,565
516
2,550
2,956
9,270
3,534
612
2,160
7,102
35,916
0
L
Awilix
R1FLeX
Awilix
10,534
5,531
0
1,189
14,756
5,654
812
2,482
12,164
0
46,187
W
Osiris
ZionRen
Osiris
11,093
2,268
0
1,810
13,531
18,498
467
3,405
10,112
744
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
35,318
152
Minions Killed
194
0
Camps Cleared
0
706,199
Distance Traveled
720,695
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,016
787
76
5
0
240,629
0
L
Hercules
9,339
667
25
2
0
207,033
0
W
Izanami
12,325
880
93
7
0
242,602
2
W
Ra
10,839
774
60
4
0
202,862
0
L
Awilix
10,845
775
51
4
0
258,537
0
W
Osiris
12,154
868
41
3
0
275,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role