Player Matchup

Odin
Odin
BastinazoCai
Odin
Level 158
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 1L
1,873 Elo+
Party 1
Discordia
Discordia
Blaackswaan2
Discordia
Level 95
God Stats
100W - 63L
1,657 SR
Queue Stats
639W - 713L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JearBearrrrrr
Morgan Le Fay
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 38L
1,366 Elo+
Solo
Da Ji
Da Ji
irenushka
Da Ji
Level 70
God Stats
3W - 7L
1,314 SR
Queue Stats
73W - 79L
1,445 Elo+
Solo
Neith
Neith
zipoton69
Neith
Level 5
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,533 Elo+

VS

Team Averages
Level 89
1,442 SR
1,424 Elo+
Sun Wukong
Sun Wukong
BB0BB
Sun Wukong
Level 108
God Stats
5W - 4L
1,613 SR
Queue Stats
28W - 33L
1,490 Elo+
Solo
Vulcan
Vulcan
priester666
Vulcan
Level 107
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 1L
1,245 Elo+
Party 2
Anubis
Anubis
raycuaza10
Anubis
Level 82
God Stats
6W - 6L
1,578 SR
Queue Stats
56W - 62L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
reduxsss
Gilgamesh
Level 81
God Stats
2W - 1L
1,325 SR
Queue Stats
71W - 80L
1,457 Elo+
Party 2
Odin
Odin
ЗлаяЧерепашка
Odin
Level 68
God Stats
3W - 0L
1,158 SR
Queue Stats
146W - 159L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,869
1,109
5,784
10,401
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Blaackswaan2
Discordia
15
2 / 3 / 11
9,503
1,188
20,145
6,890
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Morgan Le Fay
JearBearrrrrr
Morgan Le Fay
14
2 / 3 / 8
8,658
1,082
7,064
8,055
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
irenushka
Da Ji
14
7 / 4 / 3
9,418
1,177
9,246
9,671
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
zipoton69
Neith
14
0 / 2 / 10
8,305
1,038
6,357
8,533
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

247

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BB0BB
Sun Wukong
14
0 / 4 / 8
8,164
1,021
3,927
14,246
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
14
3 / 2 / 6
9,181
1,148
10,680
5,653
2,014
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
raycuaza10
Anubis
15
4 / 2 / 7
9,573
1,197
8,393
7,447
3,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
reduxsss
Gilgamesh
14
5 / 2 / 4
9,463
1,183
8,500
12,078
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 4 / 8
10,039
1,255
6,279
13,191
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
14
Kills
14
14
Deaths
14
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BB0BB
Sun Wukong
0
4
8
1
L
3
2
5
2.75
L
Discordia
Blaackswaan2
Discordia
2
3
11
2.5
L
Morgan Le Fay
JearBearrrrrr
Morgan Le Fay
2
3
8
2
L
Da Ji
irenushka
Da Ji
7
4
3
2.13
W
Vulcan
3
2
6
3
W
Anubis
raycuaza10
Anubis
4
2
7
3.75
W
Gilgamesh
reduxsss
Gilgamesh
5
2
4
3.5
L
Neith
zipoton69
Neith
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,596
Damage
37,779
43,550
Taken
52,615
21,949
Mitigated
40,093
5,899
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BB0BB
Sun Wukong
3,927
891
0
969
14,246
10,096
0
7,420
6,780
0
16,442
L
5,784
1,158
0
1,808
10,401
9,833
0
4,942
5,324
0
11,152
L
Discordia
Blaackswaan2
Discordia
20,145
702
0
442
6,890
2,081
0
2,915
3,936
43,143
1,018
L
Morgan Le Fay
JearBearrrrrr
Morgan Le Fay
7,064
1,080
0
1,468
8,055
2,450
0
3,684
4,295
23,021
0
L
Da Ji
irenushka
Da Ji
9,246
2,226
0
395
9,671
4,529
0
3,613
5,770
0
12,105
W
Vulcan
10,680
177
323
496
5,653
2,014
0
3,426
2,187
33,845
0
W
Anubis
raycuaza10
Anubis
8,393
218
0
1,909
7,447
3,344
0
4,294
3,043
25,221
1,077
W
Gilgamesh
reduxsss
Gilgamesh
8,500
1,836
0
972
12,078
11,569
0
4,574
7,295
0
16,531
L
Neith
zipoton69
Neith
6,357
2,769
0
1,786
8,533
3,056
0
3,636
4,797
0
22,471
W
6,279
1,064
0
2,765
13,191
13,070
0
6,925
6,002
0
12,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,753
Gold Earned
46,420
140
Minions Killed
153
3
Camps Cleared
5
732,082
Distance Traveled
836,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,164
1,021
37
5
1
154,996
0
L
Odin
8,869
1,109
14
2
2
163,823
0
L
Discordia
9,503
1,188
59
7
1
172,556
0
L
Morgan Le Fay
8,658
1,082
31
4
0
113,901
0
L
Da Ji
9,418
1,177
5
1
0
143,927
0
W
Vulcan
9,181
1,148
42
5
0
179,196
0
W
Anubis
9,573
1,197
49
6
1
156,774
0
W
Gilgamesh
9,463
1,183
14
2
2
174,074
0
L
Neith
8,305
1,038
31
4
0
137,875
0
W
Odin
10,039
1,255
11
1
1
171,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role