Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DZIEWONA
Izanami
Level 173
God Stats
2W - 1L
1,521 SR
Queue Stats
160W - 166L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Domsdag
Amaterasu
Level 139
God Stats
1W - 0L
1,285 SR
Queue Stats
20W - 23L
1,442 Elo+
Solo
Bake Kujira
Bake Kujira
ivanovic16
Bake Kujira
Level 108
God Stats
4W - 5L
1,429 SR
Queue Stats
45W - 52L
1,458 Elo+
Party 2
Janus
Janus
puuhapetzku
Janus
Level 138
God Stats
5W - 13L
1,125 SR
Queue Stats
504W - 516L
1,450 Elo+
Solo
Team Averages
Level 136
1,372 SR
1,465 Elo+

VS

Team Averages
Level 66
1,576 SR
1,541 Elo+
Poseidon
Poseidon
Cubaaaaaa
Poseidon
Level 103
God Stats
16W - 21L
1,504 SR
Queue Stats
241W - 249L
1,442 Elo+
Party 1
Izanami
Izanami
Keko17
Izanami
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,789 Elo+
Party 1
Achilles
Achilles
Moj_Panie1
Achilles
Level 127
God Stats
9W - 4L
1,668 SR
Queue Stats
134W - 126L
1,503 Elo+
Solo
Freya
Freya
Muyayit
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Yemoja
Yemoja
kezzerio
Yemoja
Level 92
God Stats
2W - 3L
1,707 SR
Queue Stats
160W - 147L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 4
7,037
586
5,469
9,805
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
DZIEWONA
Izanami
13
3 / 3 / 1
7,148
596
7,191
8,960
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Domsdag
Amaterasu
11
1 / 1 / 4
6,432
536
6,092
12,827
5,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
ivanovic16
Bake Kujira
14
1 / 2 / 1
7,890
658
5,807
8,927
5,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 1 / 1
7,707
642
6,340
3,628
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cubaaaaaa
Poseidon
12
4 / 1 / 0
6,908
576
5,962
9,966
2,522
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Keko17
Izanami
11
1 / 4 / 2
6,103
509
5,519
10,357
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Moj_Panie1
Achilles
11
0 / 1 / 1
5,268
439
4,787
9,870
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Muyayit
Freya
11
0 / 2 / 1
5,830
486
3,610
5,615
1,621
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
kezzerio
Yemoja
11
2 / 2 / 3
6,642
554
5,609
13,341
7,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
7
8
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
4
3
L
Poseidon
Cubaaaaaa
Poseidon
4
1
0
4
W
Izanami
DZIEWONA
Izanami
3
3
1
1.17
W
Amaterasu
Domsdag
Amaterasu
1
1
4
3
L
Izanami
Keko17
Izanami
1
4
2
0.5
L
Achilles
Moj_Panie1
Achilles
0
1
1
0.5
L
Freya
Muyayit
Freya
0
2
1
0.25
W
Bake Kujira
ivanovic16
Bake Kujira
1
2
1
0.75
L
Yemoja
kezzerio
Yemoja
2
2
3
1.75
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
25,487
44,147
Taken
49,149
23,015
Mitigated
22,882
18,353
Healing
21,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,469
255
0
3,926
9,805
7,934
0
5,289
4,232
22,268
1,227
L
Poseidon
Cubaaaaaa
Poseidon
5,962
1,139
90
5,696
9,966
2,522
0
2,796
7,055
48,109
0
W
Izanami
DZIEWONA
Izanami
7,191
5,477
0
2,690
8,960
2,871
2,761
3,637
5,309
0
55,742
W
Amaterasu
Domsdag
Amaterasu
6,092
3,302
0
7,655
12,827
5,156
0
2,439
10,303
0
51,987
L
Izanami
Keko17
Izanami
5,519
3,555
0
1,821
10,357
2,865
543
2,048
8,246
0
49,410
L
Achilles
Moj_Panie1
Achilles
4,787
581
0
4,490
9,870
8,552
0
4,569
4,833
0
30,729
L
Freya
Muyayit
Freya
3,610
932
0
2,102
5,615
1,621
0
3,081
2,256
23,733
0
W
Bake Kujira
ivanovic16
Bake Kujira
5,807
1,868
0
2,712
8,927
5,846
0
1,185
7,171
59,172
4,044
L
Yemoja
kezzerio
Yemoja
5,609
1,429
3,271
4,133
13,341
7,322
280
3,061
10,156
18,956
0
W
6,340
123
0
1,370
3,628
1,208
48
2,049
1,347
44,712
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
30,751
406
Minions Killed
292
0
Camps Cleared
0
1,243,900
Distance Traveled
1,108,719
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,037
586
19
2
0
290,187
0
L
Poseidon
6,908
576
84
7
0
258,452
0
W
Izanami
7,148
596
106
9
0
216,406
0
W
Amaterasu
6,432
536
65
5
0
284,524
0
L
Izanami
6,103
509
84
7
0
200,119
5
L
Achilles
5,268
439
39
3
0
207,790
2
L
Freya
5,830
486
59
5
0
221,112
0
W
Bake Kujira
7,890
658
119
10
0
216,231
1
L
Yemoja
6,642
554
26
2
0
221,246
2
W
Janus
7,707
642
97
8
0
236,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role