Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MrDUP
Artemis
Level 255
God Stats
51W - 42L
1,562 SR
Queue Stats
707W - 697L
1,443 Elo+
Solo
Serqet
Serqet
Pikabosss292
Serqet
Level 159
God Stats
1W - 1L
1,156 SR
Queue Stats
99W - 102L
1,455 Elo+
Party 1
Cerberus
Cerberus
YueGvz
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,430 Elo+
Party 1
Ra
Ra
barafow9073
Ra
Level 146
God Stats
5W - 2L
1,449 SR
Queue Stats
33W - 40L
1,418 Elo+
Solo
Team Averages
Level 137
1,434 SR
1,449 Elo+

VS

Team Averages
Level 91
1,591 SR
1,442 Elo+
Amaterasu
Amaterasu
MiraellaTheryatt
Amaterasu
Level 62
God Stats
8W - 11L
1,452 SR
Queue Stats
187W - 215L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PantruALenda
Ah Puch
Level 126
God Stats
0W - 2L
1,714 SR
Queue Stats
286W - 363L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Samuzut
Jormungandr
Level 59
God Stats
5W - 3L
1,753 SR
Queue Stats
124W - 131L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sunny Deed
Tsukuyomi
Level 180
God Stats
1W - 4L
1,533 SR
Queue Stats
81W - 81L
1,545 Elo+
Solo
Anhur
Anhur
ichucho_12
Anhur
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 3 / 1
7,263
660
3,925
6,855
3,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MrDUP
Artemis
10
0 / 2 / 3
5,684
517
5,107
5,835
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
7 / 1 / 2
7,259
660
4,336
8,336
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
YueGvz
Cerberus
9
1 / 0 / 2
5,841
531
1,150
4,602
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
7,061
642
1,311
3,839
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 2 / 2
4,689
426
728
6,125
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
PantruALenda
Ah Puch
12
3 / 0 / 0
7,013
638
3,653
2,813
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Samuzut
Jormungandr
9
0 / 1 / 3
5,806
528
3,490
6,419
4,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Sunny Deed
Tsukuyomi
11
3 / 5 / 0
6,051
550
6,728
10,078
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
9
0 / 3 / 2
5,159
469
876
4,991
1,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
6
6
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
1
0.83
L
Amaterasu
0
2
2
0.5
W
Artemis
MrDUP
Artemis
0
2
3
0.75
L
Ah Puch
PantruALenda
Ah Puch
3
0
0
3
W
Serqet
7
1
2
8
L
Jormungandr
Samuzut
Jormungandr
0
1
3
1.5
L
Tsukuyomi
Sunny Deed
Tsukuyomi
3
5
0
0.6
W
Cerberus
YueGvz
Cerberus
1
0
2
2
W
1
0
1
1.5
L
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
15,475
29,467
Taken
30,426
12,484
Mitigated
13,053
9,008
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,925
358
0
2,832
6,855
3,816
356
0
6,727
41,378
4,008
L
Amaterasu
728
332
0
2,260
6,125
3,381
0
2,541
3,392
0
13,453
W
Artemis
MrDUP
Artemis
5,107
999
0
2,025
5,835
1,664
0
2,819
3,016
0
33,516
L
Ah Puch
PantruALenda
Ah Puch
3,653
0
0
478
2,813
915
0
254
2,559
44,459
1,019
W
Serqet
4,336
729
0
688
8,336
3,115
0
2,054
6,248
0
41,419
L
Jormungandr
Samuzut
Jormungandr
3,490
1,353
97
2,040
6,419
4,252
154
748
5,671
24,685
0
L
Tsukuyomi
Sunny Deed
Tsukuyomi
6,728
1,239
0
3,388
10,078
3,272
0
2,174
7,687
0
42,041
W
Cerberus
YueGvz
Cerberus
1,150
54
0
1,601
4,602
2,627
0
1,930
2,672
10,628
475
W
1,311
193
582
1,280
3,839
1,262
64
930
2,909
49,968
0
L
Anhur
876
233
0
328
4,991
1,233
0
487
4,258
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
28,718
329
Minions Killed
273
0
Camps Cleared
0
1,055,664
Distance Traveled
1,036,484
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,263
660
72
7
0
183,326
0
L
Amaterasu
4,689
426
25
2
0
127,415
2
W
Artemis
5,684
517
65
6
0
163,377
0
L
Ah Puch
7,013
638
91
8
0
212,574
4
W
Serqet
7,259
660
75
7
0
262,573
0
L
Jormungandr
5,806
528
33
3
0
227,060
0
L
Tsukuyomi
6,051
550
64
6
0
250,094
2
W
Cerberus
5,841
531
22
2
0
205,734
0
W
Ra
7,061
642
95
9
0
240,654
4
L
Anhur
5,159
469
60
5
0
219,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role