Player Matchup

Chaac
Chaac
DrPigBenis
Chaac
Level 182
God Stats
8W - 8L
1,568 SR
Queue Stats
364W - 327L
1,564 Elo+
Solo
Sobek
Sobek
FollowMe76
Sobek
Level 108
God Stats
1W - 3L
1,631 SR
Queue Stats
376W - 370L
1,443 Elo+
Solo
Cliodhna
Cliodhna
KryptonianKi11a
Cliodhna
Level 138
God Stats
6W - 14L
1,430 SR
Queue Stats
672W - 647L
1,482 Elo+
Solo
Cernunnos
Cernunnos
T66XandreiGap
Cernunnos
Level 147
God Stats
8W - 8L
1,554 SR
Queue Stats
647W - 598L
1,510 Elo+
Solo
Tiamat
Tiamat
andregduarte
Tiamat
Level 160
God Stats
2W - 5L
1,441 SR
Queue Stats
143W - 148L
1,434 Elo+
Solo
Team Averages
Level 147
1,525 SR
1,487 Elo+

VS

Team Averages
Level 168
1,497 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ASRENZO237
Ymir
Level 120
God Stats
12W - 11L
1,548 SR
Queue Stats
435W - 439L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Deh Yelaiah
Nu Wa
Level 223
God Stats
16W - 11L
1,595 SR
Queue Stats
251W - 238L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Epicfacman
Ne Zha
Level 157
God Stats
8W - 6L
1,559 SR
Queue Stats
100W - 94L
1,531 Elo+
Solo
Mercury
Mercury
ItsYaBoiNerd
Mercury
Level 160
God Stats
2W - 1L
1,282 SR
Queue Stats
57W - 55L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
6 / 2 / 0
7,213
515
7,395
7,883
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
7
0 / 1 / 1
5,279
377
2,836
6,709
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
9
1 / 3 / 0
6,025
430
2,971
8,589
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
T66XandreiGap
Cernunnos
12
0 / 5 / 1
6,371
455
2,600
11,264
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiamat
11
0 / 3 / 0
6,245
446
2,173
7,147
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 0 / 4
9,215
658
4,687
7,861
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 6
8,091
578
3,145
10,088
6,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 0 / 2
8,950
639
10,585
4,424
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Epicfacman
Ne Zha
13
0 / 6 / 2
8,004
572
2,658
8,951
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Mercury
ItsYaBoiNerd
Mercury
15
5 / 1 / 6
8,960
640
5,373
8,337
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
14
14
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
4
5
W
2
0
6
5
W
4
0
2
5
L
Chaac
6
2
0
3
W
Ne Zha
Epicfacman
Ne Zha
0
6
2
0.17
L
Sobek
0
1
1
0.5
W
Mercury
ItsYaBoiNerd
Mercury
5
1
6
8
L
Cliodhna
1
3
0
0.33
L
Cernunnos
T66XandreiGap
Cernunnos
0
5
1
0.1
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,975
Damage
26,448
41,592
Taken
39,661
16,871
Mitigated
17,527
13,269
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,687
3,012
0
3,855
7,861
2,865
2,435
568
7,121
0
64,549
W
3,145
848
0
2,810
10,088
6,831
0
1,439
8,322
35,237
1,958
W
10,585
1,754
0
981
4,424
1,292
691
1,573
2,793
54,389
640
L
Chaac
7,395
1,156
0
3,240
7,883
4,658
288
1,255
6,296
0
38,137
W
Ne Zha
Epicfacman
Ne Zha
2,658
849
0
3,044
8,951
3,370
1,792
358
8,244
0
44,604
L
Sobek
2,836
324
0
2,846
6,709
3,412
0
2,077
4,379
14,719
0
W
Mercury
ItsYaBoiNerd
Mercury
5,373
2,679
0
2,116
8,337
3,169
0
600
7,666
0
65,768
L
Cliodhna
2,971
224
0
3,234
8,589
2,351
0
2,411
5,961
0
29,045
L
Cernunnos
T66XandreiGap
Cernunnos
2,600
1,236
0
2,503
11,264
3,583
320
2,783
8,286
0
42,970
L
Tiamat
2,173
521
0
1,446
7,147
2,867
0
3,978
2,773
39,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
43,220
302
Minions Killed
473
0
Camps Cleared
0
1,064,077
Distance Traveled
1,440,005
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,215
658
105
8
0
248,536
4
W
Ymir
8,091
578
69
5
0
283,061
2
W
Nu Wa
8,950
639
108
8
0
285,122
1
L
Chaac
7,213
515
63
5
0
167,359
0
W
Ne Zha
8,004
572
84
6
0
277,620
0
L
Sobek
5,279
377
29
2
0
161,364
0
W
Mercury
8,960
640
107
8
0
345,666
0
L
Cliodhna
6,025
430
51
4
0
224,388
0
L
Cernunnos
6,371
455
72
5
0
262,938
0
L
Tiamat
6,245
446
87
6
0
248,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role