Player Matchup

Merlin
Merlin
Bolsonaro2809
Merlin
Level 159
God Stats
0W - 4L
1,360 SR
Queue Stats
102W - 102L
1,508 Elo+
Solo
Cerberus
Cerberus
Brosef Jachmann
Cerberus
Level 141
God Stats
2W - 1L
1,809 SR
Queue Stats
84W - 86L
1,500 Elo+
Solo
Apollo
Apollo
cubanboy15
Apollo
Level 96
God Stats
0W - 2L
1,350 SR
Queue Stats
88W - 89L
1,547 Elo+
Solo
Hel
Hel
dins_fire_
Hel
Level 179
God Stats
9W - 10L
1,504 SR
Queue Stats
633W - 656L
1,474 Elo+
Solo
Heimdallr
Heimdallr
kodaB
Heimdallr
Level 152
God Stats
1W - 3L
1,322 SR
Queue Stats
173W - 165L
1,525 Elo+
Solo
Team Averages
Level 145
1,469 SR
1,511 Elo+

VS

Team Averages
Level 124
1,557 SR
1,534 Elo+
Yu Huang
Yu Huang
DaBomb55
Yu Huang
Level 120
God Stats
6W - 2L
1,644 SR
Queue Stats
599W - 592L
1,492 Elo+
Solo
Yemoja
Yemoja
ProfessorOrthrus
Yemoja
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 89L
1,659 Elo+
Solo
Ah Puch
Ah Puch
TheMainOffender
Ah Puch
Level 111
God Stats
4W - 3L
1,538 SR
Queue Stats
413W - 410L
1,502 Elo+
Solo
Achilles
Achilles
babyface079
Achilles
Level 72
God Stats
7W - 12L
1,356 SR
Queue Stats
504W - 539L
1,511 Elo+
Solo
Martichoras
Martichoras
duhidk
Martichoras
Level 164
God Stats
4W - 1L
1,746 SR
Queue Stats
198W - 191L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,523
789
4,433
2,464
763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
11
0 / 4 / 4
6,150
879
4,133
10,218
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
cubanboy15
Apollo
13
3 / 3 / 3
6,679
954
5,418
7,678
2,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,052
865
4,199
4,985
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
kodaB
Heimdallr
13
2 / 3 / 4
6,487
927
3,788
7,753
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaBomb55
Yu Huang
12
4 / 1 / 8
7,107
1,015
9,330
4,172
1,503
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 2 / 6
6,418
917
3,539
7,504
3,113
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 7
6,734
962
9,131
3,340
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
babyface079
Achilles
11
4 / 3 / 6
6,890
984
5,560
9,117
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
duhidk
Martichoras
11
0 / 1 / 9
6,109
873
3,425
4,507
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
7
Kills
12
12
Deaths
7
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Cerberus
0
4
4
0.5
W
Yu Huang
DaBomb55
Yu Huang
4
1
8
8
W
1
2
6
2
W
3
0
7
6.5
W
Achilles
babyface079
Achilles
4
3
6
2.33
L
Apollo
cubanboy15
Apollo
3
3
3
1.5
L
2
1
3
3.5
W
Martichoras
duhidk
Martichoras
0
1
9
4.5
L
Heimdallr
kodaB
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
30,985
33,098
Taken
28,640
16,841
Mitigated
16,652
14,675
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,433
157
54
77
2,464
763
0
1,749
645
9,291
227
L
Cerberus
4,133
71
320
2,363
10,218
8,109
0
5,145
4,863
10,388
372
W
Yu Huang
DaBomb55
Yu Huang
9,330
335
102
9
4,172
1,503
0
1,308
2,864
13,138
0
W
3,539
693
8,117
2,725
7,504
3,113
128
3,209
4,295
8,037
0
W
9,131
176
521
736
3,340
1,158
75
1,904
1,436
22,603
0
W
Achilles
babyface079
Achilles
5,560
703
167
733
9,117
9,266
0
3,371
5,746
0
7,135
L
Apollo
cubanboy15
Apollo
5,418
1,989
824
1,645
7,678
2,942
42
5,758
1,847
0
11,995
L
4,199
183
4,130
2,941
4,985
2,200
0
3,808
1,177
7,328
0
W
Martichoras
duhidk
Martichoras
3,425
180
481
311
4,507
1,612
105
2,506
2,001
0
11,483
L
Heimdallr
kodaB
Heimdallr
3,788
880
700
1,621
7,753
2,827
0
5,540
2,070
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
33,258
89
Minions Killed
72
0
Camps Cleared
0
617,277
Distance Traveled
727,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,523
789
11
2
0
68,998
0
L
Cerberus
6,150
879
20
3
0
131,033
0
W
Yu Huang
7,107
1,015
11
2
0
151,627
0
W
Yemoja
6,418
917
4
1
0
157,508
0
W
Ah Puch
6,734
962
39
6
0
143,365
0
W
Achilles
6,890
984
3
0
0
134,126
0
L
Apollo
6,679
954
29
4
0
147,171
0
L
Hel
6,052
865
2
0
0
131,448
0
W
Martichoras
6,109
873
15
2
0
140,493
0
L
Heimdallr
6,487
927
27
4
0
138,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role