Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Omega Red 92
Horus
Level 153
God Stats
17W - 17L
1,569 SR
Queue Stats
60W - 51L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTallGuyy
Morgan Le Fay
Level 137
God Stats
0W - 2L
1,317 SR
Queue Stats
49W - 36L
1,528 Elo+
Solo
Chernobog
Chernobog
acm1forever
Chernobog
Level 127
God Stats
8W - 7L
1,573 SR
Queue Stats
77W - 70L
1,512 Elo+
Party 1
Nemesis
Nemesis
nerd_bros64
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,411 Elo+
Party 1
Team Averages
Level 129
1,492 SR
1,499 Elo+

VS

Team Averages
Level 101
1,592 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jetoda123
Athena
Level 89
God Stats
9W - 7L
1,521 SR
Queue Stats
24W - 21L
1,454 Elo+
Solo
Chronos
Chronos
Shakolatie
Chronos
Level 117
God Stats
6W - 4L
1,744 SR
Queue Stats
156W - 210L
1,486 Elo+
Party 2
Olorun
Olorun
meimun
Olorun
Level 129
God Stats
10W - 6L
1,428 SR
Queue Stats
331W - 446L
1,485 Elo+
Party 2
Shiva
Shiva
sleeper_ripper
Shiva
Level 67
God Stats
1W - 0L
1,769 SR
Queue Stats
105W - 107L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 5 / 2
8,485
471
12,552
12,592
11,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 3 / 2
8,215
456
7,598
22,183
19,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Morgan Le Fay
TheTallGuyy
Morgan Le Fay
12
1 / 5 / 1
7,488
416
7,748
10,822
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
acm1forever
Chernobog
14
1 / 6 / 4
7,984
444
7,106
13,476
4,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
nerd_bros64
Nemesis
14
4 / 6 / 1
7,913
440
10,322
17,979
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 2 / 7
10,998
611
14,738
17,363
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Jetoda123
Athena
16
5 / 0 / 13
9,857
548
10,846
14,209
14,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Shakolatie
Chronos
16
3 / 3 / 2
10,119
562
9,800
13,370
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
meimun
Olorun
18
8 / 3 / 4
11,110
617
17,075
12,620
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 1 / 12
8,792
488
8,478
18,053
16,930
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
25
25
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
W
Nemesis
 
Nemesis
8
2
7
5.75
W
Athena
Jetoda123
Athena
5
0
13
11.5
L
3
3
2
1.33
W
Chronos
Shakolatie
Chronos
3
3
2
1.33
L
Morgan Le Fay
TheTallGuyy
Morgan Le Fay
1
5
1
0.3
L
Chernobog
acm1forever
Chernobog
1
6
4
0.5
W
Olorun
meimun
Olorun
8
3
4
3.33
L
Nemesis
nerd_bros64
Nemesis
4
6
1
0.75
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
60,937
77,052
Taken
75,615
45,715
Mitigated
47,271
21,487
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,552
2,983
0
3,458
12,592
11,868
0
2,396
10,196
0
68,877
W
Nemesis
 
Nemesis
14,738
7,049
0
7,255
17,363
6,997
1,413
1,787
15,534
0
91,908
W
Athena
Jetoda123
Athena
10,846
1,745
0
0
14,209
14,065
418
3,144
10,980
47,757
2,744
L
7,598
2,938
2,379
6,156
22,183
19,075
278
11,617
10,566
4,737
28,972
W
Chronos
Shakolatie
Chronos
9,800
2,631
0
3,114
13,370
4,215
5,195
3,863
9,415
72,402
1,534
L
Morgan Le Fay
TheTallGuyy
Morgan Le Fay
7,748
968
0
3,396
10,822
3,588
0
5,421
5,401
48,503
0
L
Chernobog
acm1forever
Chernobog
7,106
5,199
0
3,072
13,476
4,407
778
9,534
3,942
0
56,779
W
Olorun
meimun
Olorun
17,075
8,108
272
6,761
12,620
5,064
3,323
367
12,207
89,862
352
L
Nemesis
nerd_bros64
Nemesis
10,322
2,965
0
3,026
17,979
6,777
0
8,513
9,466
0
44,999
W
8,478
1,426
828
4,197
18,053
16,930
46
382
16,941
819
36,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
50,876
403
Minions Killed
517
0
Camps Cleared
0
1,591,905
Distance Traveled
1,830,718
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,485
471
101
6
0
333,967
0
W
Nemesis
10,998
611
134
7
0
411,243
0
W
Athena
9,857
548
87
5
0
407,320
0
L
Horus
8,215
456
46
3
0
318,831
0
W
Chronos
10,119
562
110
6
0
339,245
5
L
Morgan Le Fay
7,488
416
84
5
0
248,763
3
L
Chernobog
7,984
444
98
5
0
307,015
1
W
Olorun
11,110
617
125
7
0
324,237
6
L
Nemesis
7,913
440
74
4
0
383,329
0
W
Shiva
8,792
488
61
3
0
348,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role