Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FCCubic
Bacchus
Level 241
God Stats
8W - 0L
2,007 SR
Queue Stats
278W - 266L
1,561 Elo+
Solo
Fenrir
Fenrir
LemmyS
Fenrir
Level 120
God Stats
1W - 1L
1,283 SR
Queue Stats
13W - 10L
1,475 Elo+
Solo
Hercules
Hercules
TheMainOffender
Hercules
Level 111
God Stats
2W - 5L
1,227 SR
Queue Stats
413W - 410L
1,492 Elo+
Solo
Skadi
Skadi
kodaB
Skadi
Level 152
God Stats
9W - 2L
1,799 SR
Queue Stats
173W - 165L
1,515 Elo+
Solo
Team Averages
Level 156
1,563 SR
1,509 Elo+

VS

Team Averages
Level 149
1,552 SR
1,457 Elo+
Hades
Hades
Broken aDeZ
Hades
Level 142
God Stats
8W - 5L
1,666 SR
Queue Stats
424W - 427L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Jamieson Lawd
Jing Wei
Level 146
God Stats
1W - 3L
1,339 SR
Queue Stats
97W - 102L
1,415 Elo+
Solo
Lancelot
Lancelot
WhackyMMA
Lancelot
Level 170
God Stats
4W - 5L
1,507 SR
Queue Stats
783W - 798L
1,460 Elo+
Solo
Cernunnos
Cernunnos
dins_fire_
Cernunnos
Level 179
God Stats
4W - 2L
1,831 SR
Queue Stats
633W - 656L
1,484 Elo+
Solo
Neith
Neith
haxfire
Neith
Level 109
God Stats
1W - 3L
1,414 SR
Queue Stats
157W - 169L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 1 / 12
9,466
861
11,181
9,383
8,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
FCCubic
Bacchus
14
1 / 1 / 17
8,937
812
6,955
9,684
13,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
LemmyS
Fenrir
14
3 / 1 / 13
8,640
785
4,731
9,331
10,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
16
1 / 0 / 18
8,496
772
7,254
11,389
11,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
kodaB
Skadi
15
8 / 3 / 10
9,273
843
12,373
8,163
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
7,160
651
8,871
15,071
8,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Jamieson Lawd
Jing Wei
13
1 / 5 / 3
7,746
704
7,550
9,287
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
WhackyMMA
Lancelot
13
1 / 3 / 2
7,316
665
5,767
7,896
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
dins_fire_
Cernunnos
13
1 / 4 / 1
7,404
673
6,128
6,700
2,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
haxfire
Neith
16
3 / 2 / 3
9,087
826
10,567
6,126
2,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
22
Kills
6
6
Deaths
22
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
1
12
15
L
0
8
3
0.19
W
Bacchus
FCCubic
Bacchus
1
1
17
9.5
L
Jing Wei
Jamieson Lawd
Jing Wei
1
5
3
0.5
W
Fenrir
LemmyS
Fenrir
3
1
13
9.5
W
Hercules
1
0
18
10
L
Lancelot
WhackyMMA
Lancelot
1
3
2
0.67
L
Cernunnos
dins_fire_
Cernunnos
1
4
1
0.38
L
Neith
haxfire
Neith
3
2
3
2.25
W
Skadi
kodaB
Skadi
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
38,883
47,950
Taken
45,080
47,418
Mitigated
21,993
20,093
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,181
887
5,555
4,468
9,383
8,035
541
975
8,408
21,700
0
L
8,871
154
851
3,037
15,071
8,592
82
5,477
9,594
22,985
226
W
Bacchus
FCCubic
Bacchus
6,955
41
1,642
2,100
9,684
13,510
0
2,440
7,244
10,217
1,259
L
Jing Wei
Jamieson Lawd
Jing Wei
7,550
5,694
599
1,553
9,287
2,817
0
3,285
6,002
0
17,100
W
Fenrir
LemmyS
Fenrir
4,731
463
1,083
1,376
9,331
10,772
0
1,096
8,235
504
6,972
W
Hercules
7,254
1,258
1,452
2,252
11,389
11,750
495
3,060
8,329
0
14,998
L
Lancelot
WhackyMMA
Lancelot
5,767
42
0
43
7,896
5,806
0
3,654
4,242
0
7,652
L
Cernunnos
dins_fire_
Cernunnos
6,128
2,521
120
588
6,700
2,328
0
3,360
3,340
0
16,735
L
Neith
haxfire
Neith
10,567
1,596
395
1,455
6,126
2,450
0
2,188
3,938
0
26,648
W
Skadi
kodaB
Skadi
12,373
2,289
149
16
8,163
3,351
710
1,196
6,967
0
39,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,812
Gold Earned
38,713
125
Minions Killed
115
0
Camps Cleared
0
1,072,828
Distance Traveled
944,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,466
861
26
2
0
202,660
0
L
Hades
7,160
651
29
3
0
185,366
0
W
Bacchus
8,937
812
11
1
0
227,532
0
L
Jing Wei
7,746
704
26
2
0
192,300
0
W
Fenrir
8,640
785
10
1
0
220,072
0
W
Hercules
8,496
772
17
2
0
226,498
0
L
Lancelot
7,316
665
3
0
0
204,709
0
L
Cernunnos
7,404
673
28
3
0
154,098
0
L
Neith
9,087
826
29
3
0
208,014
0
W
Skadi
9,273
843
61
6
0
196,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role