Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DrPigBenis
Raijin
Level 182
God Stats
24W - 23L
1,640 SR
Queue Stats
367W - 328L
1,549 Elo+
Solo
Ne Zha
Ne Zha
ayanοkoji
Ne Zha
Level 65
God Stats
2W - 0L
1,963 SR
Queue Stats
37W - 16L
1,696 Elo+
Party 2
Anhur
Anhur
vfore
Anhur
Level 127
God Stats
1W - 0L
1,418 SR
Queue Stats
47W - 36L
1,621 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,573 Elo+

VS

Team Averages
Level 148
1,659 SR
1,700 Elo+
Atlas
Atlas
Gxliath
Atlas
Level 207
God Stats
2W - 6L
1,466 SR
Queue Stats
594W - 462L
1,650 Elo+
Party 3
Bake Kujira
Bake Kujira
HennySeth
Bake Kujira
Level 149
God Stats
1W - 1L
1,755 SR
Queue Stats
267W - 203L
1,672 Elo+
Party 3
Jormungandr
Jormungandr
Teetotaler
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 6L
1,819 Elo+
Party 3
Thanatos
Thanatos
TyrMainsSuck
Thanatos
Level 122
God Stats
35W - 14L
1,766 SR
Queue Stats
888W - 784L
1,658 Elo+
Party 3
Thoth
Thoth
nosparks
Thoth
Level 159
God Stats
13W - 4L
1,809 SR
Queue Stats
451W - 371L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 1
7,150
715
7,251
7,096
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
 
Tyr
11
3 / 0 / 3
5,711
571
6,830
5,933
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
DrPigBenis
Raijin
12
1 / 2 / 5
6,397
640
5,448
5,264
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
ayanοkoji
Ne Zha
12
7 / 0 / 1
6,641
664
5,655
7,637
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
vfore
Anhur
12
1 / 1 / 2
6,718
672
4,744
4,889
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gxliath
Atlas
10
0 / 4 / 0
5,887
589
3,751
9,078
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bake Kujira
HennySeth
Bake Kujira
7
0 / 5 / 1
4,950
495
2,926
9,087
5,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Teetotaler
Jormungandr
9
1 / 1 / 0
5,286
529
3,325
7,179
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
TyrMainsSuck
Thanatos
10
1 / 2 / 2
5,426
543
3,008
8,312
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
nosparks
Thoth
10
1 / 4 / 0
5,635
564
3,941
7,031
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
1
4.5
W
Tyr
 
Tyr
3
0
3
4.5
W
Raijin
DrPigBenis
Raijin
1
2
5
1.75
L
Atlas
Gxliath
Atlas
0
4
0
0
L
Bake Kujira
HennySeth
Bake Kujira
0
5
1
0.1
L
Jormungandr
Teetotaler
Jormungandr
1
1
0
1
L
Thanatos
TyrMainsSuck
Thanatos
1
2
2
1
W
Ne Zha
ayanοkoji
Ne Zha
7
0
1
7.5
L
Thoth
nosparks
Thoth
1
4
0
0.25
W
Anhur
vfore
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
16,951
30,819
Taken
40,687
12,143
Mitigated
19,644
11,335
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,251
1,771
0
3,528
7,096
3,633
0
3,139
3,411
0
50,757
W
Tyr
 
Tyr
6,830
1,695
0
2,714
5,933
2,886
252
2,974
2,919
0
24,218
W
Raijin
DrPigBenis
Raijin
5,448
411
0
773
5,264
1,064
0
2,578
2,338
43,811
200
L
Atlas
Gxliath
Atlas
3,751
1,109
0
2,365
9,078
7,239
0
0
8,542
32,319
126
L
Bake Kujira
HennySeth
Bake Kujira
2,926
1,124
0
1,216
9,087
5,448
0
832
8,008
13,535
0
L
Jormungandr
Teetotaler
Jormungandr
3,325
1,188
0
903
7,179
2,142
0
0
6,978
31,613
0
L
Thanatos
TyrMainsSuck
Thanatos
3,008
499
0
4,150
8,312
2,781
0
571
7,662
0
31,207
W
Ne Zha
ayanοkoji
Ne Zha
5,655
1,165
0
2,475
7,637
3,083
0
782
6,715
0
47,654
L
Thoth
nosparks
Thoth
3,941
196
0
545
7,031
2,034
0
3,984
3,047
36,225
357
W
Anhur
vfore
Anhur
4,744
3,137
0
1,845
4,889
1,477
1,822
3,269
1,620
0
55,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
27,184
392
Minions Killed
311
0
Camps Cleared
0
1,129,344
Distance Traveled
1,122,618
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,150
715
95
10
0
226,117
2
W
Tyr
5,711
571
33
3
0
234,125
0
W
Raijin
6,397
640
85
9
0
210,285
2
L
Atlas
5,887
589
81
8
0
213,573
0
L
Bake Kujira
4,950
495
28
3
0
224,191
5
L
Jormungandr
5,286
529
65
7
0
219,777
0
L
Thanatos
5,426
543
60
6
0
252,196
0
W
Ne Zha
6,641
664
79
8
0
269,278
0
L
Thoth
5,635
564
77
8
0
212,881
2
W
Anhur
6,718
672
100
10
0
189,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role