Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ItsYaBoiNerd
Merlin
Level 160
God Stats
0W - 1L
1,295 SR
Queue Stats
83W - 81L
1,552 Elo+
Solo
Cthulhu
Cthulhu
JorgKoT
Cthulhu
Level 122
God Stats
4W - 5L
1,394 SR
Queue Stats
380W - 432L
1,468 Elo+
Solo
Martichoras
Martichoras
adasdasdasdas
Martichoras
Level 116
God Stats
6W - 10L
1,520 SR
Queue Stats
101W - 98L
1,444 Elo+
Solo
Team Averages
Level 140
1,442 SR
1,493 Elo+

VS

Team Averages
Level 121
1,524 SR
1,462 Elo+
Cu Chulainn
Cu Chulainn
Billiumus93
Cu Chulainn
Level 125
God Stats
6W - 7L
1,429 SR
Queue Stats
126W - 128L
1,519 Elo+
Solo
Xbalanque
Xbalanque
DryestChair4106
Xbalanque
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Zanarch33
Ganesha
Level 129
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 1L
1,236 Elo+
Party 1
Janus
Janus
rockhard025
Janus
Level 84
God Stats
2W - 3L
1,450 SR
Queue Stats
184W - 172L
1,502 Elo+
Solo
Pele
Pele
skybomb56
Pele
Level 119
God Stats
1W - 2L
1,610 SR
Queue Stats
32W - 26L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 0
7,190
553
7,098
8,647
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
 
Loki
12
0 / 3 / 2
6,220
478
1,948
7,781
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 2 / 1
7,173
552
2,918
8,018
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
JorgKoT
Cthulhu
11
1 / 1 / 0
6,917
532
4,994
7,465
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
adasdasdasdas
Martichoras
12
1 / 1 / 0
6,564
505
6,014
7,525
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Billiumus93
Cu Chulainn
13
1 / 0 / 1
7,301
562
6,732
11,686
8,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
DryestChair4106
Xbalanque
10
0 / 1 / 0
5,539
426
4,381
4,922
1,432
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Zanarch33
Ganesha
10
0 / 0 / 1
6,131
472
3,369
7,161
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
1 / 0 / 2
8,068
621
4,664
3,843
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
14
7 / 2 / 2
7,801
600
5,913
10,864
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Loki
 
Loki
0
3
2
0.33
W
Cu Chulainn
Billiumus93
Cu Chulainn
1
0
1
1.5
W
Xbalanque
DryestChair4106
Xbalanque
0
1
0
0
L
Merlin
1
2
1
0.75
L
Cthulhu
JorgKoT
Cthulhu
1
1
0
1
W
Ganesha
Zanarch33
Ganesha
0
0
1
0.5
L
Martichoras
adasdasdasdas
Martichoras
1
1
0
1
W
1
0
2
2
W
Pele
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
25,059
39,436
Taken
38,476
14,770
Mitigated
18,372
12,693
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,098
1,911
0
3,419
8,647
3,262
0
0
8,647
0
52,959
L
Loki
 
Loki
1,948
356
0
1,040
7,781
2,194
0
462
7,281
0
49,157
W
Cu Chulainn
Billiumus93
Cu Chulainn
6,732
601
0
1,832
11,686
8,025
246
340
11,346
0
54,860
W
Xbalanque
DryestChair4106
Xbalanque
4,381
1,562
0
1,612
4,922
1,432
0
1,243
3,679
0
27,617
L
Merlin
2,918
172
0
2,515
8,018
2,455
0
3,558
3,968
46,410
972
L
Cthulhu
JorgKoT
Cthulhu
4,994
713
1,758
2,403
7,465
4,340
87
1,775
5,650
23,316
1,479
W
Ganesha
Zanarch33
Ganesha
3,369
144
0
2,256
7,161
4,188
0
2,610
4,551
23,014
0
L
Martichoras
adasdasdasdas
Martichoras
6,014
1,626
0
1,558
7,525
2,519
320
1,617
5,908
0
48,046
W
4,664
281
0
1,474
3,843
1,187
417
1,504
2,339
56,904
1,566
W
Pele
5,913
1,408
0
4,661
10,864
3,540
0
1,848
9,016
0
62,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,064
Gold Earned
34,840
410
Minions Killed
377
0
Camps Cleared
0
1,259,389
Distance Traveled
1,282,785
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,190
553
93
7
0
218,632
1
L
Loki
6,220
478
81
6
0
290,249
2
W
Cu Chulainn
7,301
562
91
7
0
254,935
0
W
Xbalanque
5,539
426
63
5
0
235,199
1
L
Merlin
7,173
552
102
8
0
235,696
0
L
Cthulhu
6,917
532
41
3
0
278,572
7
W
Ganesha
6,131
472
10
1
0
252,222
4
L
Martichoras
6,564
505
93
7
0
236,240
0
W
Janus
8,068
621
128
10
0
250,847
0
W
Pele
7,801
600
85
7
0
289,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role