Player Matchup

Loki
Loki
KayEllBxNYC
Loki
Level 234
God Stats
1W - 2L
1,452 SR
Queue Stats
150W - 167L
1,408 Elo+
Solo
Terra
Terra
Monstar72
Terra
Level 127
God Stats
4W - 3L
1,573 SR
Queue Stats
287W - 313L
1,527 Elo+
Party 2
Geb
Geb
TTyme412
Geb
Level 147
God Stats
6W - 5L
1,612 SR
Queue Stats
900W - 886L
1,540 Elo+
Party 2
Chronos
Chronos
Zeldris 10c
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Solo
Yu Huang
Yu Huang
steve_xyis1
Yu Huang
Level 126
God Stats
24W - 27L
1,495 SR
Queue Stats
1,376W - 1,379L
1,471 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,446 Elo+

VS

Team Averages
Level 116
1,424 SR
1,442 Elo+
Ra
Ra
Crotch-Cereal
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,308 Elo+
Solo
Erlang Shen
Erlang Shen
The NAC Attack
Erlang Shen
Level 146
God Stats
1W - 3L
1,140 SR
Queue Stats
85W - 109L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
TheRealOG420136
Baba Yaga
Level 63
God Stats
13W - 11L
1,514 SR
Queue Stats
322W - 331L
1,510 Elo+
Party 1
Sol
Sol
codebreaker6858
Sol
Level 137
God Stats
1W - 3L
1,363 SR
Queue Stats
120W - 130L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
dcooperdoc
Sun Wukong
Level 127
God Stats
8W - 4L
1,602 SR
Queue Stats
235W - 242L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 2
8,131
813
4,761
12,040
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Monstar72
Terra
12
0 / 6 / 7
7,323
732
4,287
13,672
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 4
8,805
881
8,991
15,689
15,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
Zeldris 10c
Chronos
1
0 / 0 / 0
2,456
246
0
0
0
Yu Huang
steve_xyis1
Yu Huang
14
3 / 6 / 6
7,996
800
13,802
12,129
4,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
9,049
905
6,173
8,093
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
The NAC Attack
Erlang Shen
16
6 / 5 / 14
9,608
961
6,226
13,609
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
TheRealOG420136
Baba Yaga
16
5 / 1 / 15
9,475
948
10,803
6,066
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 2 / 14
9,661
966
13,920
9,717
3,431
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
dcooperdoc
Sun Wukong
16
5 / 2 / 16
9,247
925
10,856
12,388
10,235
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
13
Kills
26
26
Deaths
14
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
5
9
2
0.67
L
Terra
Monstar72
Terra
0
6
7
0.58
L
5
5
4
1.4
W
Erlang Shen
The NAC Attack
Erlang Shen
6
5
14
2.6
W
Baba Yaga
TheRealOG420136
Baba Yaga
5
1
15
12.5
L
Chronos
Zeldris 10c
Chronos
0
0
0
0
W
6
2
14
6.5
W
Sun Wukong
dcooperdoc
Sun Wukong
5
2
16
6.5
L
Yu Huang
steve_xyis1
Yu Huang
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
47,978
53,530
Taken
49,873
33,605
Mitigated
30,679
9,950
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,173
358
3,403
2,312
8,093
2,618
430
5,652
2,441
15,633
1,460
L
4,761
77
35
721
12,040
3,839
0
5,572
6,123
0
11,389
L
Terra
Monstar72
Terra
4,287
450
2,320
2,258
13,672
10,200
0
9,353
3,986
9,147
146
L
8,991
668
50
1,593
15,689
15,098
0
8,840
6,564
21,244
191
W
Erlang Shen
The NAC Attack
Erlang Shen
6,226
2,758
548
4,174
13,609
11,842
1,146
4,990
8,619
0
15,133
W
Baba Yaga
TheRealOG420136
Baba Yaga
10,803
356
568
1,869
6,066
2,553
1,324
4,503
1,563
25,130
0
L
Chronos
Zeldris 10c
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
13,920
6,137
971
4,029
9,717
3,431
3,525
5,604
4,113
27,512
1,684
W
Sun Wukong
dcooperdoc
Sun Wukong
10,856
1,221
851
2,719
12,388
10,235
334
5,881
6,507
1,009
16,915
L
Yu Huang
steve_xyis1
Yu Huang
13,802
454
944
2,029
12,129
4,468
0
6,808
5,029
21,996
390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
47,040
56
Minions Killed
115
0
Camps Cleared
0
671,276
Distance Traveled
952,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,049
905
24
2
0
187,188
0
L
Loki
8,131
813
7
1
0
157,935
0
L
Terra
7,323
732
4
0
0
166,080
0
L
Geb
8,805
881
30
3
0
174,052
0
W
Erlang Shen
9,608
961
15
2
0
177,663
0
W
Baba Yaga
9,475
948
33
3
0
207,032
0
L
Chronos
2,456
246
0
0
0
0
0
W
Sol
9,661
966
28
3
0
176,812
0
W
Sun Wukong
9,247
925
15
2
0
203,964
0
L
Yu Huang
7,996
800
15
2
0
173,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role