Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BattosaiKenshin0
Loki
Level 157
God Stats
19W - 17L
1,554 SR
Queue Stats
313W - 289L
1,441 Elo+
Solo
Thor
Thor
BirdBoii
Thor
Level 44
God Stats
7W - 8L
1,534 SR
Queue Stats
80W - 96L
1,449 Elo+
Solo
Merlin
Merlin
MachoScroll2880
Merlin
Level 89
God Stats
1W - 1L
1,767 SR
Queue Stats
23W - 25L
1,441 Elo+
Solo
Athena
Athena
PriestSadok
Athena
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,244 Elo+
Solo
Team Averages
Level 96
1,571 SR
1,415 Elo+

VS

Team Averages
Level 93
1,569 SR
1,485 Elo+
Nike
Nike
Aldebarannn
Nike
Level 66
God Stats
51W - 34L
1,599 SR
Queue Stats
205W - 202L
1,450 Elo+
Party 1
Ymir
Ymir
GianY1995
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 395L
1,556 Elo+
Solo
Poseidon
Poseidon
MGM_21_09_2007
Poseidon
Level 88
God Stats
12W - 9L
1,588 SR
Queue Stats
82W - 73L
1,536 Elo+
Solo
Medusa
Medusa
Xiaoventis
Medusa
Level 84
God Stats
15W - 5L
1,667 SR
Queue Stats
271W - 250L
1,452 Elo+
Party 1
Thanatos
Thanatos
corona_or_lose
Thanatos
Level 88
God Stats
57W - 54L
1,491 SR
Queue Stats
349W - 332L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,009
573
1,978
4,144
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 0
4,057
580
693
3,183
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
6
0 / 1 / 0
3,559
508
580
5,005
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,688
527
563
2,130
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
4
0 / 3 / 0
3,211
459
574
4,755
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,742
677
1,536
2,955
1,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
8
2 / 0 / 3
4,849
693
1,381
4,379
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
9
0 / 0 / 0
4,822
689
462
1,380
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Xiaoventis
Medusa
8
2 / 0 / 3
4,616
659
2,890
2,094
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
8
3 / 0 / 1
4,651
664
2,715
3,860
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Thor
0
1
0
0
W
Ymir
2
0
3
3.5
W
Poseidon
0
0
0
0
L
0
1
0
0
L
Athena
0
3
0
0
W
Medusa
Xiaoventis
Medusa
2
0
3
3.5
W
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,388
Damage
8,984
19,217
Taken
14,668
5,693
Mitigated
5,438
5,392
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,978
877
0
1,659
4,144
1,024
0
216
3,928
0
22,726
W
1,536
150
0
1,022
2,955
1,200
0
0
2,955
0
23,404
L
693
0
0
311
3,183
890
0
0
3,051
0
15,824
L
Thor
580
135
0
2,506
5,005
1,175
0
367
4,638
0
16,109
W
Ymir
1,381
350
0
1,713
4,379
2,176
0
376
4,003
13,375
0
W
Poseidon
462
53
0
687
1,380
283
0
131
1,249
24,845
0
L
563
85
0
523
2,130
479
0
437
1,693
15,577
0
L
Athena
574
208
0
393
4,755
2,125
0
823
3,932
4,772
0
W
Medusa
Xiaoventis
Medusa
2,890
902
0
994
2,094
580
8
198
1,896
0
24,174
W
Thanatos
2,715
553
0
3,805
3,860
1,199
0
432
3,428
0
26,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,524
Gold Earned
23,680
146
Minions Killed
227
0
Camps Cleared
0
637,123
Distance Traveled
743,099
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,009
573
40
6
0
124,787
0
W
Nike
4,742
677
43
6
0
126,226
0
L
Loki
4,057
580
41
6
0
142,442
0
L
Thor
3,559
508
35
5
0
146,185
0
W
Ymir
4,849
693
28
4
0
146,970
3
W
Poseidon
4,822
689
60
9
0
150,817
3
L
Merlin
3,688
527
25
4
0
126,942
0
L
Athena
3,211
459
5
1
0
96,767
2
W
Medusa
4,616
659
45
6
0
148,566
0
W
Thanatos
4,651
664
51
7
0
170,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role