Player Matchup

Nike
Nike
Beletrix935
Nike
Level 149
God Stats
8W - 7L
1,557 SR
Queue Stats
987W - 1,013L
1,486 Elo+
Solo
Ne Zha
Ne Zha
DrDeku PhD
Ne Zha
Level 156
God Stats
5W - 2L
1,723 SR
Queue Stats
43W - 56L
1,483 Elo+
Party 1
Nut
Nut
KhLuxia
Nut
Level 128
God Stats
21W - 22L
1,383 SR
Queue Stats
89W - 89L
1,434 Elo+
Solo
Arachne
Arachne
N0RTHZ
Arachne
Level 28
God Stats
5W - 7L
1,549 SR
Queue Stats
43W - 56L
1,483 Elo+
Party 1
Vulcan
Vulcan
SpiffyXTG
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,459 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,469 Elo+

VS

Team Averages
Level 113
1,418 SR
1,463 Elo+
Chang'e
Chang'e
BАRLOJkeee
Chang'e
Level 88
God Stats
1W - 2L
1,228 SR
Queue Stats
85W - 67L
1,505 Elo+
Solo
King Arthur
King Arthur
Gangassick
King Arthur
Level 173
God Stats
145W - 132L
1,536 SR
Queue Stats
162W - 152L
1,499 Elo+
Solo
Ne Zha
Ne Zha
SirWanhelsing
Ne Zha
Level 123
God Stats
2W - 1L
1,423 SR
Queue Stats
16W - 17L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shougua_07
Morgan Le Fay
Level 77
God Stats
14W - 11L
1,450 SR
Queue Stats
105W - 101L
1,437 Elo+
Solo
Xing Tian
Xing Tian
黑云奇侠
Xing Tian
Level 105
God Stats
24W - 26L
1,452 SR
Queue Stats
182W - 180L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,893
989
17,017
16,778
10,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
DrDeku PhD
Ne Zha
15
2 / 4 / 4
9,927
993
11,972
11,280
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nut
15
1 / 4 / 4
9,597
960
4,233
9,340
3,547
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
N0RTHZ
Arachne
15
1 / 10 / 5
9,494
949
7,449
15,940
8,193
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SpiffyXTG
Vulcan
16
2 / 3 / 4
10,427
1,043
10,553
9,114
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

122

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BАRLOJkeee
Chang'e
17
7 / 1 / 15
11,509
1,151
11,155
10,779
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Gangassick
King Arthur
18
9 / 0 / 16
12,090
1,209
15,127
12,937
15,108
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
7 / 2 / 8
10,985
1,099
10,169
8,278
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
shougua_07
Morgan Le Fay
17
3 / 2 / 18
11,241
1,124
11,607
7,294
2,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
黑云奇侠
Xing Tian
17
1 / 3 / 22
10,357
1,036
11,804
17,881
15,075
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
8
Kills
27
27
Deaths
8
20
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Chang'e
BАRLOJkeee
Chang'e
7
1
15
14.5
L
Ne Zha
DrDeku PhD
Ne Zha
2
4
4
1
W
King Arthur
Gangassick
King Arthur
9
0
16
17
L
Nut
1
4
4
0.75
L
Arachne
N0RTHZ
Arachne
1
10
5
0.35
W
7
2
8
5.5
L
Vulcan
SpiffyXTG
Vulcan
2
3
4
1.33
W
Morgan Le Fay
shougua_07
Morgan Le Fay
3
2
18
6
W
Xing Tian
黑云奇侠
Xing Tian
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,224
Damage
59,862
62,452
Taken
57,169
30,388
Mitigated
40,274
2,458
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,017
736
0
218
16,778
10,846
0
9,000
7,778
0
27,572
W
Chang'e
BАRLOJkeee
Chang'e
11,155
299
7,472
5,369
10,779
3,699
0
2,420
8,359
35,884
0
L
Ne Zha
DrDeku PhD
Ne Zha
11,972
948
0
462
11,280
4,161
0
6,968
4,312
0
26,562
W
King Arthur
Gangassick
King Arthur
15,127
816
0
1,130
12,937
15,108
0
1,334
11,117
1,532
35,909
L
Nut
4,233
2,045
344
299
9,340
3,547
0
4,626
4,714
0
19,038
L
Arachne
N0RTHZ
Arachne
7,449
5,350
0
1,135
15,940
8,193
0
8,666
7,274
0
14,461
W
10,169
984
0
172
8,278
3,547
0
1,951
6,327
0
23,697
L
Vulcan
SpiffyXTG
Vulcan
10,553
310
0
0
9,114
3,641
0
5,676
3,438
39,099
0
W
Morgan Le Fay
shougua_07
Morgan Le Fay
11,607
789
0
938
7,294
2,845
0
775
6,519
30,763
932
W
Xing Tian
黑云奇侠
Xing Tian
11,804
488
0
0
17,881
15,075
0
4,073
13,808
27,137
1,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
56,182
186
Minions Killed
250
5
Camps Cleared
9
875,017
Distance Traveled
1,024,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,893
989
17
2
1
189,874
0
W
Chang'e
11,509
1,151
97
10
1
217,118
0
L
Ne Zha
9,927
993
22
2
2
172,904
0
W
King Arthur
12,090
1,209
54
5
4
199,787
0
L
Nut
9,597
960
34
3
0
130,416
0
L
Arachne
9,494
949
18
2
1
175,511
0
W
Ne Zha
10,985
1,099
16
2
4
202,964
0
L
Vulcan
10,427
1,043
95
10
1
206,312
0
W
Morgan Le Fay
11,241
1,124
52
5
0
200,409
0
W
Xing Tian
10,357
1,036
31
3
0
203,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role