Player Matchup

Nut
Nut
BeautifulWolf
Nut
Level 156
God Stats
1W - 1L
1,536 SR
Queue Stats
20W - 24L
1,406 Elo+
Solo
Athena
Athena
NjSilver
Athena
Level 168
God Stats
2W - 1L
1,543 SR
Queue Stats
136W - 129L
1,523 Elo+
Party 2
Discordia
Discordia
PanadaQ
Discordia
Level 206
God Stats
5W - 2L
1,666 SR
Queue Stats
594W - 332L
1,560 Elo+
Solo
Ix Chel
Ix Chel
Smouni
Ix Chel
Level 156
God Stats
1W - 1L
1,444 SR
Queue Stats
49W - 66L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
THAT__GIRLxx
Cabrakan
Level 129
God Stats
4W - 5L
1,412 SR
Queue Stats
1,217W - 1,173L
1,517 Elo+
Solo
Team Averages
Level 163
1,520 SR
1,495 Elo+

VS

Team Averages
Level 142
1,725 SR
1,651 Elo+
Janus
Janus
BloddyPath
Janus
Level 159
God Stats
3W - 6L
1,510 SR
Queue Stats
287W - 118L
1,731 Elo+
Party 1
Nemesis
Nemesis
DeadMoroz11
Nemesis
Level 87
God Stats
5W - 3L
1,621 SR
Queue Stats
260W - 289L
1,525 Elo+
Solo
Cliodhna
Cliodhna
Dimeiz
Cliodhna
Level 166
God Stats
1W - 2L
1,781 SR
Queue Stats
110W - 33L
1,733 Elo+
Party 1
Ganesha
Ganesha
Foxicon
Ganesha
Level 145
God Stats
11W - 2L
1,957 SR
Queue Stats
210W - 208L
1,537 Elo+
Solo
Horus
Horus
NeatBeout
Horus
Level 155
God Stats
6W - 2L
1,756 SR
Queue Stats
291W - 118L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,847
1,141
6,391
3,801
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
NjSilver
Athena
12
1 / 0 / 7
6,985
1,164
5,629
7,075
7,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
PanadaQ
Discordia
10
1 / 1 / 2
5,937
990
6,524
3,865
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Smouni
Ix Chel
11
2 / 1 / 5
6,295
1,049
7,829
5,036
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cabrakan
THAT__GIRLxx
Cabrakan
12
1 / 1 / 7
6,893
1,149
3,623
8,854
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 4
6,251
1,042
7,857
4,545
1,835
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DeadMoroz11
Nemesis
5
0 / 2 / 0
4,767
795
1,311
2,601
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Dimeiz
Cliodhna
12
2 / 0 / 2
6,039
1,007
6,466
6,448
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Foxicon
Ganesha
11
0 / 3 / 2
5,988
998
3,715
9,547
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
NeatBeout
Horus
10
2 / 2 / 1
6,208
1,035
3,381
8,610
7,168
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
8
Kills
4
4
Deaths
8
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Janus
0
1
4
2
L
Nemesis
DeadMoroz11
Nemesis
0
2
0
0
L
Cliodhna
Dimeiz
Cliodhna
2
0
2
3
L
Ganesha
Foxicon
Ganesha
0
3
2
0.33
L
Horus
NeatBeout
Horus
2
2
1
1.25
W
Athena
NjSilver
Athena
1
0
7
4.5
W
Discordia
PanadaQ
Discordia
1
1
2
2
W
Ix Chel
Smouni
Ix Chel
2
1
5
4.5
W
Cabrakan
THAT__GIRLxx
Cabrakan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,996
Damage
22,730
28,631
Taken
31,751
22,276
Mitigated
25,628
10,647
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,391
3,507
645
796
3,801
1,566
280
1,199
2,569
0
20,507
L
Janus
7,857
274
0
786
4,545
1,835
0
3,571
738
24,871
329
L
Nemesis
DeadMoroz11
Nemesis
1,311
97
30
409
2,601
2,455
0
1,874
677
0
1,215
L
Cliodhna
Dimeiz
Cliodhna
6,466
360
528
878
6,448
5,211
0
4,011
1,999
0
12,452
L
Ganesha
Foxicon
Ganesha
3,715
182
1,114
2,670
9,547
8,959
0
6,141
3,136
7,090
0
L
Horus
NeatBeout
Horus
3,381
1,916
3,988
4,205
8,610
7,168
0
6,321
2,119
0
3,695
W
Athena
NjSilver
Athena
5,629
1,117
1,744
1,825
7,075
7,285
138
2,537
4,505
8,110
0
W
Discordia
PanadaQ
Discordia
6,524
574
404
153
3,865
1,684
37
1,007
2,858
10,773
502
W
Ix Chel
Smouni
Ix Chel
7,829
1,407
2,093
843
5,036
1,933
176
2,163
2,776
18,266
484
W
Cabrakan
THAT__GIRLxx
Cabrakan
3,623
340
486
1,658
8,854
9,808
170
4,508
4,346
6,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
29,253
89
Minions Killed
60
0
Camps Cleared
0
654,418
Distance Traveled
655,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,847
1,141
34
6
0
113,135
0
L
Janus
6,251
1,042
45
8
0
156,629
0
L
Nemesis
4,767
795
0
0
0
45,356
0
L
Cliodhna
6,039
1,007
14
2
0
146,007
0
L
Ganesha
5,988
998
0
0
0
149,186
0
L
Horus
6,208
1,035
1
0
0
158,435
0
W
Athena
6,985
1,164
5
1
0
158,788
0
W
Discordia
5,937
990
19
3
0
104,143
0
W
Ix Chel
6,295
1,049
24
4
0
150,881
0
W
Cabrakan
6,893
1,149
7
1
0
127,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role