Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
D3formed
Ares
Level 124
God Stats
2W - 0L
1,700 SR
Queue Stats
33W - 11L
1,709 Elo+
Solo
Nike
Nike
Leonardo0604
Nike
Level 151
God Stats
30W - 18L
1,677 SR
Queue Stats
136W - 124L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
TLFinny v2
Heimdallr
Level 126
God Stats
3W - 0L
1,987 SR
Queue Stats
686W - 624L
1,602 Elo+
Solo
Hun Batz
Hun Batz
kalarim1
Hun Batz
Level 109
God Stats
10W - 7L
1,561 SR
Queue Stats
674W - 563L
1,489 Elo+
Party 1
Team Averages
Level 127
1,685 SR
1,560 Elo+

VS

Team Averages
Level 130
1,564 SR
1,548 Elo+
Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aramito
Hercules
Level 121
God Stats
5W - 4L
1,582 SR
Queue Stats
133W - 118L
1,492 Elo+
Solo
Anhur
Anhur
Illyr1an
Anhur
Level 128
God Stats
14W - 25L
1,453 SR
Queue Stats
492W - 465L
1,503 Elo+
Solo
Ravana
Ravana
SoulsKeaper58
Ravana
Level 161
God Stats
13W - 4L
1,845 SR
Queue Stats
49W - 21L
1,695 Elo+
Solo
Zeus
Zeus
ZzRaiZzPainz
Zeus
Level 155
God Stats
2W - 6L
1,439 SR
Queue Stats
1,120W - 1,057L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 3 / 3
6,179
618
3,270
5,882
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
2 / 2 / 3
6,210
621
4,016
9,439
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
3 / 0 / 2
6,925
693
7,406
9,009
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
TLFinny v2
Heimdallr
12
2 / 2 / 0
6,559
656
4,567
6,720
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
kalarim1
Hun Batz
12
6 / 1 / 2
6,689
669
6,042
6,710
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 4
5,834
583
2,833
7,101
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Aramito
Hercules
10
0 / 4 / 1
5,292
529
2,733
9,262
5,268
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anhur
Illyr1an
Anhur
11
0 / 2 / 4
5,630
563
4,052
6,062
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 0
6,147
615
5,978
6,696
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 7 / 0
6,065
607
5,059
7,619
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
16
Kills
8
8
Deaths
16
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
3
3
1.5
L
Athena
 
Athena
0
0
4
2
L
Hercules
Aramito
Hercules
0
4
1
0.13
W
Ares
2
2
3
1.75
L
Anhur
Illyr1an
Anhur
0
2
4
1
W
3
0
2
4
L
5
3
0
1.67
W
Heimdallr
TLFinny v2
Heimdallr
2
2
0
1
L
3
7
0
0.43
W
Hun Batz
kalarim1
Hun Batz
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
20,655
37,760
Taken
36,740
17,056
Mitigated
16,731
11,970
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,270
98
0
1,315
5,882
2,302
0
3,367
2,349
33,658
0
L
Athena
 
Athena
2,833
1,115
0
2,311
7,101
5,566
0
2,436
4,563
17,983
0
L
Hercules
Aramito
Hercules
2,733
598
0
3,139
9,262
5,268
0
0
9,262
0
31,219
W
Ares
4,016
283
0
2,456
9,439
5,476
0
3,392
5,900
14,744
786
L
Anhur
Illyr1an
Anhur
4,052
2,745
0
2,286
6,062
1,531
0
511
5,551
0
43,045
W
7,406
1,505
0
2,148
9,009
5,209
0
37
8,972
0
48,115
L
5,978
1,820
0
2,106
6,696
2,208
0
763
5,863
0
33,777
W
Heimdallr
TLFinny v2
Heimdallr
4,567
2,145
0
2,830
6,720
1,996
0
488
6,232
0
51,671
L
5,059
1,168
0
840
7,619
2,158
0
3,071
4,341
41,795
683
W
Hun Batz
kalarim1
Hun Batz
6,042
2,062
0
3,221
6,710
2,073
0
799
5,889
0
51,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,562
Gold Earned
28,968
367
Minions Killed
324
0
Camps Cleared
0
1,050,698
Distance Traveled
1,023,973
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,179
618
78
8
0
204,058
1
L
Athena
5,834
583
22
2
0
219,419
2
L
Hercules
5,292
529
60
6
0
199,987
6
W
Ares
6,210
621
17
2
0
225,450
0
L
Anhur
5,630
563
91
9
0
179,918
1
W
Nike
6,925
693
84
8
0
190,976
1
L
Ravana
6,147
615
63
6
0
240,952
1
W
Heimdallr
6,559
656
95
10
0
177,848
0
L
Zeus
6,065
607
88
9
0
183,697
2
W
Hun Batz
6,689
669
93
9
0
252,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role