Player Matchup

Amaterasu
Amaterasu
FCGhost99
Amaterasu
Level 124
God Stats
21W - 5L
1,832 SR
Queue Stats
46W - 35L
1,542 Elo+
Solo
Khepri
Khepri
MXCHXL35
Khepri
Level 106
God Stats
3W - 2L
1,678 SR
Queue Stats
426W - 431L
1,515 Elo+
Solo
Nu Wa
Nu Wa
N1kNaks
Nu Wa
Level 169
God Stats
24W - 28L
1,522 SR
Queue Stats
713W - 684L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
patlabor0074
Sun Wukong
Level 107
God Stats
12W - 16L
1,448 SR
Queue Stats
261W - 257L
1,500 Elo+
Solo
Cupid
Cupid
pihoo
Cupid
Level 156
God Stats
15W - 9L
1,734 SR
Queue Stats
164W - 124L
1,553 Elo+
Solo
Team Averages
Level 132
1,643 SR
1,525 Elo+

VS

Team Averages
Level 126
1,639 SR
1,493 Elo+
Ganesha
Ganesha
Booska_ATL
Ganesha
Level 121
God Stats
6W - 2L
1,709 SR
Queue Stats
252W - 326L
1,383 Elo+
Party 1
Izanami
Izanami
BySuns_
Izanami
Level 120
God Stats
9W - 6L
1,587 SR
Queue Stats
104W - 168L
1,380 Elo+
Party 1
Ra
Ra
Memogenc
Ra
Level 129
God Stats
27W - 18L
1,653 SR
Queue Stats
222W - 182L
1,548 Elo+
Solo
Ne Zha
Ne Zha
PanicBlowfish55
Ne Zha
Level 122
God Stats
6W - 3L
1,655 SR
Queue Stats
231W - 228L
1,573 Elo+
Party 2
Fenrir
Fenrir
PepperChubbs
Fenrir
Level 139
God Stats
17W - 14L
1,593 SR
Queue Stats
320W - 306L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FCGhost99
Amaterasu
14
3 / 5 / 3
8,351
522
8,389
19,414
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
MXCHXL35
Khepri
12
1 / 4 / 5
7,690
481
4,174
15,499
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
N1kNaks
Nu Wa
15
3 / 6 / 6
9,193
575
14,080
10,045
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
patlabor0074
Sun Wukong
12
2 / 4 / 3
7,768
486
7,665
15,496
11,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
pihoo
Cupid
15
5 / 4 / 1
8,986
562
11,248
11,512
3,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Booska_ATL
Ganesha
13
0 / 4 / 11
8,595
537
6,320
16,157
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
BySuns_
Izanami
16
4 / 3 / 3
9,948
622
11,180
12,351
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 2 / 7
10,965
685
9,619
9,666
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 2 / 7
10,185
637
13,756
14,958
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
1 / 3 / 8
9,433
590
15,048
17,651
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
23
23
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Booska_ATL
Ganesha
0
4
11
1.38
W
Izanami
BySuns_
Izanami
4
3
3
1.83
L
Amaterasu
FCGhost99
Amaterasu
3
5
3
0.9
L
Khepri
MXCHXL35
Khepri
1
4
5
0.88
W
6
2
7
4.75
L
Nu Wa
N1kNaks
Nu Wa
3
6
6
1
W
12
2
7
7.75
W
Fenrir
1
3
8
1.67
L
Sun Wukong
patlabor0074
Sun Wukong
2
4
3
0.88
L
Cupid
pihoo
Cupid
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,556
Damage
55,923
71,966
Taken
70,783
37,687
Mitigated
40,426
16,537
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Booska_ATL
Ganesha
6,320
366
0
2,659
16,157
13,935
77
5,301
10,624
21,425
0
W
Izanami
BySuns_
Izanami
11,180
8,570
0
5,509
12,351
4,895
800
2,382
9,786
0
98,521
L
Amaterasu
FCGhost99
Amaterasu
8,389
3,768
0
4,955
19,414
8,613
331
3,634
15,311
0
46,815
L
Khepri
MXCHXL35
Khepri
4,174
963
0
3,392
15,499
10,877
115
4,515
10,752
23,334
0
W
9,619
839
1,834
3,926
9,666
3,255
20
4,220
5,060
87,122
1,437
L
Nu Wa
N1kNaks
Nu Wa
14,080
2,566
0
578
10,045
2,425
663
3,734
6,022
68,500
0
W
13,756
4,580
0
3,332
14,958
6,228
721
3,755
10,854
0
63,577
W
Fenrir
15,048
4,626
0
3,656
17,651
12,113
92
2,177
15,296
0
69,944
L
Sun Wukong
patlabor0074
Sun Wukong
7,665
1,417
0
3,166
15,496
11,897
0
1,262
13,525
0
42,146
L
Cupid
pihoo
Cupid
11,248
7,109
562
3,884
11,512
3,875
1,038
1,953
9,470
0
76,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,988
Gold Earned
49,126
423
Minions Killed
547
0
Camps Cleared
0
1,565,361
Distance Traveled
1,705,821
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,595
537
4
0
0
309,732
2
W
Izanami
9,948
622
171
11
0
285,626
4
L
Amaterasu
8,351
522
65
4
0
381,332
0
L
Khepri
7,690
481
24
2
0
337,746
10
W
Ra
10,965
685
177
11
0
370,951
3
L
Nu Wa
9,193
575
128
8
0
323,154
0
W
Ne Zha
10,185
637
90
6
0
391,309
0
W
Fenrir
9,433
590
105
7
0
348,203
0
L
Sun Wukong
7,768
486
73
5
0
229,592
0
L
Cupid
8,986
562
133
8
0
293,537
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role