Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Dukiler4
Mulan
Level 145
God Stats
7W - 4L
1,503 SR
Queue Stats
224W - 225L
1,485 Elo+
Party 1
Thoth
Thoth
PokeyPest
Thoth
Level 117
God Stats
186W - 138L
1,531 SR
Queue Stats
446W - 411L
1,414 Elo+
Party 3
Chiron
Chiron
TIME2014
Chiron
Level 147
God Stats
3W - 3L
1,505 SR
Queue Stats
102W - 93L
1,478 Elo+
Solo
Surtr
Surtr
devilvier12
Surtr
Level 149
God Stats
2W - 3L
1,253 SR
Queue Stats
110W - 123L
1,475 Elo+
Party 1
Team Averages
Level 141
1,459 SR
1,470 Elo+

VS

Team Averages
Level 115
1,546 SR
1,518 Elo+
Bacchus
Bacchus
Jetfyre3
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,495 Elo+
Party 2
Apollo
Apollo
Megasor
Apollo
Level 121
God Stats
2W - 4L
1,441 SR
Queue Stats
404W - 385L
1,542 Elo+
Solo
He Bo
He Bo
Rosnin
He Bo
Level 123
God Stats
45W - 28L
1,677 SR
Queue Stats
947W - 929L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Screall
The Morrigan
Level 99
God Stats
3W - 3L
1,576 SR
Queue Stats
75W - 74L
1,464 Elo+
Party 2
Loki
Loki
pepod09
Loki
Level 129
God Stats
41W - 50L
1,533 SR
Queue Stats
154W - 138L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
2 / 1 / 3
4,815
688
2,440
3,792
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Dukiler4
Mulan
9
3 / 1 / 4
5,219
746
4,503
5,779
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
PokeyPest
Thoth
9
2 / 1 / 2
5,219
746
1,629
1,652
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
TIME2014
Chiron
8
2 / 2 / 1
4,463
638
2,713
4,362
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
4 / 3 / 0
4,926
704
4,006
6,756
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jetfyre3
Bacchus
8
2 / 2 / 1
4,775
682
2,508
6,064
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Megasor
Apollo
7
0 / 3 / 2
4,343
620
3,261
4,798
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
Rosnin
He Bo
6
1 / 3 / 0
4,098
585
1,979
3,829
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Screall
The Morrigan
7
0 / 3 / 1
3,991
570
964
3,233
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
pepod09
Loki
10
5 / 2 / 0
5,177
740
4,239
5,773
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
8
8
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
W
Mulan
Dukiler4
Mulan
3
1
4
5
L
Bacchus
Jetfyre3
Bacchus
2
2
1
1.25
L
Apollo
Megasor
Apollo
0
3
2
0.33
W
Thoth
PokeyPest
Thoth
2
1
2
3
L
He Bo
Rosnin
He Bo
1
3
0
0.33
L
The Morrigan
Screall
The Morrigan
0
3
1
0.17
W
Chiron
TIME2014
Chiron
2
2
1
1.25
W
4
3
0
1.33
L
Loki
pepod09
Loki
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
12,951
22,341
Taken
23,697
7,973
Mitigated
8,079
5,107
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,440
916
0
459
3,792
1,099
0
264
3,528
0
18,873
W
Mulan
Dukiler4
Mulan
4,503
901
0
1,017
5,779
2,264
0
785
4,974
0
19,407
L
Bacchus
Jetfyre3
Bacchus
2,508
841
0
1,695
6,064
3,677
0
171
5,674
13,430
1,148
L
Apollo
Megasor
Apollo
3,261
2,592
0
1,640
4,798
1,256
0
0
4,742
0
27,292
W
Thoth
PokeyPest
Thoth
1,629
59
0
557
1,652
405
0
860
792
32,006
687
L
He Bo
Rosnin
He Bo
1,979
156
0
1,045
3,829
791
0
131
3,514
16,656
0
L
The Morrigan
Screall
The Morrigan
964
41
0
446
3,233
813
0
545
2,465
22,004
0
W
Chiron
TIME2014
Chiron
2,713
1,051
87
1,062
4,362
1,166
0
511
3,851
0
22,232
W
4,006
1,684
0
1,925
6,756
3,039
0
2,472
4,004
622
20,144
L
Loki
pepod09
Loki
4,239
1,304
0
2,930
5,773
1,542
0
843
4,683
0
27,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
22,384
215
Minions Killed
209
0
Camps Cleared
0
772,548
Distance Traveled
675,921
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,815
688
46
7
0
177,190
2
W
Mulan
5,219
746
31
4
0
173,897
0
L
Bacchus
4,775
682
22
3
0
149,948
3
L
Apollo
4,343
620
55
8
0
131,354
0
W
Thoth
5,219
746
62
9
0
146,174
2
L
He Bo
4,098
585
35
5
0
88,314
0
L
The Morrigan
3,991
570
35
5
0
142,977
3
W
Chiron
4,463
638
38
5
0
131,808
0
W
Surtr
4,926
704
38
5
0
143,479
0
L
Loki
5,177
740
62
9
0
163,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role