Player Matchup

Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
KeepUpJoust
Apollo
Platinum I
Level 141
God Stats
11W - 6L
1,759 SR
Queue Stats
530W - 474L
2,138 MMR
Party 2
Khepri
Khepri
Gold IV
osakanuh
Khepri
Gold IV
Level 183
God Stats
5W - 1L
1,869 SR
Queue Stats
60W - 67L
1,519 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,710 SR
1,719 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,515 SR
1,421 MMR
Mulan
Mulan
Gold II
BULLETHEAD8900
Mulan
Gold II
Level 159
God Stats
275W - 271L
1,531 SR
Queue Stats
488W - 510L
1,608 MMR
Party 1
Aphrodite
Aphrodite
Silver II
anSTd92
Aphrodite
Silver II
Level 146
God Stats
9W - 10L
1,458 SR
Queue Stats
107W - 134L
1,239 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
koolj5050
Sun Wukong
Gold V
Level 148
God Stats
45W - 48L
1,558 SR
Queue Stats
264W - 280L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 0 / 7
8,840
804
13,277
7,950
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
16
4 / 0 / 3
9,580
871
10,115
6,573
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
osakanuh
Khepri
15
3 / 0 / 4
9,362
851
5,374
9,134
9,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
CerberusVulcanSerqetErlang ShenKuzenbo

VS

Bans
Hou YiDiscordiaAchillesAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,359
669
6,051
11,715
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
anSTd92
Aphrodite
12
0 / 3 / 0
7,112
647
3,904
9,407
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
koolj5050
Sun Wukong
12
0 / 2 / 0
7,066
642
3,775
11,640
10,083
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
7
3.5
L
0
2
0
0
W
Apollo
4
0
3
5.5
L
Aphrodite
anSTd92
Aphrodite
0
3
0
0
L
Sun Wukong
koolj5050
Sun Wukong
0
2
0
0
W
Khepri
osakanuh
Khepri
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
13,730
23,657
Taken
32,762
18,689
Mitigated
26,428
12,906
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,277
525
1,743
5,200
7,950
5,079
548
1,499
6,243
37,493
0
L
6,051
178
0
1,468
11,715
10,916
0
5,473
5,232
1,854
17,254
W
Apollo
10,115
5,109
0
3,633
6,573
3,995
2,400
990
5,217
0
54,654
L
Aphrodite
anSTd92
Aphrodite
3,904
320
2,326
4,154
9,407
5,429
0
5,236
3,706
17,814
0
L
Sun Wukong
koolj5050
Sun Wukong
3,775
49
211
1,046
11,640
10,083
0
6,351
4,455
0
12,320
W
Khepri
osakanuh
Khepri
5,374
695
139
2,191
9,134
9,615
233
2,800
6,218
18,149
2,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
21,537
161
Minions Killed
89
0
Camps Cleared
0
653,277
Distance Traveled
620,665
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,840
804
48
4
0
215,000
0
L
Mulan
7,359
669
29
3
0
215,083
1
W
Apollo
9,580
871
65
6
0
212,485
0
L
Aphrodite
7,112
647
34
3
0
188,178
3
L
Sun Wukong
7,066
642
26
2
0
217,404
2
W
Khepri
9,362
851
48
4
0
225,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role