Player Matchup

Ullr
Ullr
Devilskull20
Ullr
Level 110
God Stats
7W - 8L
1,630 SR
Queue Stats
703W - 647L
1,448 Elo+
Solo
Arachne
Arachne
Roxoviolet
Arachne
Level 141
God Stats
9W - 6L
1,671 SR
Queue Stats
529W - 525L
1,585 Elo+
Party 1
Anubis
Anubis
contemplating
Anubis
Level 117
God Stats
5W - 1L
1,941 SR
Queue Stats
34W - 26L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
flickziplier
Cu Chulainn
Level 127
God Stats
3W - 1L
1,495 SR
Queue Stats
63W - 57L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
ilovetbreeze
Baron Samedi
Level 128
God Stats
0W - 4L
1,205 SR
Queue Stats
219W - 233L
1,521 Elo+
Party 1
Team Averages
Level 125
1,588 SR
1,547 Elo+

VS

Team Averages
Level 97
1,581 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Aviel5539
Aphrodite
Level 126
God Stats
135W - 105L
1,623 SR
Queue Stats
345W - 302L
1,546 Elo+
Solo
Charybdis
Charybdis
CreeperDesttre
Charybdis
Level 149
God Stats
15W - 9L
1,781 SR
Queue Stats
431W - 411L
1,585 Elo+
Solo
Ganesha
Ganesha
csmash1960
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,309
574
4,677
8,716
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Roxoviolet
Arachne
10
2 / 1 / 0
5,779
525
7,557
10,478
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 3 / 3
5,880
535
7,124
8,849
3,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
flickziplier
Cu Chulainn
5
0 / 3 / 0
4,581
416
1,449
4,471
1,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ilovetbreeze
Baron Samedi
11
1 / 4 / 2
6,390
581
6,037
8,108
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 2
8,132
739
6,471
9,505
7,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
 
Lancelot
13
7 / 1 / 0
7,308
664
6,489
8,500
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Aviel5539
Aphrodite
12
0 / 2 / 2
6,670
606
1,995
6,906
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
CreeperDesttre
Charybdis
11
0 / 1 / 2
6,437
585
7,453
8,912
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
csmash1960
Ganesha
11
1 / 1 / 4
6,643
604
3,591
8,506
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
2
5
W
Lancelot
 
Lancelot
7
1
0
7
W
Aphrodite
Aviel5539
Aphrodite
0
2
2
0.5
W
Charybdis
CreeperDesttre
Charybdis
0
1
2
1
L
2
1
0
2
L
Arachne
Roxoviolet
Arachne
2
1
0
2
L
0
3
3
0.5
W
Ganesha
csmash1960
Ganesha
1
1
4
3
L
Cu Chulainn
flickziplier
Cu Chulainn
0
3
0
0
L
Baron Samedi
ilovetbreeze
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
25,999
40,622
Taken
42,329
14,688
Mitigated
21,043
14,624
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,471
1,322
0
2,290
9,505
7,857
0
3,623
5,675
0
54,721
W
Lancelot
 
Lancelot
6,489
1,118
0
4,090
8,500
3,022
0
2,169
6,300
0
51,576
W
Aphrodite
Aviel5539
Aphrodite
1,995
0
1,569
3,851
6,906
2,384
0
3,865
3,041
43,675
0
W
Charybdis
CreeperDesttre
Charybdis
7,453
4,068
0
4,955
8,912
2,628
73
1,844
7,068
0
60,373
L
4,677
1,512
0
1,871
8,716
2,703
0
1,026
7,690
0
47,176
L
Arachne
Roxoviolet
Arachne
7,557
3,938
0
6,265
10,478
3,854
0
1,594
8,884
0
37,893
L
7,124
486
0
3,582
8,849
3,339
0
1,713
7,136
44,094
0
W
Ganesha
csmash1960
Ganesha
3,591
537
0
2,147
8,506
5,152
0
2,120
6,386
14,954
0
L
Cu Chulainn
flickziplier
Cu Chulainn
1,449
347
0
1,145
4,471
1,728
0
0
4,471
0
15,553
L
Baron Samedi
ilovetbreeze
Baron Samedi
6,037
866
118
1,643
8,108
3,064
0
1,253
6,855
42,858
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,939
Gold Earned
35,190
340
Minions Killed
423
0
Camps Cleared
0
1,043,554
Distance Traveled
1,198,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,132
739
99
9
0
241,550
0
W
Lancelot
7,308
664
87
8
0
297,493
1
W
Aphrodite
6,670
606
103
9
0
223,805
0
W
Charybdis
6,437
585
133
12
0
207,171
0
L
Ullr
6,309
574
67
6
0
236,506
0
L
Arachne
5,779
525
72
7
0
284,347
0
L
Anubis
5,880
535
87
8
0
224,705
2
W
Ganesha
6,643
604
1
0
0
227,990
1
L
Cu Chulainn
4,581
416
29
3
0
80,896
0
L
Baron Samedi
6,390
581
85
8
0
217,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role