Player Matchup

Sylvanus
Sylvanus
Analgeddon
Sylvanus
Level 148
God Stats
1W - 2L
1,168 SR
Queue Stats
305W - 331L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Konstantiiine
Ao Kuang
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,410 Elo+
Party 1
Thoth
Thoth
dpace-baka
Thoth
Level 83
God Stats
4W - 0L
1,918 SR
Queue Stats
96W - 89L
1,508 Elo+
Solo
Nox
Nox
sandreqs
Nox
Level 79
God Stats
2W - 2L
1,599 SR
Queue Stats
21W - 32L
1,417 Elo+
Party 1
Ullr
Ullr
yodansemacabre
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 106L
1,380 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,445 Elo+

VS

Team Averages
Level 125
1,402 SR
1,485 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Amlo125
Skadi
Level 123
God Stats
7W - 21L
1,335 SR
Queue Stats
1,399W - 1,437L
1,520 Elo+
Solo
Cernunnos
Cernunnos
BOOOZEMAN
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,493 Elo+
Solo
Chang'e
Chang'e
Bärenjunge
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,448 Elo+
Solo
Ymir
Ymir
new-36680789
Ymir
Level 69
God Stats
0W - 3L
1,176 SR
Queue Stats
103W - 119L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Analgeddon
Sylvanus
11
1 / 0 / 5
6,457
1,076
4,099
5,321
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Konstantiiine
Ao Kuang
8
1 / 3 / 4
5,495
916
3,783
4,866
1,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thoth
13
3 / 0 / 4
6,811
1,135
6,659
3,077
1,038
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 5
5,578
930
3,415
1,958
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 3
6,200
1,033
4,797
4,255
1,855
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 1
5,187
865
2,440
7,185
6,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Amlo125
Skadi
7
0 / 2 / 2
4,914
819
2,668
3,077
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
BOOOZEMAN
Cernunnos
11
2 / 2 / 0
5,668
945
6,811
5,880
1,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Bärenjunge
Chang'e
11
1 / 1 / 1
5,481
914
3,296
3,853
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
5,796
966
1,477
4,342
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
3
3
Deaths
7
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
Skadi
Amlo125
Skadi
0
2
2
0.5
W
Sylvanus
Analgeddon
Sylvanus
1
0
5
3.5
L
Cernunnos
BOOOZEMAN
Cernunnos
2
2
0
1
L
Chang'e
Bärenjunge
Chang'e
1
1
1
1.5
W
Ao Kuang
Konstantiiine
Ao Kuang
1
3
4
1
W
Thoth
3
0
4
5
L
0
0
2
1
W
0
0
5
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
16,692
19,477
Taken
24,337
9,551
Mitigated
14,783
12,369
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,440
310
1,106
2,091
7,185
6,822
0
4,432
2,647
4,318
0
L
Skadi
Amlo125
Skadi
2,668
1,479
370
689
3,077
856
0
2,509
501
0
4,840
W
Sylvanus
Analgeddon
Sylvanus
4,099
695
2,669
2,953
5,321
4,001
0
1,541
3,780
6,859
587
L
Cernunnos
BOOOZEMAN
Cernunnos
6,811
2,654
200
703
5,880
1,971
0
3,950
1,930
0
17,239
L
Chang'e
Bärenjunge
Chang'e
3,296
415
4,624
2,375
3,853
1,389
0
2,702
1,084
10,544
0
W
Ao Kuang
Konstantiiine
Ao Kuang
3,783
431
194
1,197
4,866
1,995
0
2,082
2,784
4,977
1,066
W
Thoth
6,659
732
430
1,069
3,077
1,038
0
405
2,672
19,984
0
L
1,477
171
196
521
4,342
3,745
0
3,253
1,052
2,383
0
W
3,415
489
0
143
1,958
662
0
1,230
728
8,060
0
W
4,797
1,982
1,650
2,064
4,255
1,855
0
1,955
2,300
0
10,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
27,046
65
Minions Killed
58
0
Camps Cleared
0
617,100
Distance Traveled
521,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,187
865
6
1
0
103,784
0
L
Skadi
4,914
819
3
1
0
48,352
0
W
Sylvanus
6,457
1,076
5
1
0
113,408
0
L
Cernunnos
5,668
945
26
4
0
103,566
0
L
Chang'e
5,481
914
18
3
0
136,718
0
W
Ao Kuang
5,495
916
6
1
0
119,741
0
W
Thoth
6,811
1,135
26
4
0
127,912
0
L
Ymir
5,796
966
5
1
0
129,091
0
W
Nox
5,578
930
10
2
0
130,718
0
W
Ullr
6,200
1,033
18
3
0
125,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role