Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BIGGY 0 BOY
Ra
Level 271
God Stats
16W - 19L
1,538 SR
Queue Stats
903W - 826L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 121
God Stats
576W - 568L
1,464 SR
Queue Stats
708W - 738L
1,453 Elo+
Solo
Fenrir
Fenrir
LucasBrigle0701
Fenrir
Level 103
God Stats
10W - 11L
1,479 SR
Queue Stats
208W - 219L
1,428 Elo+
Solo
Team Averages
Level 154
1,496 SR
1,493 Elo+

VS

Team Averages
Level 90
1,559 SR
1,474 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
G59 Marcos
Chang'e
Level 144
God Stats
2W - 1L
1,807 SR
Queue Stats
276W - 240L
1,510 Elo+
Solo
Odin
Odin
PhinalFinx
Odin
Level 38
God Stats
9W - 8L
1,486 SR
Queue Stats
19W - 22L
1,437 Elo+
Solo
Charybdis
Charybdis
xnxhunterx
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 5
8,621
507
8,864
4,528
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
13
1 / 3 / 4
8,075
475
8,111
15,275
11,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 0 / 3
11,022
648
15,620
8,049
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Graiskye
Cthulhu
12
0 / 2 / 6
7,014
413
5,548
13,387
8,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 2 / 4
8,268
486
7,447
12,410
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 0
9,174
540
10,876
16,530
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
 
Achilles
11
2 / 3 / 1
6,571
387
3,004
10,557
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
G59 Marcos
Chang'e
14
1 / 5 / 0
7,722
454
6,069
15,061
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 3
7,495
441
6,415
12,057
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
xnxhunterx
Charybdis
13
1 / 2 / 1
7,469
439
3,564
10,794
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
8
8
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
5
5.5
W
Cerberus
 
Cerberus
1
3
4
1
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Achilles
 
Achilles
2
3
1
0.83
W
7
0
3
8.5
L
Chang'e
G59 Marcos
Chang'e
1
5
0
0.2
W
Cthulhu
Graiskye
Cthulhu
0
2
6
1.5
W
3
2
4
2.5
L
1
2
3
1.25
L
Charybdis
xnxhunterx
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
29,928
53,649
Taken
64,999
31,178
Mitigated
31,658
19,671
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,864
290
0
687
4,528
1,562
102
548
3,940
51,849
1,313
W
Cerberus
 
Cerberus
8,111
308
229
6,296
15,275
11,514
333
727
13,993
49,135
745
L
Gilgamesh
 
Gilgamesh
10,876
3,555
0
2,615
16,530
12,068
0
6,932
9,338
0
74,454
L
Achilles
 
Achilles
3,004
1,046
0
1,574
10,557
4,634
0
5,293
4,818
0
24,687
W
15,620
1,337
2,525
5,864
8,049
4,080
358
3,342
4,661
106,457
736
L
Chang'e
G59 Marcos
Chang'e
6,069
277
822
5,709
15,061
3,893
0
8,301
6,587
53,601
997
W
Cthulhu
Graiskye
Cthulhu
5,548
176
351
1,694
13,387
8,173
346
165
13,176
28,584
1,211
W
7,447
1,641
0
2,025
12,410
5,849
0
1,079
11,120
0
59,908
L
6,415
696
0
979
12,057
8,415
0
7,377
3,808
0
19,378
L
Charybdis
xnxhunterx
Charybdis
3,564
1,462
0
3,371
10,794
2,648
0
6,757
3,245
0
50,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
38,431
529
Minions Killed
391
0
Camps Cleared
0
1,718,986
Distance Traveled
1,675,474
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,621
507
108
6
0
351,240
2
W
Cerberus
8,075
475
114
7
0
318,705
2
L
Gilgamesh
9,174
540
134
8
0
309,384
0
L
Achilles
6,571
387
33
2
0
360,167
2
W
Ra
11,022
648
173
10
0
370,032
4
L
Chang'e
7,722
454
106
6
0
347,772
0
W
Cthulhu
7,014
413
51
3
0
324,656
11
W
Fenrir
8,268
486
83
5
0
354,353
0
L
Odin
7,495
441
23
1
0
356,434
8
L
Charybdis
7,469
439
95
6
0
301,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role