Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HumanitiesEnd
Jormungandr
Level 63
God Stats
188W - 173L
1,465 SR
Queue Stats
227W - 244L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mattswag42069
Cu Chulainn
Level 21
God Stats
9W - 10L
1,394 SR
Queue Stats
13W - 23L
1,227 Elo+
Party 1
Sol
Sol
tikigem
Sol
Level 102
God Stats
11W - 11L
1,412 SR
Queue Stats
75W - 125L
1,384 Elo+
Solo
Neith
Neith
xl-Blank-Ix
Neith
Level 89
God Stats
135W - 124L
1,542 SR
Queue Stats
333W - 343L
1,422 Elo+
Party 1
Team Averages
Level 87
1,463 SR
1,383 Elo+

VS

Team Averages
Level 79
1,388 SR
1,334 Elo+
Cthulhu
Cthulhu
DeeVo BR
Cthulhu
Level 169
God Stats
36W - 29L
1,519 SR
Queue Stats
238W - 260L
1,457 Elo+
Solo
Achilles
Achilles
KINGISHAN69
Achilles
Level 25
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 7L
1,045 Elo+
Party 2
Cupid
Cupid
deadlydabber007
Cupid
Level 122
God Stats
133W - 117L
1,564 SR
Queue Stats
165W - 166L
1,496 Elo+
Solo
Thor
Thor
helioshiva
Thor
Level 31
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 2
Kukulkan
Kukulkan
teleh
Kukulkan
Level 50
God Stats
10W - 25L
1,318 SR
Queue Stats
66W - 79L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 0
5,620
562
1,603
5,716
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HumanitiesEnd
Jormungandr
10
8 / 0 / 3
6,905
691
4,598
2,765
1,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mattswag42069
Cu Chulainn
11
5 / 0 / 3
6,557
656
6,097
5,603
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
11
1 / 1 / 0
6,735
674
1,290
4,760
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,365
637
5,450
4,557
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeeVo BR
Cthulhu
8
0 / 2 / 0
4,249
425
2,308
7,699
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
KINGISHAN69
Achilles
7
0 / 6 / 0
4,341
434
2,015
8,486
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 4 / 0
3,927
393
1,284
4,481
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 6 / 0
4,224
422
1,060
7,032
1,757
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
teleh
Kukulkan
10
1 / 2 / 0
5,546
555
1,753
4,561
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
19
Kills
1
1
Deaths
20
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
L
Cthulhu
DeeVo BR
Cthulhu
0
2
0
0
W
Jormungandr
HumanitiesEnd
Jormungandr
8
0
3
9.5
L
Achilles
KINGISHAN69
Achilles
0
6
0
0
W
Cu Chulainn
Mattswag42069
Cu Chulainn
5
0
3
6.5
L
0
4
0
0
L
0
6
0
0
L
Kukulkan
teleh
Kukulkan
1
2
0
0.5
W
Sol
1
1
0
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
8,420
23,401
Taken
32,259
10,482
Mitigated
12,149
7,007
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,603
196
0
590
5,716
1,904
0
608
4,973
0
31,484
L
Cthulhu
DeeVo BR
Cthulhu
2,308
72
37
1,893
7,699
3,735
0
1,414
6,285
20,090
0
W
Jormungandr
HumanitiesEnd
Jormungandr
4,598
748
0
765
2,765
1,841
341
132
2,577
29,470
1,428
L
Achilles
KINGISHAN69
Achilles
2,015
440
0
1,030
8,486
4,065
0
478
7,689
0
14,663
W
Cu Chulainn
Mattswag42069
Cu Chulainn
6,097
1,871
0
1,236
5,603
4,061
773
0
5,317
0
31,490
L
1,284
746
0
1,329
4,481
1,082
0
732
3,749
0
11,940
L
1,060
203
0
250
7,032
1,757
0
946
5,935
0
14,803
L
Kukulkan
teleh
Kukulkan
1,753
47
0
1,000
4,561
1,510
0
2,177
2,384
33,136
862
W
Sol
1,290
441
0
2,795
4,760
1,297
1,798
1,753
3,007
40,140
1,079
W
5,450
2,123
0
1,621
4,557
1,379
1,902
1,251
3,110
0
35,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
22,287
307
Minions Killed
153
0
Camps Cleared
0
961,638
Distance Traveled
795,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,620
562
51
5
0
223,177
0
L
Cthulhu
4,249
425
14
1
0
143,589
0
W
Jormungandr
6,905
691
46
5
0
190,142
0
L
Achilles
4,341
434
28
3
0
163,703
0
W
Cu Chulainn
6,557
656
49
5
0
195,890
0
L
Cupid
3,927
393
14
1
0
117,108
1
L
Thor
4,224
422
21
2
0
197,907
0
L
Kukulkan
5,546
555
76
8
0
172,937
3
W
Sol
6,735
674
94
9
0
180,847
0
W
Neith
6,365
637
67
7
0
171,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role