Player Matchup

Zhong Kui
Zhong Kui
Silver IV
 
Zhong Kui
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
Fryga-rugby
Geb
Bronze I
Level 67
God Stats
9W - 7L
1,560 SR
Queue Stats
41W - 60L
1,150 MMR
Solo
Medusa
Medusa
Bronze IV
Kepachanga
Medusa
Bronze IV
Level 42
God Stats
5W - 4L
1,702 SR
Queue Stats
51W - 60L
1,054 MMR
Solo
Arachne
Arachne
Silver V
patrick-star433
Arachne
Silver V
Level 128
God Stats
38W - 29L
1,570 SR
Queue Stats
658W - 704L
712 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,566 SR
1,183 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,496 SR
1,062 MMR
Freya
Freya
Silver IV
 
Freya
Silver IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
B_FROZEN_
Baron Samedi
Silver I
Level 109
God Stats
18W - 18L
1,525 SR
Queue Stats
198W - 213L
1,144 MMR
Solo
Hercules
Hercules
Silver II
Flick_Snipping_
Hercules
Silver II
Level 88
God Stats
4W - 3L
1,615 SR
Queue Stats
101W - 115L
1,152 MMR
Solo
Aphrodite
Aphrodite
Bronze II
Sathyrith_Urae
Aphrodite
Bronze II
Level 136
God Stats
30W - 47L
1,452 SR
Queue Stats
53W - 88L
473 MMR
Solo
Izanami
Izanami
Bronze I
SertBerk
Izanami
Bronze I
Level 103
God Stats
2W - 5L
1,386 SR
Queue Stats
8W - 24L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 1
6,314
574
5,267
7,089
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
 
Nu Wa
12
0 / 1 / 1
6,207
564
3,892
3,268
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,874
534
3,458
4,849
2,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Kepachanga
Medusa
10
1 / 0 / 2
5,443
495
6,239
5,932
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 0 / 1
6,481
589
4,685
4,232
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisPoseidonShivaAgni

VS

Bans
ThothAchillesScyllaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 1 / 1
6,258
569
1,893
7,868
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
B_FROZEN_
Baron Samedi
5
1 / 0 / 0
4,146
377
643
1,467
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
11
2 / 3 / 1
6,480
589
4,981
12,548
8,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Sathyrith_Urae
Aphrodite
10
0 / 2 / 0
5,703
518
2,311
8,495
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
SertBerk
Izanami
10
0 / 0 / 0
5,462
497
4,661
6,977
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
4
4
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Freya
 
Freya
1
1
1
1.5
L
Baron Samedi
B_FROZEN_
Baron Samedi
1
0
0
1
L
Hercules
2
3
1
0.83
W
0
0
3
1.5
W
Medusa
Kepachanga
Medusa
1
0
2
2
L
Aphrodite
Sathyrith_Urae
Aphrodite
0
2
0
0
L
Izanami
SertBerk
Izanami
0
0
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,541
Damage
14,489
25,370
Taken
37,355
11,126
Mitigated
17,653
8,814
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,267
801
37
3,271
7,089
4,380
821
925
6,164
31,681
6,661
W
Nu Wa
 
Nu Wa
3,892
703
0
565
3,268
974
0
664
2,604
47,706
1,019
L
Freya
 
Freya
1,893
584
0
4,777
7,868
2,594
0
1,889
5,979
41,667
7,653
L
Baron Samedi
B_FROZEN_
Baron Samedi
643
76
49
280
1,467
375
0
499
968
8,395
0
L
Hercules
4,981
2,528
0
4,270
12,548
8,535
0
5,359
7,189
0
40,060
W
3,458
163
0
1,504
4,849
2,787
0
968
3,881
11,963
1,333
W
Medusa
Kepachanga
Medusa
6,239
1,204
0
1,483
5,932
1,658
0
1,157
4,775
0
48,257
L
Aphrodite
Sathyrith_Urae
Aphrodite
2,311
281
2,932
5,334
8,495
4,008
93
1,745
6,750
18,221
470
L
Izanami
SertBerk
Izanami
4,661
2,644
0
1,303
6,977
2,141
571
2,607
4,370
0
49,808
W
4,685
3,815
0
1,954
4,232
1,327
0
993
3,239
0
31,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
28,049
310
Minions Killed
317
0
Camps Cleared
0
1,105,718
Distance Traveled
857,232
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,314
574
72
7
0
185,953
0
W
Nu Wa
6,207
564
83
8
0
198,612
0
L
Freya
6,258
569
96
9
0
216,352
0
L
Baron Samedi
4,146
377
22
2
0
55,263
0
L
Hercules
6,480
589
77
7
0
177,853
0
W
Geb
5,874
534
17
2
0
236,507
0
W
Medusa
5,443
495
82
7
0
210,046
1
L
Aphrodite
5,703
518
23
2
0
203,799
0
L
Izanami
5,462
497
99
9
0
203,965
1
W
Arachne
6,481
589
56
5
0
274,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role