Player Matchup

Apollo
Apollo
 
Apollo
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Biggerstacks
Ares
Level 133
God Stats
8W - 6L
1,554 SR
Queue Stats
228W - 216L
1,470 Elo+
Party 1
Ullr
Ullr
ShadowAqix
Ullr
Level 149
God Stats
180W - 158L
1,663 SR
Queue Stats
229W - 204L
1,510 Elo+
Party 1
Vulcan
Vulcan
Wreck3rs
Vulcan
Level 145
God Stats
6W - 8L
1,610 SR
Queue Stats
165W - 140L
1,525 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 90
God Stats
122W - 127L
1,496 SR
Queue Stats
349W - 337L
1,504 Elo+
Solo
Team Averages
Level 139
1,564 SR
1,502 Elo+

VS

Team Averages
Level 149
1,565 SR
1,528 Elo+
Xbalanque
Xbalanque
GIDEON3531
Xbalanque
Level 164
God Stats
3W - 1L
1,436 SR
Queue Stats
421W - 331L
1,549 Elo+
Party 2
Ravana
Ravana
JFreeMF
Ravana
Level 159
God Stats
27W - 26L
1,582 SR
Queue Stats
235W - 231L
1,519 Elo+
Solo
Odin
Odin
JorgeYC21
Odin
Level 107
God Stats
9W - 3L
1,524 SR
Queue Stats
219W - 175L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
MusicBoxEra1993
Nu Wa
Level 179
God Stats
135W - 94L
1,623 SR
Queue Stats
520W - 498L
1,494 Elo+
Solo
Bacchus
Bacchus
Somers
Bacchus
Level 138
God Stats
29W - 17L
1,661 SR
Queue Stats
185W - 158L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 0
6,350
635
2,438
7,481
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 2
6,175
618
5,042
11,164
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 1
5,553
555
4,907
5,677
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
Wreck3rs
Vulcan
8
0 / 3 / 0
4,824
482
1,233
4,301
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,667
467
1,254
3,878
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GIDEON3531
Xbalanque
10
1 / 1 / 0
5,924
592
6,042
5,826
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
JFreeMF
Ravana
11
3 / 1 / 0
5,933
593
4,391
4,195
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
12
0 / 0 / 1
6,431
643
3,008
4,483
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 0 / 1
7,288
729
4,001
2,003
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Somers
Bacchus
9
0 / 2 / 1
5,583
558
4,295
8,723
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
L
2
1
2
3
W
Xbalanque
GIDEON3531
Xbalanque
1
1
0
1
W
Ravana
JFreeMF
Ravana
3
1
0
3
W
Odin
0
0
1
0.5
W
2
0
1
2.5
L
1
0
1
1.5
W
Bacchus
Somers
Bacchus
0
2
1
0.25
L
Vulcan
Wreck3rs
Vulcan
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,874
Damage
21,737
32,501
Taken
25,230
14,935
Mitigated
13,186
12,093
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,438
1,193
0
4,690
7,481
2,488
0
520
6,852
0
42,517
L
5,042
735
0
3,809
11,164
8,448
0
3,152
7,940
21,453
0
W
Xbalanque
GIDEON3531
Xbalanque
6,042
2,368
0
3,598
5,826
2,038
0
1,121
4,705
0
48,551
W
Ravana
JFreeMF
Ravana
4,391
921
0
1,124
4,195
1,617
0
1,094
2,995
0
56,439
W
Odin
3,008
232
0
2,478
4,483
2,308
0
673
3,692
0
40,395
W
4,001
748
0
923
2,003
459
1,075
970
951
56,896
51
L
4,907
1,822
0
1,238
5,677
1,933
0
1,005
4,600
0
38,759
W
Bacchus
Somers
Bacchus
4,295
1,132
0
2,503
8,723
6,764
0
3,305
5,418
13,515
3,075
L
Vulcan
Wreck3rs
Vulcan
1,233
99
0
1,038
4,301
937
0
2,327
1,723
23,087
1,116
L
1,254
261
24
1,294
3,878
1,129
0
171
3,675
19,342
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
31,159
328
Minions Killed
387
0
Camps Cleared
0
923,417
Distance Traveled
1,042,615
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,350
635
109
11
0
224,880
0
L
Ares
6,175
618
21
2
0
204,676
7
W
Xbalanque
5,924
592
81
8
0
186,427
0
W
Ravana
5,933
593
91
9
0
252,157
0
W
Odin
6,431
643
84
8
0
176,428
3
W
Nu Wa
7,288
729
109
11
0
212,193
6
L
Ullr
5,553
555
91
9
0
200,806
0
W
Bacchus
5,583
558
22
2
0
215,410
2
L
Vulcan
4,824
482
66
7
0
176,881
0
L
Ra
4,667
467
41
4
0
116,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role