Player Matchup

Scylla
Scylla
JustDontLike_em
Scylla
Level 173
God Stats
3W - 2L
1,561 SR
Queue Stats
457W - 421L
1,583 Elo+
Solo
Arachne
Arachne
Sh4dowSn4k3
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 346L
1,528 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 86
God Stats
53W - 72L
1,448 SR
Queue Stats
163W - 170L
1,420 Elo+
Party 1
Bellona
Bellona
Zombieman0921
Bellona
Level 87
God Stats
21W - 28L
1,547 SR
Queue Stats
185W - 237L
1,524 Elo+
Solo
Anhur
Anhur
gamerpro0612
Anhur
Level 113
God Stats
0W - 2L
1,307 SR
Queue Stats
234W - 232L
1,422 Elo+
Party 1
Team Averages
Level 117
1,473 SR
1,496 Elo+

VS

Team Averages
Level 118
1,560 SR
1,515 Elo+
Yu Huang
Yu Huang
GIDEON3531
Yu Huang
Level 164
God Stats
4W - 0L
1,805 SR
Queue Stats
379W - 302L
1,540 Elo+
Party 2
Sobek
Sobek
JorgeYC21
Sobek
Level 107
God Stats
2W - 2L
1,470 SR
Queue Stats
205W - 164L
1,546 Elo+
Party 2
Neith
Neith
Rangerblitz
Neith
Level 129
God Stats
3W - 2L
1,515 SR
Queue Stats
104W - 103L
1,535 Elo+
Solo
Shiva
Shiva
kingpanda5764
Shiva
Level 109
God Stats
11W - 4L
1,697 SR
Queue Stats
84W - 87L
1,479 Elo+
Solo
Awilix
Awilix
youngking5wins
Awilix
Level 83
God Stats
11W - 22L
1,314 SR
Queue Stats
353W - 354L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,479
589
3,039
4,270
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Sh4dowSn4k3
Arachne
9
2 / 5 / 0
5,517
502
2,519
8,608
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 1 / 0
5,285
480
1,487
7,644
4,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
11
1 / 5 / 1
6,506
591
5,513
13,273
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
4,826
439
2,204
9,333
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GIDEON3531
Yu Huang
12
2 / 1 / 3
6,651
605
5,743
3,685
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
JorgeYC21
Sobek
10
1 / 0 / 4
5,998
545
3,758
4,427
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 2
7,052
641
6,810
4,403
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 1 / 1
7,075
643
6,016
7,813
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 2 / 3
6,355
578
3,151
6,275
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
17
17
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
GIDEON3531
Yu Huang
2
1
3
3.5
W
Sobek
JorgeYC21
Sobek
1
0
4
3
L
1
1
0
1
W
5
0
2
6
L
Arachne
Sh4dowSn4k3
Arachne
2
5
0
0.4
L
0
1
0
0
L
Bellona
1
5
1
0.3
L
0
5
0
0
W
4
1
1
4.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
25,478
43,128
Taken
26,603
18,356
Mitigated
12,587
13,406
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
GIDEON3531
Yu Huang
5,743
452
0
1,000
3,685
1,033
0
1,689
1,662
47,665
1,185
W
Sobek
JorgeYC21
Sobek
3,758
171
0
3,189
4,427
3,027
0
1,419
2,968
13,884
2,473
L
3,039
312
0
1,250
4,270
1,146
0
1,912
2,110
50,996
0
W
6,810
2,506
0
2,103
4,403
1,292
104
269
4,134
0
47,254
L
Arachne
Sh4dowSn4k3
Arachne
2,519
1,771
0
2,794
8,608
2,628
0
2,217
6,232
0
29,970
L
1,487
178
233
1,665
7,644
4,264
0
2,681
4,796
19,779
0
L
Bellona
5,513
1,514
0
5,321
13,273
7,826
0
1,105
11,492
0
45,810
L
2,204
1,409
0
2,143
9,333
2,492
0
1,182
8,151
0
25,331
W
6,016
980
161
3,480
7,813
5,028
0
0
7,813
0
43,409
W
3,151
938
0
500
6,275
2,207
0
719
5,500
0
29,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
33,131
332
Minions Killed
349
0
Camps Cleared
0
1,137,723
Distance Traveled
1,147,984
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,651
605
101
9
0
222,802
4
W
Sobek
5,998
545
28
3
0
220,908
4
L
Scylla
6,479
589
118
11
0
219,610
1
W
Neith
7,052
641
88
8
0
205,814
2
L
Arachne
5,517
502
48
4
0
256,407
0
L
Ymir
5,285
480
29
3
0
234,911
0
L
Bellona
6,506
591
90
8
0
215,831
2
L
Anhur
4,826
439
47
4
0
210,964
0
W
Shiva
7,075
643
74
7
0
218,301
3
W
Awilix
6,355
578
58
5
0
280,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role