Player Matchup

Danzaburou
Danzaburou
MrPingouin1
Danzaburou
Level 82
God Stats
46W - 34L
1,553 SR
Queue Stats
108W - 98L
1,503 Elo+
Solo
Cliodhna
Cliodhna
Sandy_Dogleg
Cliodhna
Level 158
God Stats
10W - 10L
1,404 SR
Queue Stats
44W - 49L
1,434 Elo+
Solo
Xing Tian
Xing Tian
StraitNickel186
Xing Tian
Level 108
God Stats
11W - 4L
1,724 SR
Queue Stats
118W - 126L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
keyboardmosh
Kuzenbo
Level 55
God Stats
27W - 23L
1,387 SR
Queue Stats
107W - 108L
1,465 Elo+
Solo
The Morrigan
The Morrigan
undefined0
The Morrigan
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 50L
1,455 Elo+
Solo
Team Averages
Level 87
1,514 SR
1,461 Elo+

VS

Team Averages
Level 131
1,462 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DEADPOOL2897
King Arthur
Level 128
God Stats
1W - 1L
1,248 SR
Queue Stats
90W - 82L
1,496 Elo+
Solo
Sylvanus
Sylvanus
d-boysleeper_TTV
Sylvanus
Level 99
God Stats
7W - 6L
1,461 SR
Queue Stats
130W - 117L
1,496 Elo+
Solo
Nut
Nut
grumpymonk6549
Nut
Level 32
God Stats
2W - 4L
1,511 SR
Queue Stats
20W - 24L
1,398 Elo+
Solo
Hera
Hera
l3ushWookiee
Hera
Level 147
God Stats
6W - 5L
1,589 SR
Queue Stats
149W - 125L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrPingouin1
Danzaburou
13
5 / 3 / 1
8,037
618
7,517
8,822
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sandy_Dogleg
Cliodhna
10
1 / 3 / 2
6,008
462
3,367
9,316
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
StraitNickel186
Xing Tian
11
1 / 4 / 8
6,638
511
8,388
12,503
5,175
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
keyboardmosh
Kuzenbo
11
0 / 2 / 1
6,054
466
3,807
9,804
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
undefined0
The Morrigan
16
4 / 3 / 0
8,614
663
6,579
5,784
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 1 / 2
8,219
632
6,799
7,674
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
DEADPOOL2897
King Arthur
14
3 / 1 / 1
8,317
640
6,440
9,592
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 4 / 3
6,567
505
6,254
13,160
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 3 / 2
6,752
519
2,995
7,661
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
7,813
601
5,627
8,236
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
14
15
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
2
9
W
King Arthur
DEADPOOL2897
King Arthur
3
1
1
3.5
L
Danzaburou
MrPingouin1
Danzaburou
5
3
1
1.83
L
Cliodhna
Sandy_Dogleg
Cliodhna
1
3
2
0.67
L
Xing Tian
StraitNickel186
Xing Tian
1
4
8
1.25
W
2
4
3
0.88
W
0
3
2
0.33
L
Kuzenbo
keyboardmosh
Kuzenbo
0
2
1
0.25
W
1
3
3
0.83
L
The Morrigan
undefined0
The Morrigan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,658
Damage
28,115
46,229
Taken
46,323
22,616
Mitigated
25,178
10,332
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,799
1,471
0
1,448
7,674
3,440
0
1,926
5,702
0
56,158
W
King Arthur
DEADPOOL2897
King Arthur
6,440
607
0
1,266
9,592
6,225
69
3,698
5,851
0
62,885
L
Danzaburou
MrPingouin1
Danzaburou
7,517
3,871
215
3,884
8,822
2,694
800
2,482
6,154
0
60,459
L
Cliodhna
Sandy_Dogleg
Cliodhna
3,367
174
0
2,938
9,316
2,741
0
1,342
7,932
0
31,162
L
Xing Tian
StraitNickel186
Xing Tian
8,388
767
294
1,016
12,503
5,175
360
3,110
9,002
26,771
0
W
6,254
2,235
802
4,306
13,160
10,573
56
5,168
7,992
29,310
0
W
2,995
1,402
0
2,378
7,661
2,594
457
2,341
5,320
0
44,158
L
Kuzenbo
keyboardmosh
Kuzenbo
3,807
1,838
0
985
9,804
9,727
14
1,023
8,704
28,715
4,154
W
5,627
1,365
0
2,874
8,236
2,346
535
4,448
3,392
61,831
1,976
L
The Morrigan
undefined0
The Morrigan
6,579
1,282
0
1,000
5,784
2,279
0
3,102
2,682
62,559
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
37,668
388
Minions Killed
466
0
Camps Cleared
0
1,267,786
Distance Traveled
1,311,665
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,219
632
94
7
0
323,597
0
W
King Arthur
8,317
640
127
10
0
277,198
0
L
Danzaburou
8,037
618
128
10
0
224,795
0
L
Cliodhna
6,008
462
47
4
0
274,177
0
L
Xing Tian
6,638
511
31
2
0
230,704
0
W
Sylvanus
6,567
505
38
3
0
213,140
1
W
Nut
6,752
519
91
7
0
262,299
6
L
Kuzenbo
6,054
466
56
4
0
271,880
0
W
Hera
7,813
601
116
9
0
235,431
2
L
The Morrigan
8,614
663
126
10
0
266,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role