Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BMHaven
Bellona
Level 63
God Stats
3W - 0L
1,681 SR
Queue Stats
13W - 7L
1,503 Elo+
Party 1
Ullr
Ullr
FerrisBullr
Ullr
Level 108
God Stats
38W - 28L
1,602 SR
Queue Stats
77W - 59L
1,529 Elo+
Solo
Scylla
Scylla
Ult is down
Scylla
Level 107
God Stats
5W - 1L
1,744 SR
Queue Stats
798W - 788L
1,466 Elo+
Solo
Xing Tian
Xing Tian
YinYarnsBarn
Xing Tian
Level 54
God Stats
14W - 7L
1,665 SR
Queue Stats
14W - 7L
1,482 Elo+
Party 1
Team Averages
Level 98
1,638 SR
1,496 Elo+

VS

Team Averages
Level 45
1,513 SR
1,513 Elo+
Ymir
Ymir
Christy2x
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,379 Elo+
Solo
Charybdis
Charybdis
GeorgePerryFloyd
Charybdis
Level 63
God Stats
3W - 3L
1,616 SR
Queue Stats
58W - 50L
1,537 Elo+
Party 2
Bellona
Bellona
IDDR SNOWMAN
Bellona
Level 5
God Stats
2W - 8L
1,258 SR
Queue Stats
8W - 12L
1,592 Elo+
Party 3
Hel
Hel
PurnstrLlama
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,644 Elo+
Party 2
Lancelot
Lancelot
Yakerq
Lancelot
Level 87
God Stats
0W - 1L
1,690 SR
Queue Stats
28W - 37L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 0 / 1
7,391
739
5,478
6,467
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
BMHaven
Bellona
12
4 / 0 / 0
7,426
743
6,157
6,711
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
6 / 1 / 2
6,706
671
5,655
7,310
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
1 / 3 / 3
6,809
681
3,480
6,236
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
YinYarnsBarn
Xing Tian
10
0 / 2 / 6
5,498
550
7,123
7,542
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 1
4,742
474
3,395
11,910
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
9
1 / 3 / 1
5,356
536
2,596
6,946
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
IDDR SNOWMAN
Bellona
9
0 / 4 / 0
4,792
479
2,043
9,542
7,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 1
6,551
655
4,770
7,401
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Yakerq
Lancelot
10
3 / 3 / 0
5,698
570
4,856
7,042
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
6
6
Deaths
21
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
1
9.5
W
Bellona
BMHaven
Bellona
4
0
0
4
L
Ymir
0
6
1
0.08
W
6
1
2
7
L
Charybdis
1
3
1
0.5
L
Bellona
IDDR SNOWMAN
Bellona
0
4
0
0
L
2
5
1
0.5
W
Scylla
1
3
3
0.83
L
Lancelot
Yakerq
Lancelot
3
3
0
1
W
Xing Tian
YinYarnsBarn
Xing Tian
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
17,660
34,266
Taken
42,841
17,123
Mitigated
18,783
9,102
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,478
701
0
1,324
6,467
2,801
0
955
5,512
0
49,122
W
Bellona
BMHaven
Bellona
6,157
2,200
0
3,130
6,711
6,768
0
0
6,711
0
45,090
L
Ymir
3,395
1,163
0
1,830
11,910
5,997
0
3,445
7,988
17,549
0
W
5,655
2,411
0
2,492
7,310
2,478
222
1,692
5,618
0
45,466
L
Charybdis
2,596
1,026
0
2,329
6,946
1,815
0
1,923
4,738
0
25,675
L
Bellona
IDDR SNOWMAN
Bellona
2,043
709
0
2,570
9,542
7,129
0
0
9,030
0
19,270
L
4,770
0
346
2,204
7,401
1,874
0
2,979
4,114
47,067
477
W
Scylla
3,480
398
0
1,451
6,236
1,657
432
3,774
2,462
44,562
0
L
Lancelot
Yakerq
Lancelot
4,856
1,249
0
2,254
7,042
1,968
0
881
5,957
0
32,236
W
Xing Tian
YinYarnsBarn
Xing Tian
7,123
463
0
705
7,542
3,419
165
1,567
5,975
17,837
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
27,139
390
Minions Killed
274
0
Camps Cleared
0
1,051,613
Distance Traveled
1,031,144
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,391
739
79
8
0
256,340
0
W
Bellona
7,426
743
91
9
0
191,559
0
L
Ymir
4,742
474
17
2
0
179,200
0
W
Ullr
6,706
671
85
9
0
198,871
2
L
Charybdis
5,356
536
65
7
0
186,297
0
L
Bellona
4,792
479
35
4
0
200,661
0
L
Hel
6,551
655
100
10
0
217,677
0
W
Scylla
6,809
681
101
10
0
189,790
2
L
Lancelot
5,698
570
57
6
0
247,309
0
W
Xing Tian
5,498
550
34
3
0
215,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role