Player Matchup

Neith
Neith
Howeit
Neith
Level 28
God Stats
13W - 18L
1,416 SR
Queue Stats
34W - 34L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
SCDMC98
Xing Tian
Level 148
God Stats
30W - 20L
1,677 SR
Queue Stats
839W - 831L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jyerasd666
Morgan Le Fay
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 34L
1,359 Elo+
Party 2
Team Averages
Level 71
1,531 SR
1,428 Elo+

VS

Team Averages
Level 65
1,566 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
Gaboone18
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Garbomon
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Monee OM
Tiamat
Level 121
God Stats
1W - 2L
1,698 SR
Queue Stats
338W - 326L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Howeit
Neith
16
2 / 2 / 10
10,197
850
6,248
9,208
3,525
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
SCDMC98
Xing Tian
17
7 / 0 / 8
10,954
913
14,798
16,544
14,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
jyerasd666
Morgan Le Fay
16
6 / 3 / 6
10,374
865
10,721
8,328
3,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gaboone18
Cu Chulainn
14
1 / 5 / 4
8,889
741
10,650
14,992
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Garbomon
Kukulkan
13
1 / 9 / 3
8,365
697
3,979
9,978
3,292
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Monee OM
Tiamat
17
3 / 1 / 2
10,230
853
11,415
11,049
7,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
5
5
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Gaboone18
Cu Chulainn
1
5
4
0.6
L
Kukulkan
Garbomon
Kukulkan
1
9
3
0.28
W
Neith
Howeit
Neith
2
2
10
3.5
L
Tiamat
Monee OM
Tiamat
3
1
2
4
W
Xing Tian
SCDMC98
Xing Tian
7
0
8
11
W
Morgan Le Fay
jyerasd666
Morgan Le Fay
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
26,044
34,080
Taken
36,019
21,287
Mitigated
20,462
4,609
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Gaboone18
Cu Chulainn
10,650
1,264
0
2,431
14,992
9,956
116
9,413
5,527
0
25,877
L
Kukulkan
Garbomon
Kukulkan
3,979
649
0
10
9,978
3,292
111
8,733
1,232
16,954
524
W
Neith
Howeit
Neith
6,248
3,761
0
2,728
9,208
3,525
118
4,523
4,512
0
31,558
L
Tiamat
Monee OM
Tiamat
11,415
1,129
105
5,245
11,049
7,214
0
7,203
3,833
43,512
464
W
Xing Tian
SCDMC98
Xing Tian
14,798
801
0
1,172
16,544
14,441
91
5,153
10,678
34,139
753
W
Morgan Le Fay
jyerasd666
Morgan Le Fay
10,721
1,281
0
709
8,328
3,321
1,357
5,073
2,999
32,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,525
Gold Earned
27,484
163
Minions Killed
136
0
Camps Cleared
0
675,013
Distance Traveled
613,305
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,889
741
38
3
0
217,473
0
L
Kukulkan
8,365
697
30
3
0
167,434
0
W
Neith
10,197
850
64
5
0
195,945
0
L
Tiamat
10,230
853
68
6
0
228,398
3
W
Xing Tian
10,954
913
40
3
0
260,260
0
W
Morgan Le Fay
10,374
865
59
5
0
218,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role