Player Matchup

Khepri
Khepri
 
Khepri
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Jlrsnake
Chronos
Level 148
God Stats
53W - 50L
1,597 SR
Queue Stats
1,038W - 924L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Miderinoo
Kukulkan
Level 233
God Stats
4W - 0L
1,635 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
lDeathStroKee
Hou Yi
Level 123
God Stats
4W - 1L
1,902 SR
Queue Stats
6W - 4L
1,487 Elo+
Solo
Loki
Loki
psychologisttt1
Loki
Level 176
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 175
1,679 SR
1,525 Elo+

VS

Team Averages
Level 58
1,379 SR
1,500 Elo+
Xbalanque
Xbalanque
FunnierThyme855
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ra
Ra
MGK SNIPES
Ra
Level 70
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Achilles
Achilles
Pepsiman55
Achilles
Level 89
God Stats
0W - 1L
1,095 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Walantangeo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Awilix
Awilix
XxTRONxTICOFF
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 8
6,229
623
2,950
4,036
3,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Jlrsnake
Chronos
13
4 / 1 / 0
7,695
770
6,561
5,266
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Miderinoo
Kukulkan
12
7 / 0 / 2
6,948
695
5,967
2,694
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 3
6,135
614
4,428
3,379
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 2
5,534
553
2,549
6,556
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FunnierThyme855
Xbalanque
5
0 / 3 / 0
4,234
423
388
2,607
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
4,677
468
2,815
6,096
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Pepsiman55
Achilles
10
1 / 2 / 0
5,424
542
1,914
7,033
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 0
4,275
428
1,771
7,903
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 5 / 0
4,822
482
2,658
8,506
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
17
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
L
Xbalanque
FunnierThyme855
Xbalanque
0
3
0
0
W
Chronos
Jlrsnake
Chronos
4
1
0
4
L
0
5
0
0
W
Kukulkan
Miderinoo
Kukulkan
7
0
2
8
L
Achilles
Pepsiman55
Achilles
1
2
0
0.5
L
0
3
0
0
L
0
5
0
0
W
3
0
3
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
9,546
21,931
Taken
32,145
8,880
Mitigated
15,418
10,782
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,950
473
2,504
1,538
4,036
3,173
0
1,258
2,664
19,532
2,279
L
Xbalanque
FunnierThyme855
Xbalanque
388
388
0
90
2,607
558
0
444
2,163
0
7,135
W
Chronos
Jlrsnake
Chronos
6,561
1,784
0
1,394
5,266
1,647
0
0
5,266
48,051
2,222
L
2,815
447
242
996
6,096
2,116
0
3,730
2,366
26,607
0
W
Kukulkan
Miderinoo
Kukulkan
5,967
227
0
516
2,694
871
0
1,021
1,567
46,129
1,161
L
Achilles
Pepsiman55
Achilles
1,914
409
0
883
7,033
4,875
0
4,150
2,473
0
25,134
L
1,771
789
103
746
7,903
4,951
0
3,138
4,765
9,765
0
L
2,658
1,169
0
320
8,506
2,918
0
2,653
5,775
0
32,396
W
4,428
2,070
0
390
3,379
1,393
517
1,479
1,821
0
38,924
W
2,549
816
0
4,440
6,556
1,796
0
515
6,027
0
39,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
23,432
361
Minions Killed
182
0
Camps Cleared
0
1,033,876
Distance Traveled
904,892
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,229
623
20
2
0
222,280
3
L
Xbalanque
4,234
423
19
2
0
117,722
0
W
Chronos
7,695
770
95
10
0
195,403
0
L
Ra
4,677
468
47
5
0
188,277
0
W
Kukulkan
6,948
695
91
9
0
201,713
0
L
Achilles
5,424
542
37
4
0
190,005
0
L
Ymir
4,275
428
18
2
0
173,330
0
L
Awilix
4,822
482
61
6
0
235,558
1
W
Hou Yi
6,135
614
80
8
0
189,301
1
W
Loki
5,534
553
75
8
0
225,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role