Player Matchup

Danzaburou
Danzaburou
RowdyRecoil
Danzaburou
Level 28
God Stats
15W - 46L
1,066 SR
Queue Stats
35W - 87L
1,182 Elo+
Party 1
Ravana
Ravana
Skierph
Ravana
Level 51
God Stats
9W - 7L
1,174 SR
Queue Stats
132W - 147L
1,416 Elo+
Solo
Charon
Charon
kingcbureezy
Charon
Level 36
God Stats
5W - 15L
1,164 SR
Queue Stats
66W - 109L
1,186 Elo+
Party 1
Team Averages
Level 38
1,135 SR
1,261 Elo+

VS

Team Averages
Level 93
1,329 SR
1,344 Elo+
Janus
Janus
BunnyWitDaGunny
Janus
Level 86
God Stats
14W - 20L
1,410 SR
Queue Stats
161W - 163L
1,337 Elo+
Solo
Chiron
Chiron
CozmosisJones
Chiron
Level 129
God Stats
14W - 25L
1,407 SR
Queue Stats
150W - 168L
1,367 Elo+
Solo
Loki
Loki
KingTiger4792
Loki
Level 63
God Stats
0W - 1L
1,171 SR
Queue Stats
11W - 14L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RowdyRecoil
Danzaburou
13
0 / 2 / 4
7,245
725
1,965
5,945
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
Skierph
Ravana
14
2 / 2 / 3
8,122
812
10,453
4,584
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
14
3 / 1 / 2
8,141
814
1,915
7,852
4,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,071
807
6,372
5,631
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 4
7,864
786
5,453
4,324
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 3 / 3
7,251
725
1,731
6,261
1,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
5
5
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
1
0
4
3
L
1
3
3
0.83
W
Danzaburou
RowdyRecoil
Danzaburou
0
2
4
1
W
Ravana
Skierph
Ravana
2
2
3
1.75
W
Charon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,333
Damage
13,556
18,381
Taken
16,216
9,001
Mitigated
4,571
1,492
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,372
83
0
0
5,631
1,665
0
572
5,059
21,866
0
L
5,453
1,004
548
2,802
4,324
1,424
0
781
3,543
0
32,647
L
1,731
349
0
133
6,261
1,482
0
537
5,724
0
10,542
W
Danzaburou
RowdyRecoil
Danzaburou
1,965
318
0
809
5,945
1,774
0
1,985
3,698
0
14,781
W
Ravana
Skierph
Ravana
10,453
2,855
0
435
4,584
2,250
0
895
3,540
0
41,430
W
Charon
1,915
214
104
144
7,852
4,977
0
2,770
4,616
15,158
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
23,186
119
Minions Killed
110
0
Camps Cleared
0
527,278
Distance Traveled
537,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,071
807
45
5
0
173,229
0
L
Chiron
7,864
786
50
5
0
192,811
0
L
Loki
7,251
725
15
2
0
171,495
0
W
Danzaburou
7,245
725
22
2
0
169,773
0
W
Ravana
8,122
812
56
6
0
198,915
0
W
Charon
8,141
814
41
4
0
158,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role