Player Matchup

Izanami
Izanami
Silver III
ScrimSbot
Izanami
Silver III
Level 47
God Stats
0W - 1L
1,359 SR
Queue Stats
18W - 19L
1,440 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
Wrongholekle
Kumbhakarna
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,269 MMR
Party 2
Chang'e
Chang'e
Silver I
adrussy
Chang'e
Silver I
Level 105
God Stats
7W - 10L
1,417 SR
Queue Stats
23W - 32L
1,278 MMR
Solo
Thanatos
Thanatos
Bronze III
banana1stgen
Thanatos
Bronze III
Level 150
God Stats
0W - 1L
1,860 SR
Queue Stats
3W - 2L
1,479 MMR
Party 2
Surtr
Surtr
Silver II
sonicjaja
Surtr
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,411 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,527 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 166
1,553 SR
1,370 MMR
Hera
Hera
Gold III
 
Hera
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold V
BMANZ109
Ravana
Gold V
Level 105
God Stats
9W - 4L
1,498 SR
Queue Stats
95W - 102L
1,283 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Fetchen_Weeeners
Xbalanque
Gold III
Level 286
God Stats
20W - 13L
1,607 SR
Queue Stats
402W - 449L
1,485 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KingCleanly
Kuzenbo
Gold V
Level 157
God Stats
6W - 14L
1,538 SR
Queue Stats
163W - 175L
1,459 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Townsy
Amaterasu
Silver IV
Level 155
God Stats
3W - 1L
1,625 SR
Queue Stats
13W - 22L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ScrimSbot
Izanami
14
2 / 7 / 3
8,397
467
8,955
15,366
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Wrongholekle
Kumbhakarna
15
2 / 4 / 3
8,972
498
5,014
17,223
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chang'e
adrussy
Chang'e
16
2 / 2 / 0
8,663
481
4,418
11,591
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
banana1stgen
Thanatos
14
4 / 6 / 1
8,201
456
9,301
15,059
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
sonicjaja
Surtr
14
1 / 7 / 2
8,710
484
15,379
22,160
16,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
CthulhuRaijinAgniLoki

VS

Bans
TiamatArachneYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 3 / 5
10,538
585
10,222
7,168
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
BMANZ109
Ravana
17
8 / 0 / 10
10,603
589
11,757
6,849
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
17
5 / 5 / 6
10,091
561
14,714
13,207
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
KingCleanly
Kuzenbo
15
4 / 0 / 13
10,024
557
9,129
13,828
16,263
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Townsy
Amaterasu
17
5 / 3 / 2
10,953
609
11,107
20,750
19,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
26
26
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
3
5
2.17
W
Ravana
BMANZ109
Ravana
8
0
10
13
W
Xbalanque
5
5
6
1.6
W
Kuzenbo
KingCleanly
Kuzenbo
4
0
13
10.5
L
Izanami
ScrimSbot
Izanami
2
7
3
0.5
W
Amaterasu
Townsy
Amaterasu
5
3
2
2
L
Kumbhakarna
Wrongholekle
Kumbhakarna
2
4
3
0.88
L
Chang'e
adrussy
Chang'e
2
2
0
1
L
Thanatos
banana1stgen
Thanatos
4
6
1
0.75
L
Surtr
sonicjaja
Surtr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
56,929
81,399
Taken
61,802
46,643
Mitigated
46,601
21,864
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,222
2,180
41
1,112
7,168
2,964
211
2,637
4,224
75,328
580
W
Ravana
BMANZ109
Ravana
11,757
3,102
0
1,834
6,849
3,546
0
946
5,841
0
75,931
W
Xbalanque
14,714
7,121
0
5,210
13,207
4,333
2,318
1,208
11,954
0
83,237
W
Kuzenbo
KingCleanly
Kuzenbo
9,129
3,749
0
2,892
13,828
16,263
58
3,930
9,694
31,283
1,610
L
Izanami
ScrimSbot
Izanami
8,955
5,942
0
3,509
15,366
5,080
0
3,619
11,700
0
63,940
W
Amaterasu
Townsy
Amaterasu
11,107
5,649
0
9,574
20,750
19,495
519
1,053
18,624
0
81,459
L
Kumbhakarna
Wrongholekle
Kumbhakarna
5,014
597
0
1,629
17,223
16,147
0
5,865
11,275
34,311
0
L
Chang'e
adrussy
Chang'e
4,418
113
1,030
5,392
11,591
3,356
0
5,084
6,215
64,972
0
L
Thanatos
banana1stgen
Thanatos
9,301
2,528
0
7,282
15,059
5,277
0
1,795
13,202
0
53,080
L
Surtr
sonicjaja
Surtr
15,379
6,853
0
3,022
22,160
16,783
0
2,238
19,872
1,356
61,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
52,209
475
Minions Killed
605
0
Camps Cleared
0
1,716,555
Distance Traveled
1,831,991
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,538
585
160
9
0
388,809
3
W
Ravana
10,603
589
126
7
0
411,789
0
W
Xbalanque
10,091
561
111
6
0
331,407
0
W
Kuzenbo
10,024
557
41
2
0
342,926
8
L
Izanami
8,397
467
122
7
0
327,624
0
W
Amaterasu
10,953
609
167
9
0
357,060
0
L
Kumbhakarna
8,972
498
31
2
0
361,262
0
L
Chang'e
8,663
481
139
8
0
368,633
7
L
Thanatos
8,201
456
81
5
0
352,546
10
L
Surtr
8,710
484
102
6
0
306,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role