Player Matchup

Apollo
Apollo
 
Apollo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
WizardOfCorn
Ymir
Level 115
God Stats
2W - 2L
1,638 SR
Queue Stats
160W - 148L
1,557 Elo+
Solo
Xbalanque
Xbalanque
Xx360xN0Sc0pexX
Xbalanque
Level 124
God Stats
3W - 1L
1,886 SR
Queue Stats
117W - 111L
1,550 Elo+
Solo
Achilles
Achilles
famiia
Achilles
Level 157
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 19L
1,756 Elo+
Party 1
Team Averages
Level 147
1,652 SR
1,573 Elo+

VS

Team Averages
Level 119
1,425 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CrissClockman
Apollo
Level 123
God Stats
8W - 8L
1,471 SR
Queue Stats
388W - 358L
1,546 Elo+
Solo
Kukulkan
Kukulkan
DatHydro
Kukulkan
Level 65
God Stats
1W - 2L
1,196 SR
Queue Stats
103W - 100L
1,547 Elo+
Party 2
Athena
Athena
NeverLoseOnSmite
Athena
Level 106
God Stats
1W - 1L
1,458 SR
Queue Stats
123W - 116L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 1
5,068
1,014
795
2,977
757
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
 
Loki
9
0 / 3 / 1
4,934
987
3,100
5,673
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
1,320
264
0
0
0
Xbalanque
Xx360xN0Sc0pexX
Xbalanque
10
1 / 2 / 1
5,310
1,062
5,381
3,313
995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
famiia
Achilles
11
3 / 2 / 0
5,752
1,150
3,353
6,724
5,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 2 / 4
6,735
1,347
4,379
2,830
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
 
Hera
11
1 / 0 / 6
6,081
1,216
4,752
3,549
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 4
5,996
1,199
2,857
3,941
1,726
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DatHydro
Kukulkan
12
3 / 0 / 2
6,519
1,304
1,754
1,159
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 8
5,706
1,141
3,076
4,130
4,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
9
9
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
Loki
 
Loki
0
3
1
0.17
W
Janus
 
Janus
4
2
4
3
W
Hera
 
Hera
1
0
6
4
W
1
2
4
1.5
W
Kukulkan
DatHydro
Kukulkan
3
0
2
4
W
0
0
8
4
L
0
0
0
0
L
Xbalanque
Xx360xN0Sc0pexX
Xbalanque
1
2
1
0.75
L
Achilles
famiia
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
16,818
18,687
Taken
15,609
11,245
Mitigated
9,971
4,347
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
795
394
56
213
2,977
757
0
2,603
202
0
6,572
L
Loki
 
Loki
3,100
446
0
1,005
5,673
3,592
0
3,475
1,898
0
8,815
W
Janus
 
Janus
4,379
478
546
140
2,830
1,265
0
0
2,830
9,109
0
W
Hera
 
Hera
4,752
1,195
86
789
3,549
1,502
73
0
3,549
8,281
218
W
2,857
1,583
0
250
3,941
1,726
1,476
0
3,941
0
10,758
W
Kukulkan
DatHydro
Kukulkan
1,754
264
244
89
1,159
588
290
0
1,159
12,040
0
W
3,076
948
425
1,216
4,130
4,890
117
0
4,130
3,279
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Xx360xN0Sc0pexX
Xbalanque
5,381
2,287
231
510
3,313
995
0
1,993
1,206
0
12,066
L
Achilles
famiia
Achilles
3,353
362
538
1,794
6,724
5,901
0
4,807
1,506
0
6,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
31,037
45
Minions Killed
60
0
Camps Cleared
0
414,086
Distance Traveled
524,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,068
1,014
11
2
0
93,527
0
L
Loki
4,934
987
6
1
0
118,041
0
W
Janus
6,735
1,347
14
3
0
90,972
0
W
Hera
6,081
1,216
7
1
0
119,063
0
W
Apollo
5,996
1,199
16
3
0
99,010
0
W
Kukulkan
6,519
1,304
22
4
0
107,527
0
W
Athena
5,706
1,141
1
0
0
107,515
0
L
Ymir
1,320
264
0
0
0
0
0
L
Xbalanque
5,310
1,062
21
4
0
92,625
0
L
Achilles
5,752
1,150
7
1
0
109,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role