Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
DarkHeartsFade
Cabrakan
Bronze III
Level 125
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold III
FlawUzii
Cthulhu
Gold III
Level 67
God Stats
1W - 1L
1,443 SR
Queue Stats
48W - 47L
1,456 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,494 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,664 SR
1,430 MMR
Surtr
Surtr
Gold III
Jaded_PM
Surtr
Gold III
Level 146
God Stats
2W - 3L
1,638 SR
Queue Stats
44W - 40L
1,430 MMR
Party 1
Jormungandr
Jormungandr
Gold III
koeze
Jormungandr
Gold III
Level 89
God Stats
6W - 7L
1,581 SR
Queue Stats
44W - 40L
1,430 MMR
Party 1
Anhur
Anhur
Gold III
zMezy-
Anhur
Gold III
Level 142
God Stats
2W - 2L
1,774 SR
Queue Stats
44W - 40L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 0 / 4
8,391
932
5,648
4,411
1,603
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
14
3 / 3 / 4
8,600
956
6,678
10,302
12,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
FlawUzii
Cthulhu
14
3 / 0 / 4
8,465
941
9,310
7,594
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
Ne ZhaNu WaSerqetVulcanAchilles

VS

Bans
ChaacScyllaTyrDiscordiaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jaded_PM
Surtr
13
1 / 4 / 1
7,771
863
4,213
10,225
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
koeze
Jormungandr
13
2 / 4 / 1
7,550
839
7,555
14,059
5,466
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
zMezy-
Anhur
5
0 / 0 / 0
5,685
632
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
4
4
W
Cabrakan
3
3
4
1.67
W
Cthulhu
FlawUzii
Cthulhu
3
0
4
5
L
Surtr
Jaded_PM
Surtr
1
4
1
0.38
L
Jormungandr
koeze
Jormungandr
2
4
1
0.63
L
Anhur
zMezy-
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
11,768
22,307
Taken
24,284
19,079
Mitigated
12,133
3,720
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,648
1,367
0
0
4,411
1,603
2,041
1,567
2,844
0
22,098
W
Cabrakan
6,678
1,073
0
1,674
10,302
12,131
400
2,692
7,596
29,663
1,976
W
Cthulhu
FlawUzii
Cthulhu
9,310
694
134
1,912
7,594
5,345
858
3,516
4,063
25,345
1,597
L
Surtr
Jaded_PM
Surtr
4,213
1,421
0
1,291
10,225
6,667
0
6,109
3,802
849
20,594
L
Jormungandr
koeze
Jormungandr
7,555
1,142
0
1,117
14,059
5,466
0
8,725
4,901
31,530
205
L
Anhur
zMezy-
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
21,006
134
Minions Killed
84
0
Camps Cleared
0
550,102
Distance Traveled
341,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,391
932
55
6
0
181,799
0
W
Cabrakan
8,600
956
41
5
0
166,816
0
W
Cthulhu
8,465
941
38
4
0
201,487
0
L
Surtr
7,771
863
37
4
0
178,795
0
L
Jormungandr
7,550
839
47
5
0
162,978
2
L
Anhur
5,685
632
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role