Player Matchup

Ix Chel
Ix Chel
Fortunate NO
Ix Chel
Level 139
God Stats
8W - 14L
1,422 SR
Queue Stats
277W - 267L
1,497 Elo+
Party 2
Ne Zha
Ne Zha
FritzX
Ne Zha
Level 197
God Stats
9W - 4L
1,833 SR
Queue Stats
190W - 220L
1,493 Elo+
Solo
Chiron
Chiron
LEGACYBOY420
Chiron
Level 120
God Stats
6W - 3L
1,706 SR
Queue Stats
104W - 98L
1,506 Elo+
Solo
Sylvanus
Sylvanus
V1ctr0n
Sylvanus
Level 127
God Stats
11W - 8L
1,593 SR
Queue Stats
246W - 257L
1,518 Elo+
Party 2
Bellona
Bellona
beastpwner1337
Bellona
Level 125
God Stats
13W - 9L
1,624 SR
Queue Stats
19W - 15L
1,586 Elo+
Solo
Team Averages
Level 142
1,635 SR
1,520 Elo+

VS

Team Averages
Level 101
1,545 SR
1,511 Elo+
Skadi
Skadi
Ace656
Skadi
Level 87
God Stats
12W - 9L
1,614 SR
Queue Stats
155W - 141L
1,517 Elo+
Party 1
Chaac
Chaac
DarthKiwi-
Chaac
Level 109
God Stats
5W - 2L
1,621 SR
Queue Stats
199W - 183L
1,544 Elo+
Solo
Loki
Loki
JfkWentAfk521
Loki
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 57L
1,502 Elo+
Party 1
Aphrodite
Aphrodite
PsychedVibes
Aphrodite
Level 138
God Stats
3W - 6L
1,487 SR
Queue Stats
255W - 250L
1,474 Elo+
Solo
Eset
Eset
Spades42
Eset
Level 108
God Stats
8W - 15L
1,505 SR
Queue Stats
172W - 174L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fortunate NO
Ix Chel
11
1 / 4 / 1
6,203
443
7,235
6,368
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
FritzX
Ne Zha
15
3 / 1 / 0
7,507
536
4,602
10,437
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
10
0 / 4 / 0
6,186
442
2,889
9,567
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
V1ctr0n
Sylvanus
10
0 / 4 / 2
6,271
448
3,688
12,626
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 1
8,164
583
10,667
18,204
21,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ace656
Skadi
15
6 / 1 / 4
8,674
620
14,235
8,272
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
1 / 2 / 1
8,499
607
13,089
14,066
10,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 2 / 1
6,578
470
3,628
10,864
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
PsychedVibes
Aphrodite
13
3 / 0 / 5
7,892
564
2,725
9,449
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Eset
15
4 / 0 / 3
8,727
623
10,006
6,346
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ace656
Skadi
6
1
4
8
W
Chaac
1
2
1
0.75
L
Ix Chel
Fortunate NO
Ix Chel
1
4
1
0.38
L
Ne Zha
FritzX
Ne Zha
3
1
0
3
W
1
2
1
0.75
L
Chiron
0
4
0
0
W
Aphrodite
PsychedVibes
Aphrodite
3
0
5
5.5
W
Eset
4
0
3
5.5
L
Sylvanus
V1ctr0n
Sylvanus
0
4
2
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
43,683
57,202
Taken
48,997
38,179
Mitigated
26,956
22,932
Healing
26,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ace656
Skadi
14,235
6,317
0
3,901
8,272
3,210
993
1,777
6,457
0
83,733
W
Chaac
13,089
3,744
0
5,787
14,066
10,719
0
0
14,066
0
74,137
L
Ix Chel
Fortunate NO
Ix Chel
7,235
693
923
1,192
6,368
2,186
0
2,601
3,463
43,623
0
L
Ne Zha
FritzX
Ne Zha
4,602
406
0
6,900
10,437
3,429
0
1,963
8,274
0
57,861
W
3,628
975
0
5,668
10,864
3,475
0
1,480
9,255
0
42,611
L
Chiron
2,889
432
299
2,393
9,567
2,543
0
1,016
8,521
0
37,678
W
Aphrodite
PsychedVibes
Aphrodite
2,725
559
2,880
6,388
9,449
7,172
124
4,384
4,689
22,502
1,584
W
Eset
10,006
909
0
1,517
6,346
2,380
0
2,206
3,893
63,570
1,131
L
Sylvanus
V1ctr0n
Sylvanus
3,688
978
527
2,957
12,626
8,483
0
5,638
6,561
15,462
1,635
L
10,667
5,593
0
7,741
18,204
21,538
0
227
17,977
0
69,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
40,370
419
Minions Killed
515
0
Camps Cleared
0
1,312,243
Distance Traveled
1,332,631
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,674
620
130
9
0
231,566
0
W
Chaac
8,499
607
134
10
0
246,371
1
L
Ix Chel
6,203
443
82
6
0
272,554
2
L
Ne Zha
7,507
536
106
8
0
301,638
0
W
Loki
6,578
470
67
5
0
298,964
0
L
Chiron
6,186
442
71
5
0
239,153
2
W
Aphrodite
7,892
564
41
3
0
259,458
1
W
Eset
8,727
623
143
10
0
296,272
1
L
Sylvanus
6,271
448
22
2
0
245,673
6
L
Bellona
8,164
583
138
10
0
253,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role