Player Matchup

Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Automata20O
Ah Puch
Level 75
God Stats
6W - 1L
1,668 SR
Queue Stats
307W - 304L
1,477 Elo+
Party 1
Ullr
Ullr
Number1Boi
Ullr
Level 68
God Stats
1W - 4L
1,594 SR
Queue Stats
237W - 243L
1,440 Elo+
Solo
Terra
Terra
Prldiego
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,257 Elo+
Solo
Ravana
Ravana
Teppo-dama515
Ravana
Level 93
God Stats
9W - 10L
1,468 SR
Queue Stats
492W - 493L
1,491 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,433 Elo+

VS

Team Averages
Level 96
1,482 SR
1,447 Elo+
Discordia
Discordia
BluXorcist
Discordia
Level 88
God Stats
12W - 8L
1,548 SR
Queue Stats
66W - 53L
1,523 Elo+
Solo
Bakasura
Bakasura
GreatLoveIV
Bakasura
Level 95
God Stats
10W - 5L
1,578 SR
Queue Stats
170W - 177L
1,506 Elo+
Solo
Neith
Neith
Lt Frog7545
Neith
Level 94
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2
Pele
Pele
X_CivilX_X
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,687 Elo+
Party 2
Maui
Maui
chex_ninja
Maui
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 0 / 3
7,784
599
7,889
9,818
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Automata20O
Ah Puch
14
2 / 2 / 1
8,255
635
4,396
7,381
2,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
6,047
465
3,572
10,785
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Prldiego
Terra
9
0 / 3 / 2
6,171
475
4,852
13,946
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
1 / 1 / 0
7,157
551
2,857
2,733
763
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluXorcist
Discordia
13
2 / 3 / 2
7,306
562
8,025
7,296
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
GreatLoveIV
Bakasura
14
2 / 1 / 0
8,095
623
3,311
9,475
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 3
7,332
564
12,067
8,324
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 2
5,753
443
1,981
8,163
3,198
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 6
7,012
539
4,849
8,888
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
11
12
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
0
3
7.5
L
Ah Puch
Automata20O
Ah Puch
2
2
1
1.25
W
Discordia
BluXorcist
Discordia
2
3
2
1
W
Bakasura
GreatLoveIV
Bakasura
2
1
0
2
W
5
2
3
3.25
L
1
6
0
0.17
L
Terra
Prldiego
Terra
0
3
2
0.33
L
1
1
0
1
W
0
2
2
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
30,233
44,663
Taken
42,146
17,642
Mitigated
17,823
13,949
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,889
1,744
0
4,754
9,818
4,167
0
2,998
6,623
47,089
0
L
Ah Puch
Automata20O
Ah Puch
4,396
59
0
2,768
7,381
2,145
661
3,297
3,299
73,984
791
W
Discordia
BluXorcist
Discordia
8,025
786
0
1,492
7,296
2,134
0
4,347
2,949
51,944
0
W
Bakasura
GreatLoveIV
Bakasura
3,311
2,045
0
6,527
9,475
3,396
0
1,639
7,836
0
36,706
W
12,067
5,060
385
3,530
8,324
2,853
1,298
2,759
5,565
0
58,788
L
3,572
854
0
1,841
10,785
3,310
0
2,374
8,366
0
48,344
L
Terra
Prldiego
Terra
4,852
710
1,654
1,936
13,946
7,257
0
3,382
10,519
16,388
3,178
L
2,857
275
0
996
2,733
763
0
6
2,171
0
43,492
W
1,981
713
0
1,649
8,163
3,198
0
3,129
5,034
0
25,348
W
4,849
2,081
0
1,681
8,888
6,242
107
4,598
4,290
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
35,498
406
Minions Killed
404
0
Camps Cleared
0
1,300,673
Distance Traveled
1,347,081
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,784
599
87
7
0
263,042
0
L
Ah Puch
8,255
635
132
10
0
263,851
5
W
Discordia
7,306
562
109
8
0
262,725
1
W
Bakasura
8,095
623
114
9
0
284,766
2
W
Neith
7,332
564
98
8
0
249,385
0
L
Ullr
6,047
465
65
5
0
235,039
0
L
Terra
6,171
475
30
2
0
277,995
2
L
Ravana
7,157
551
92
7
0
260,746
0
W
Pele
5,753
443
49
4
0
292,805
0
W
Maui
7,012
539
34
3
0
257,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role