Player Matchup

Ah Puch
Ah Puch
Fortunate NO
Ah Puch
Level 139
God Stats
23W - 16L
1,596 SR
Queue Stats
274W - 262L
1,486 Elo+
Party 1
Pele
Pele
GoopBayou
Pele
Level 115
God Stats
2W - 0L
1,697 SR
Queue Stats
34W - 36L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nymphish
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,275 SR
Queue Stats
28W - 29L
1,445 Elo+
Solo
Sylvanus
Sylvanus
V1ctr0n
Sylvanus
Level 127
God Stats
11W - 8L
1,566 SR
Queue Stats
241W - 244L
1,509 Elo+
Party 1
Bellona
Bellona
beastpwner1337
Bellona
Level 125
God Stats
13W - 9L
1,612 SR
Queue Stats
19W - 15L
1,574 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,500 Elo+

VS

Team Averages
Level 147
1,541 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EchoesOfDust
Raijin
Level 216
God Stats
0W - 2L
1,258 SR
Queue Stats
467W - 475L
1,468 Elo+
Solo
Artemis
Artemis
FritzX
Artemis
Level 197
God Stats
8W - 4L
1,764 SR
Queue Stats
181W - 200L
1,504 Elo+
Solo
Izanami
Izanami
Juanchopro1
Izanami
Level 92
God Stats
1W - 2L
1,546 SR
Queue Stats
8W - 13L
1,506 Elo+
Solo
Xbalanque
Xbalanque
MyTeamlsBad
Xbalanque
Level 111
God Stats
7W - 6L
1,637 SR
Queue Stats
207W - 185L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fortunate NO
Ah Puch
13
3 / 0 / 1
7,500
625
8,311
5,036
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
13
3 / 1 / 2
6,759
563
4,219
6,806
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Nymphish
Ah Muzen Cab
11
0 / 2 / 0
6,491
541
3,395
6,313
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
V1ctr0n
Sylvanus
10
0 / 0 / 2
5,961
497
1,592
6,497
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 0
7,691
641
3,703
7,725
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 0
5,576
465
2,490
7,171
2,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
11
0 / 3 / 1
5,999
500
3,865
6,961
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FritzX
Artemis
12
2 / 1 / 0
6,067
506
2,685
7,467
2,163
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Juanchopro1
Izanami
11
0 / 1 / 1
5,992
499
2,844
5,141
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MyTeamlsBad
Xbalanque
10
2 / 2 / 0
6,031
503
6,284
8,311
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Raijin
0
3
1
0.17
W
Ah Puch
Fortunate NO
Ah Puch
3
0
1
3.5
L
Artemis
FritzX
Artemis
2
1
0
2
W
Pele
3
1
2
4
L
Izanami
Juanchopro1
Izanami
0
1
1
0.5
L
Xbalanque
MyTeamlsBad
Xbalanque
2
2
0
1
W
Ah Muzen Cab
Nymphish
Ah Muzen Cab
0
2
0
0
W
Sylvanus
V1ctr0n
Sylvanus
0
0
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
18,168
32,377
Taken
35,051
15,945
Mitigated
9,198
11,919
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,490
880
3,577
3,373
7,171
2,075
0
3,566
3,409
15,152
0
L
Raijin
3,865
276
0
966
6,961
1,247
0
4,413
2,158
49,289
941
W
Ah Puch
Fortunate NO
Ah Puch
8,311
264
0
2,153
5,036
1,490
413
1,818
3,218
64,441
1,884
L
Artemis
FritzX
Artemis
2,685
603
0
4,335
7,467
2,163
0
917
6,456
0
42,044
W
Pele
4,219
977
0
1,089
6,806
2,452
0
562
6,244
0
53,544
L
Izanami
Juanchopro1
Izanami
2,844
1,795
0
855
5,141
1,273
0
165
4,976
0
43,582
L
Xbalanque
MyTeamlsBad
Xbalanque
6,284
3,020
0
3,489
8,311
2,440
0
0
8,311
0
35,209
W
Ah Muzen Cab
Nymphish
Ah Muzen Cab
3,395
921
0
375
6,313
1,812
892
679
5,634
0
48,861
W
Sylvanus
V1ctr0n
Sylvanus
1,592
518
1,400
3,099
6,497
4,065
168
3,253
3,244
13,891
655
W
3,703
1,090
0
3,803
7,725
6,126
185
0
7,725
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
29,665
443
Minions Killed
388
0
Camps Cleared
0
1,222,953
Distance Traveled
1,096,816
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,576
465
39
3
0
228,672
2
L
Raijin
5,999
500
109
9
0
231,396
4
W
Ah Puch
7,500
625
139
12
0
249,062
4
L
Artemis
6,067
506
78
7
0
242,735
0
W
Pele
6,759
563
81
7
0
291,409
3
L
Izanami
5,992
499
95
8
0
220,523
4
L
Xbalanque
6,031
503
67
6
0
173,490
2
W
Ah Muzen Cab
6,491
541
85
7
0
214,184
5
W
Sylvanus
5,961
497
24
2
0
226,377
0
W
Bellona
7,691
641
114
10
0
241,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role