Player Matchup

Thor
Thor
Gold I
GoGoMagzilla
Thor
Gold I
Level 127
God Stats
3W - 5L
1,342 SR
Queue Stats
539W - 561L
1,483 MMR
Party 1
Merlin
Merlin
Platinum IV
Neurosurgeon
Merlin
Platinum IV
Level 124
God Stats
8W - 6L
1,516 SR
Queue Stats
586W - 616L
1,562 MMR
Party 1
Tyr
Tyr
Gold III
thaoneguyy
Tyr
Gold III
Level 122
God Stats
259W - 270L
1,546 SR
Queue Stats
599W - 667L
1,487 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,468 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,596 SR
1,502 MMR
Cu Chulainn
Cu Chulainn
Gold II
StrmTruprAim
Cu Chulainn
Gold II
Level 53
God Stats
4W - 3L
1,711 SR
Queue Stats
76W - 67L
1,496 MMR
Party 2
Izanami
Izanami
Bronze III
debatablesword0
Izanami
Bronze III
Level 61
God Stats
0W - 1L
1,518 SR
Queue Stats
3W - 11L
1,453 MMR
Solo
Vulcan
Vulcan
Gold III
iSvvallow
Vulcan
Gold III
Level 144
God Stats
33W - 29L
1,559 SR
Queue Stats
293W - 272L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
13,247
736
9,111
14,604
5,881
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
6 / 2 / 5
14,602
811
17,535
13,797
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 9
14,886
827
11,279
18,523
17,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
KumbhakarnaNe ZhaSerqetKuzenboCthulhu

VS

Bans
PersephoneHou YiMedusaXbalanqueChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
StrmTruprAim
Cu Chulainn
19
5 / 5 / 1
13,431
746
14,223
21,536
29,709
14
0 / 6 / 2
10,699
594
3,439
11,608
3,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
iSvvallow
Vulcan
19
1 / 4 / 4
12,985
721
11,314
8,663
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
6
7
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Merlin
6
2
5
4.25
L
Cu Chulainn
StrmTruprAim
Cu Chulainn
5
5
1
1.1
L
0
6
2
0.17
L
Vulcan
iSvvallow
Vulcan
1
4
4
0.75
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
28,976
46,924
Taken
41,807
28,452
Mitigated
36,223
13,608
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,111
587
0
456
14,604
5,881
1,592
3,075
11,383
0
41,682
W
Merlin
17,535
1,488
588
7,256
13,797
5,261
552
3,756
9,851
82,403
242
L
Cu Chulainn
StrmTruprAim
Cu Chulainn
14,223
1,424
0
2,485
21,536
29,709
288
10,321
10,776
807
31,981
L
3,439
1,996
0
271
11,608
3,264
0
5,048
6,279
0
20,886
L
Vulcan
iSvvallow
Vulcan
11,314
51
0
0
8,663
3,250
0
2,185
6,247
63,402
0
W
11,279
1,214
0
5,308
18,523
17,310
1,059
4,724
13,488
0
36,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,735
Gold Earned
37,115
226
Minions Killed
164
0
Camps Cleared
0
1,009,687
Distance Traveled
841,304
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,247
736
61
3
0
327,792
3
W
Merlin
14,602
811
115
6
0
319,591
3
L
Cu Chulainn
13,431
746
25
1
0
282,277
2
L
Izanami
10,699
594
27
2
0
203,871
0
L
Vulcan
12,985
721
112
6
0
355,156
6
W
Tyr
14,886
827
50
3
0
362,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role