Player Matchup

Cthulhu
Cthulhu
Blazin420AK
Cthulhu
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CYBER GAIA
Heimdallr
Level 128
God Stats
9W - 13L
1,470 SR
Queue Stats
318W - 286L
1,474 Elo+
Solo
Kukulkan
Kukulkan
CloneWars00
Kukulkan
Level 163
God Stats
190W - 192L
1,528 SR
Queue Stats
431W - 436L
1,497 Elo+
Solo
Fenrir
Fenrir
Darknomed420
Fenrir
Level 157
God Stats
3W - 4L
1,478 SR
Queue Stats
116W - 123L
1,464 Elo+
Solo
King Arthur
King Arthur
Poogway
King Arthur
Level 129
God Stats
5W - 15L
1,450 SR
Queue Stats
172W - 135L
1,562 Elo+
Solo
Team Averages
Level 137
1,528 SR
1,499 Elo+

VS

Team Averages
Level 120
1,523 SR
1,510 Elo+
Athena
Athena
MisterGreeen
Athena
Level 114
God Stats
216W - 188L
1,550 SR
Queue Stats
373W - 357L
1,478 Elo+
Solo
Aphrodite
Aphrodite
berrymochi
Aphrodite
Level 142
God Stats
15W - 14L
1,599 SR
Queue Stats
138W - 135L
1,483 Elo+
Solo
Loki
Loki
erikuzmaximuz
Loki
Level 60
God Stats
5W - 4L
1,635 SR
Queue Stats
10W - 10L
1,603 Elo+
Solo
Neith
Neith
escarleeth11_
Neith
Level 136
God Stats
36W - 33L
1,415 SR
Queue Stats
132W - 128L
1,483 Elo+
Solo
Nu Wa
Nu Wa
tafoya1
Nu Wa
Level 146
God Stats
24W - 37L
1,417 SR
Queue Stats
374W - 350L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazin420AK
Cthulhu
12
3 / 2 / 4
8,032
502
6,925
10,905
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
CYBER GAIA
Heimdallr
13
1 / 2 / 4
7,348
459
6,993
9,349
3,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
CloneWars00
Kukulkan
15
2 / 1 / 3
8,386
524
5,106
7,845
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 2 / 0
6,083
380
786
6,655
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Poogway
King Arthur
16
6 / 2 / 0
10,215
638
14,428
17,453
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 3 / 2
6,764
423
3,702
14,841
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
berrymochi
Aphrodite
16
2 / 3 / 1
8,661
541
5,142
12,111
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 3
7,958
497
4,194
11,160
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
7,146
447
5,697
8,136
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
tafoya1
Nu Wa
14
4 / 2 / 1
9,084
568
9,274
6,595
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
13
Kills
9
9
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blazin420AK
Cthulhu
3
2
4
2.5
L
Heimdallr
CYBER GAIA
Heimdallr
1
2
4
1.5
L
Kukulkan
CloneWars00
Kukulkan
2
1
3
3.5
L
Fenrir
1
2
0
0.5
W
Athena
1
3
2
0.67
L
King Arthur
Poogway
King Arthur
6
2
0
3
W
Aphrodite
berrymochi
Aphrodite
2
3
1
0.83
W
2
1
3
3.5
W
0
4
4
0.5
W
Nu Wa
tafoya1
Nu Wa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
28,009
52,207
Taken
52,843
26,950
Mitigated
24,608
16,965
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blazin420AK
Cthulhu
6,925
252
2,315
3,015
10,905
6,349
168
4,295
6,385
36,015
510
L
Heimdallr
CYBER GAIA
Heimdallr
6,993
4,017
0
2,046
9,349
3,361
419
2,582
6,605
0
51,644
L
Kukulkan
CloneWars00
Kukulkan
5,106
147
0
3,246
7,845
2,699
169
2,737
4,744
74,610
1,455
L
Fenrir
786
126
0
1,559
6,655
2,255
0
1,197
5,340
0
27,155
W
Athena
3,702
1,045
220
3,348
14,841
11,432
58
5,520
9,321
16,305
0
L
King Arthur
Poogway
King Arthur
14,428
1,715
0
4,784
17,453
12,286
47
6,122
11,181
354
87,231
W
Aphrodite
berrymochi
Aphrodite
5,142
914
1,219
8,380
12,111
4,135
0
106
12,005
54,816
0
W
4,194
1,787
0
4,600
11,160
4,303
0
1,312
9,848
0
61,931
W
5,697
1,519
0
1,109
8,136
2,847
0
2,479
5,657
0
44,984
W
Nu Wa
tafoya1
Nu Wa
9,274
1,800
0
811
6,595
1,891
1,410
3,048
3,547
53,984
3,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
39,613
444
Minions Killed
420
0
Camps Cleared
0
1,365,969
Distance Traveled
1,576,641
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,032
502
43
3
0
318,717
0
L
Heimdallr
7,348
459
78
5
0
282,538
1
L
Kukulkan
8,386
524
146
9
0
290,695
0
L
Fenrir
6,083
380
46
3
0
154,312
0
W
Athena
6,764
423
20
1
0
350,426
7
L
King Arthur
10,215
638
131
8
0
319,707
2
W
Aphrodite
8,661
541
112
7
0
264,883
3
W
Loki
7,958
497
98
6
0
368,640
0
W
Neith
7,146
447
73
5
0
308,527
0
W
Nu Wa
9,084
568
117
7
0
284,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role