Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DeepFreeWill09
Gilgamesh
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 148L
1,472 Elo+
Solo
Cabrakan
Cabrakan
GAMECRAZYPLAYER_
Cabrakan
Level 126
God Stats
12W - 12L
1,514 SR
Queue Stats
214W - 199L
1,490 Elo+
Solo
Cthulhu
Cthulhu
XxKpt1O1xX
Cthulhu
Level 99
God Stats
4W - 2L
1,579 SR
Queue Stats
51W - 52L
1,444 Elo+
Solo
Ishtar
Ishtar
redmoonX20
Ishtar
Level 33
God Stats
5W - 9L
1,383 SR
Queue Stats
18W - 24L
1,335 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,448 Elo+

VS

Team Averages
Level 82
1,427 SR
1,485 Elo+
Ymir
Ymir
ItsYaBoiNerd
Ymir
Level 160
God Stats
1W - 2L
1,242 SR
Queue Stats
57W - 55L
1,527 Elo+
Solo
Surtr
Surtr
MysteryMagician
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
S_h_a_d_y_420
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,348 Elo+
Solo
Thanatos
Thanatos
Vlts
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
xXbUrG3rXx90
Hades
Level 144
God Stats
0W - 2L
1,390 SR
Queue Stats
86W - 79L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 1 / 3
4,750
679
3,381
2,213
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
DeepFreeWill09
Gilgamesh
9
0 / 0 / 0
4,719
674
1,526
3,429
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 0 / 0
4,827
690
2,305
4,338
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
XxKpt1O1xX
Cthulhu
8
3 / 0 / 1
4,568
653
4,573
4,445
3,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
redmoonX20
Ishtar
7
0 / 1 / 1
4,194
599
2,870
3,340
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,636
519
1,813
6,862
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,317
188
0
0
0
7
0 / 2 / 0
3,505
501
1,687
3,964
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Vlts
Thanatos
7
1 / 0 / 0
4,043
578
2,117
5,569
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
4,361
623
3,015
6,415
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
3
1.5
W
Gilgamesh
DeepFreeWill09
Gilgamesh
0
0
0
0
W
3
0
0
3
L
0
1
0
0
L
0
0
0
0
L
0
2
0
0
L
Thanatos
Vlts
Thanatos
1
0
0
1
W
Cthulhu
XxKpt1O1xX
Cthulhu
3
0
1
3.5
W
Ishtar
redmoonX20
Ishtar
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,655
Damage
8,632
17,765
Taken
22,810
9,209
Mitigated
8,143
7,461
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,381
458
0
588
2,213
581
407
1,433
780
27,541
665
W
Gilgamesh
DeepFreeWill09
Gilgamesh
1,526
655
0
1,096
3,429
1,759
0
0
3,429
0
20,749
W
2,305
331
0
2,989
4,338
2,556
0
868
3,470
29,624
521
L
1,813
198
0
1,679
6,862
2,997
0
3,493
3,369
10,634
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,687
623
0
1,423
3,964
1,038
0
1,268
2,696
0
13,648
L
Thanatos
Vlts
Thanatos
2,117
678
0
3,383
5,569
1,817
0
947
4,622
0
19,408
W
Cthulhu
XxKpt1O1xX
Cthulhu
4,573
312
30
1,617
4,445
3,378
31
1,244
3,201
15,856
0
W
Ishtar
redmoonX20
Ishtar
2,870
1,556
0
1,141
3,340
935
100
1,266
2,074
0
22,613
L
3,015
270
65
2,101
6,415
2,291
0
4,315
2,100
23,023
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,058
Gold Earned
16,862
204
Minions Killed
116
0
Camps Cleared
0
653,558
Distance Traveled
582,602
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,750
679
44
6
0
127,658
0
W
Gilgamesh
4,719
674
46
7
0
106,804
2
W
Cabrakan
4,827
690
61
9
0
161,504
0
L
Ymir
3,636
519
11
2
0
145,468
0
L
Surtr
1,317
188
0
0
0
0
0
L
Ullr
3,505
501
23
3
0
143,099
0
L
Thanatos
4,043
578
29
4
0
167,032
0
W
Cthulhu
4,568
653
20
3
0
137,391
0
W
Ishtar
4,194
599
33
5
0
120,201
0
L
Hades
4,361
623
53
8
0
127,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role