Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HEYLGB
Artio
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
186W - 176L
1,419 Elo+
Solo
Izanami
Izanami
SchweddyBawrs
Izanami
Level 167
God Stats
0W - 1L
1,691 SR
Queue Stats
38W - 53L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Turan8888
Heimdallr
Level 171
God Stats
9W - 20L
1,406 SR
Queue Stats
1,255W - 1,276L
1,480 Elo+
Solo
Charybdis
Charybdis
hugedj6671
Charybdis
Level 135
God Stats
2W - 2L
1,505 SR
Queue Stats
116W - 114L
1,438 Elo+
Solo
Team Averages
Level 158
1,564 SR
1,451 Elo+

VS

Team Averages
Level 106
1,494 SR
1,503 Elo+
Maui
Maui
Aghasiross
Maui
Level 114
God Stats
8W - 7L
1,500 SR
Queue Stats
534W - 569L
1,431 Elo+
Solo
Skadi
Skadi
McFlurry2444
Skadi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,535 Elo+
Party 1
Cliodhna
Cliodhna
Sparticus77
Cliodhna
Level 127
God Stats
1W - 3L
1,128 SR
Queue Stats
300W - 295L
1,513 Elo+
Solo
Persephone
Persephone
Weweslayer44
Persephone
Level 98
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Eset
Eset
pirateldm
Eset
Level 107
God Stats
1W - 0L
1,504 SR
Queue Stats
3W - 1L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 5 / 6
8,890
889
10,528
12,057
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
HEYLGB
Artio
14
1 / 6 / 9
8,125
813
7,132
21,352
19,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Izanami
15
4 / 5 / 4
8,767
877
10,489
10,647
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Turan8888
Heimdallr
13
1 / 7 / 9
8,294
829
6,994
10,930
4,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
hugedj6671
Charybdis
16
5 / 7 / 4
9,945
995
6,854
9,525
3,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 24
9,667
967
5,147
13,714
17,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 4 / 14
9,623
962
13,744
11,633
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
Sparticus77
Cliodhna
18
12 / 4 / 11
10,945
1,095
14,603
12,356
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Weweslayer44
Persephone
14
6 / 3 / 16
9,922
992
10,920
8,133
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
6 / 3 / 16
9,175
918
12,508
10,836
5,482
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
15
Kills
30
30
Deaths
16
32
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
6
1.4
W
1
2
24
6.5
L
Artio
HEYLGB
Artio
1
6
9
0.92
W
5
4
14
3
L
Izanami
4
5
4
1.2
W
Cliodhna
Sparticus77
Cliodhna
12
4
11
4.38
L
Heimdallr
Turan8888
Heimdallr
1
7
9
0.79
W
Persephone
Weweslayer44
Persephone
6
3
16
4.67
L
Charybdis
hugedj6671
Charybdis
5
7
4
1
W
Eset
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
56,922
64,511
Taken
56,672
44,761
Mitigated
40,454
15,116
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,528
471
911
1,583
12,057
13,802
239
6,082
5,975
0
15,966
W
5,147
378
1,048
2,566
13,714
17,685
854
838
12,511
8,480
0
L
Artio
HEYLGB
Artio
7,132
1,097
905
6,444
21,352
19,043
0
7,721
13,631
8,697
0
W
13,744
5,448
851
2,046
11,633
6,452
2,022
1,598
9,993
0
32,569
L
Izanami
10,489
5,881
770
1,982
10,647
4,169
1,920
4,583
6,064
0
28,868
W
Cliodhna
Sparticus77
Cliodhna
14,603
1,785
1,886
3,050
12,356
7,031
2,320
1,832
10,448
0
22,220
L
Heimdallr
Turan8888
Heimdallr
6,994
2,200
459
1,305
10,930
4,147
684
4,288
6,642
0
15,922
W
Persephone
Weweslayer44
Persephone
10,920
508
870
1,699
8,133
3,804
984
1,191
6,758
22,166
1,629
L
Charybdis
hugedj6671
Charybdis
6,854
2,183
506
251
9,525
3,600
0
5,318
4,207
0
15,300
W
Eset
12,508
1,322
2,172
3,361
10,836
5,482
1,041
1,673
8,916
24,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
49,332
98
Minions Killed
96
0
Camps Cleared
0
771,099
Distance Traveled
1,031,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,890
889
17
2
0
166,627
0
W
Maui
9,667
967
5
1
0
236,703
0
L
Artio
8,125
813
2
0
0
165,105
0
W
Skadi
9,623
962
36
4
0
188,077
0
L
Izanami
8,767
877
51
5
0
149,312
0
W
Cliodhna
10,945
1,095
11
1
0
206,518
0
L
Heimdallr
8,294
829
14
1
0
151,929
0
W
Persephone
9,922
992
28
3
0
200,154
0
L
Charybdis
9,945
995
14
1
0
138,126
0
W
Eset
9,175
918
16
2
0
199,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role