Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Deaconn8
Medusa
Level 160
God Stats
4W - 3L
1,561 SR
Queue Stats
137W - 150L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
Icemanqt
Guan Yu
Level 119
God Stats
6W - 0L
1,930 SR
Queue Stats
297W - 320L
1,434 Elo+
Party 2
Khepri
Khepri
StephanWolf005
Khepri
Level 94
God Stats
3W - 1L
1,461 SR
Queue Stats
498W - 455L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
rickaus
Sun Wukong
Level 102
God Stats
2W - 0L
1,703 SR
Queue Stats
47W - 48L
1,462 Elo+
Solo
Team Averages
Level 120
1,631 SR
1,473 Elo+

VS

Team Averages
Level 131
1,487 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BSGumm57
Neith
Level 181
God Stats
0W - 2L
1,320 SR
Queue Stats
381W - 394L
1,536 Elo+
Solo
Chaac
Chaac
Delta MisFit
Chaac
Level 107
God Stats
13W - 8L
1,563 SR
Queue Stats
223W - 219L
1,531 Elo+
Solo
Cliodhna
Cliodhna
DimitryAgaiin
Cliodhna
Level 155
God Stats
1W - 6L
1,202 SR
Queue Stats
443W - 460L
1,480 Elo+
Solo
Sylvanus
Sylvanus
TheFlyingJuan
Sylvanus
Level 125
God Stats
1W - 1L
1,850 SR
Queue Stats
21W - 24L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 5 / 10
9,785
815
16,521
24,331
17,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Deaconn8
Medusa
16
8 / 6 / 5
10,240
853
9,603
12,732
5,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Icemanqt
Guan Yu
17
6 / 3 / 10
10,578
882
6,871
17,330
15,098
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 1 / 15
9,946
829
14,365
16,488
11,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
rickaus
Sun Wukong
15
3 / 3 / 10
9,371
781
7,171
12,993
10,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 2 / 7
9,698
808
20,341
10,543
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
BSGumm57
Neith
14
5 / 6 / 6
8,382
699
15,209
11,766
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 9
9,352
779
11,153
16,538
23,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
DimitryAgaiin
Cliodhna
14
2 / 5 / 12
8,843
737
11,207
11,506
4,924
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
TheFlyingJuan
Sylvanus
14
0 / 5 / 15
8,879
740
8,609
17,087
22,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
66
21
Kills
17
18
Deaths
21
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
5
10
1.6
L
Morgan Le Fay
 
Morgan Le Fay
7
2
7
5.25
L
Neith
BSGumm57
Neith
5
6
6
1.33
W
Medusa
Deaconn8
Medusa
8
6
5
1.75
L
3
3
9
2.5
L
Cliodhna
DimitryAgaiin
Cliodhna
2
5
12
1.6
W
Guan Yu
Icemanqt
Guan Yu
6
3
10
3.67
W
1
1
15
8.5
L
Sylvanus
TheFlyingJuan
Sylvanus
0
5
15
1.5
W
Sun Wukong
rickaus
Sun Wukong
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,531
Damage
66,519
83,874
Taken
67,440
60,305
Mitigated
61,496
40,949
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,521
925
3,640
6,752
24,331
17,789
490
6,431
17,900
32,114
1,204
L
Morgan Le Fay
 
Morgan Le Fay
20,341
1,154
807
2,762
10,543
5,381
478
5,874
4,669
33,907
0
L
Neith
BSGumm57
Neith
15,209
4,345
450
1,142
11,766
5,233
812
4,604
7,162
0
26,844
W
Medusa
Deaconn8
Medusa
9,603
4,978
507
782
12,732
5,099
3,521
3,788
8,944
0
21,622
L
11,153
616
2,745
4,389
16,538
23,767
256
5,789
10,749
0
26,541
L
Cliodhna
DimitryAgaiin
Cliodhna
11,207
1,156
380
1,518
11,506
4,924
121
5,970
5,536
0
18,667
W
Guan Yu
Icemanqt
Guan Yu
6,871
436
12,463
7,835
17,330
15,098
967
6,283
11,047
0
15,318
W
14,365
0
872
4,365
16,488
11,664
741
7,276
9,212
24,602
615
L
Sylvanus
TheFlyingJuan
Sylvanus
8,609
1,428
4,756
4,108
17,087
22,191
185
7,747
9,340
12,251
0
W
Sun Wukong
rickaus
Sun Wukong
7,171
816
1,271
2,462
12,993
10,655
1,337
5,172
7,821
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
45,154
146
Minions Killed
110
0
Camps Cleared
0
1,116,633
Distance Traveled
929,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,785
815
35
3
0
220,939
0
L
Morgan Le Fay
9,698
808
33
3
0
221,739
0
L
Neith
8,382
699
25
2
0
152,015
0
W
Medusa
10,240
853
19
2
0
186,274
0
L
Chaac
9,352
779
29
2
0
213,796
0
L
Cliodhna
8,843
737
15
1
0
173,279
0
W
Guan Yu
10,578
882
25
2
0
256,288
0
W
Khepri
9,946
829
30
3
0
237,462
0
L
Sylvanus
8,879
740
8
1
0
168,931
0
W
Sun Wukong
9,371
781
37
3
0
215,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role